Dodge-Jumping Box

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Posted by: De Dam.2961

De Dam.2961

Greetings,

In the Super Adventure Box there are many places where you are required to use the dodge-jump, the problem is : 9 out of 10 times it doesn’t work, and then you just end up dead having to redo the whole part you just did ONLY because you have to press two buttons at the same time which doesn’t always work properly.
If you’re going to force us to make use of all the character movement capabilities then atleast give it a keybind, or make sure it works as intended.
I’m not saying I dislike this, the levels are very frustrating, but in a fun way and it feels good to FINALLY get “that” achievement and move on to the next challenge, the only downside is the dodge-jump.
Basically you have to be lucky the game accepts your input properly, that has nothing to do with skill, it’s just time wasting, not to forget : the people that don’t want to buy and/or can’t afford the infinite coin who will be affected the most by this.
I understand you want to give us a challenge, and I like Super Adventure Box a lot also because of it’s art and story, but that dodge-jump is just not skill based at all and partially ruins it.

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Posted by: Thanathos.2063

Thanathos.2063

Of course it’s hard, but you can do all jumps with a normal jump. The question is if that works faster.

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Posted by: Ayrilana.1396

Ayrilana.1396

No. Only one spot at the end of W2Z3 requires a dodge jump to get up to the yellow bauble. You can’t die from missing it.

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Posted by: Farzo.8410

Farzo.8410

Dodge Jumping isn’t required for anything.

I can dodge jump at will without failing. The only time I fail is when I aim wrong with the jump.

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Posted by: Atrophied.8725

Atrophied.8725

You can complete every zone without dodge jumping. I know, I’ve done it.

Xandra – 80s in all classes – Ele/Guard mains – [TL] – NSP

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Posted by: Talindra.4958

Talindra.4958

i had to use dodge jump because of game lag most of the time, and if i am lucky i get thru! xD

Champion Magus & Phantom, Demon’s Demise, The Archdesigner.
Death is Energy [DIE] – Gandara EU
Australia

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Posted by: Wolfheart.1938

Wolfheart.1938

I did all W1 Trib Mode without using any jump-dodging. It’s not necessary. It’s not even that harder because I followed the exact same path many players do with jumpdodges. Try it out for yourself.

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

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Posted by: HiSaZuL.2843

HiSaZuL.2843

If your keyboard/mouse isn’t decade old… why not just driver side bind 2 keys to 1?
When I do sab I use one of my generic mouse buttons that’s for call target and set it as alt+space which is dodge and jump. Problem solved.
Also not sure if its needed anywhere I use it when it saves me time/effort.

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Posted by: Quarktastic.1027

Quarktastic.1027

If your keyboard/mouse isn’t decade old… why not just driver side bind 2 keys to 1?
When I do sab I use one of my generic mouse buttons that’s for call target and set it as alt+space which is dodge and jump. Problem solved.
Also not sure if its needed anywhere I use it when it saves me time/effort.

My keyboard is 13 years old now, and while my mouse is new, it only has two buttons and a scroll wheel. Because I can’t be kitten to spend more than 10 bucks on a mouse.

More to the point, I’ve only had to dodge jump to access some secret areas in W2-2 and 2-3, as well as the shortcut eagle in 2-2.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

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Posted by: Asmodeus.5064

Asmodeus.5064

I’ve done all of Tribulation mode, including all shops and all Honey/Stumps, without dodge jumping. Some places would be made easier by dodge jumping – for example, the jump to get to shortcut eagle – but none are impossible.

As a note, its a stated rule of the designers that dodge jumping is never 100% required.

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Posted by: Ayrilana.1396

Ayrilana.1396

I’ve done all of Tribulation mode, including all shops and all Honey/Stumps, without dodge jumping. Some places would be made easier by dodge jumping – for example, the jump to get to shortcut eagle – but none are impossible.

As a note, its a stated rule of the designers that dodge jumping is never 100% required.

How’d you do the last part of W2Z3 where you have to get up top and jump along the wall to get across? As far as I know there’s only one way up there and it requires a dodge jump to get to one of the platforms.

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Posted by: Asmodeus.5064

Asmodeus.5064

I’ve done all of Tribulation mode, including all shops and all Honey/Stumps, without dodge jumping. Some places would be made easier by dodge jumping – for example, the jump to get to shortcut eagle – but none are impossible.

As a note, its a stated rule of the designers that dodge jumping is never 100% required.

How’d you do the last part of W2Z3 where you have to get up top and jump along the wall to get across? As far as I know there’s only one way up there and it requires a dodge jump to get to one of the platforms.

I’m not sure where you mean, I don’t even remember anywhere in 2-3 where I felt a dodgejump would make things much easier – could you point out to me the location you’re talking about in one of the Trib mode guide videos floating around (a timestamp of the vid, preferably)?

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Posted by: Ayrilana.1396

Ayrilana.1396

That final bridge to the checkpoint right by the Yeti. You have the stone faces blowing wind at you.

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Posted by: Asmodeus.5064

Asmodeus.5064

Erm, I just ran straight across that, jumping left onto a lower trib cloud to get past the one blocking the main bridge. I don’t even remember there being a wall there?

25:40 in Vorru’s 2-3 video shows what I did. Is that where you mean?

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Posted by: Ayrilana.1396

Ayrilana.1396

Oh I remember that. I heard players weren’t meant to go that way like they weren’t meant to jump around onto the corner of that cloud just after the checkpoint by the elite skill (which got patched). I heard it from someone on the forums so it’s not like there’s much credibility in it.

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Posted by: Asmodeus.5064

Asmodeus.5064

Huh, it seemed like the obvious way to me. I mean, why would there even be a cloud there low enough to jump on otherwise? It serves no purpose – you can’t jump around the main cloud without it, so why would it be there?

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Posted by: Ayrilana.1396

Ayrilana.1396

I don’t know. I guess I’ll go that way since the other is annoying.

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Posted by: De Dam.2961

De Dam.2961

2815246:

Because I can’t be kitten to spend more than 10 bucks on a mouse.

comon.. speak english

If your keyboard/mouse isn’t decade old… why not just driver side bind 2 keys to 1?
When I do sab I use one of my generic mouse buttons that’s for call target and set it as alt+space which is dodge and jump. Problem solved.
Also not sure if its needed anywhere I use it when it saves me time/effort.

my mouse and keyboard work fine, its like I explained, you have to be lucky the game accepts your input correctly, that has nothing to do with skills and/or the quality of my keyboard

Check out my Guild Wars 2 video’s, and more :)
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(edited by De Dam.2961)

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Posted by: Absconditus.6804

Absconditus.6804

Fairly early on in Tribulation World 2 – Zone 3, there does seem to be a required dodge jump for progressing. Perhaps me and my friend just didn’t spot an alternative route, but there was pretty much no other way to progress than getting up on a rock which was out of reach of a normal jump for us.

Normal mode, sure you don’t have to do a dodge jump at all, except if you want that yellow bauble stashed above the Banana-spike room near the end of the stage, but it was basically a jump like that one, which was required to progress fairly early in Tribulation World 2 – Zone 3 as well.

I can however perform the dodge-jump with, I’d say a 95% success rate, so it’s definitely a skill you can learn to do. When I fail them, I usually chalk it up as a error on my part. Probably because I didn’t place my thumb correctly over the Spacebar- and V key.

Vella Absconditus | Human Mesmer
Seafarer’s Rest

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Posted by: Ayrilana.1396

Ayrilana.1396

Which area early in TM are you referring to?

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Posted by: skullmount.1758

skullmount.1758

If your keyboard/mouse isn’t decade old… why not just driver side bind 2 keys to 1?
When I do sab I use one of my generic mouse buttons that’s for call target and set it as alt+space which is dodge and jump. Problem solved.
Also not sure if its needed anywhere I use it when it saves me time/effort.

Well, I’m pretty sure thats against the rules. The rule is supposed to be one action per key stroke, which is not what you’re doing.

Anyways, no place in SAB requires double/dodge jumps. Already been said by a dev and I can second it (didn’t need to do dodge jump like dulfys video said fo TM world 1 zone 2).

Darkhaven server
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Posted by: PokerTuna.6170

PokerTuna.6170

Dodge-jump is not needed in world 2 – I didn’t even think about using it.
World 1 zone 2 after first checkpoint when you need to jump over lava and big rock is knocking you back – helps but again – not needed.

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Posted by: Absconditus.6804

Absconditus.6804

Which area early in TM are you referring to?

On further inspection in Infantile mode, to re-locate it, we did actually miss a nearby jump-path we probably could alternatively take. It was after jumping around the cliff-side that’s above the ice maze, with the tricky balloon machine inside the circle of spiked flooring. So yeah, I guess it doesn’t require any dodge-jumps except for the one yellow bauble then. And perhaps there’s an alternative thing we can do there too.

At least if it’s supposed to be true that no place requires it. Since it is as far as we know, required to reach that bauble, and that bauble is required to get the achievement, but I guess someone could argue that achievements aren’t required, but then again—neither is playing the game.

Vella Absconditus | Human Mesmer
Seafarer’s Rest

(edited by Absconditus.6804)

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Posted by: Nighthawk.6453

Nighthawk.6453

In the W2-2, in the very beginning, I’m failing to do this jump without dodge-jumping. Is it possible, or I just took the wrong route?

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Posted by: Rainbow Sprint.3215

Rainbow Sprint.3215

The dodge jump works 100% of the time you do it correctly. If it didn’t work, it’s you messing up the timing (Which needs to be perfect).

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Posted by: Jesseroo.8247

Jesseroo.8247

There are some jumping stone parts I’ve not been able to do without a dodge jump. I’m sure it’s down to lag or whatnot, as I tried to avoid using dodge jump myself, but was just not able to get past some of the rocks.

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Posted by: Ayrilana.1396

Ayrilana.1396

In the W2-2, in the very beginning, I’m failing to do this jump without dodge-jumping. Is it possible, or I just took the wrong route?

There’s a small area on the left to jump from against the cliff.

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Posted by: Nighthawk.6453

Nighthawk.6453

In the W2-2, in the very beginning, I’m failing to do this jump without dodge-jumping. Is it possible, or I just took the wrong route?

There’s a small area on the left to jump from against the cliff.

Lol. Interesting, why I thought you can’t jump from that ledge…

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Posted by: Ayrilana.1396

Ayrilana.1396

In the W2-2, in the very beginning, I’m failing to do this jump without dodge-jumping. Is it possible, or I just took the wrong route?

There’s a small area on the left to jump from against the cliff.

Lol. Interesting, why I thought you can’t jump from that ledge…

Jump from the back, not the edge. You won’t jump high enough if you jump from the edge.

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Posted by: De Dam.2961

De Dam.2961

The dodge jump works 100% of the time you do it correctly. If it didn’t work, it’s you messing up the timing (Which needs to be perfect).

nope, it DOESN’T work 100% or it wouldn’t have been necessary for me to make this topic in the first place

Check out my Guild Wars 2 video’s, and more :)
http://www.youtube.com/dedam85

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Posted by: Rainbow Sprint.3215

Rainbow Sprint.3215

The dodge jump works 100% of the time you do it correctly. If it didn’t work, it’s you messing up the timing (Which needs to be perfect).

nope, it DOESN’T work 100% or it wouldn’t have been necessary for me to make this topic in the first place

So besides the fact that you’re perfect and cant ever mess up a timing that needs to be precise to the second, you’re really complaining about something unintentional that somebody discovered on accident? (Me by the way)

If by any way it doesnt work correctly, it’s because they never intended for it to work in the first place. It’s a harmless and helpful bug that anet decided to leave in.

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Posted by: Merendel.7128

Merendel.7128

Theres only 2 places in SAB trib that I’ve felt a need to dodge jump. one is the fakeout rock in w1z2 over the lava. I’ve done it legit without a dodge roll but if I’m geting any latency at all the fakeout will fail for one reason or another and its easier to just dodge jump to avoid the stomp.

Second was right at the begining of w2z3 that jump from the tree to the ledge just before the first cloud checkpoint. I’m prety sure the jump is possible without if I could just find the right spot and timeing but agian its easier to just dodge jump it.

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Posted by: Meluna.1764

Meluna.1764

Dodge jump is afaik not farther. It just is an automatic maximal distance jump which makes difficult jumps a bit easier. But Josh stated pretty clearly that all jumps have been tested to doable via normal jumps.
That said, Trib mode does get easier when you can pull it of. It’s a lot of practise though =/

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Posted by: De Dam.2961

De Dam.2961

The dodge jump works 100% of the time you do it correctly. If it didn’t work, it’s you messing up the timing (Which needs to be perfect).

nope, it DOESN’T work 100% or it wouldn’t have been necessary for me to make this topic in the first place

So besides the fact that you’re perfect and cant ever mess up a timing that needs to be precise to the second, you’re really complaining about something unintentional that somebody discovered on accident? (Me by the way)

If by any way it doesnt work correctly, it’s because they never intended for it to work in the first place. It’s a harmless and helpful bug that anet decided to leave in.

I already explained the issue in the original post

Check out my Guild Wars 2 video’s, and more :)
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