(edited by isellguns.8734)
SAB Nightmares.
If you’re doing tribulation mode you should never end up more than maybe 60 seconds away from a checkpoint. That part of the dungeon is one of the hardest parts out of all of the JPs to figure out how to get through. Make sure you’re finding all of the balloon clouds as you move forward.
I ended up logging out because I thought I had done something wrong.
Hopefully tonight will run smoother.
Heres a little trick i’m using at this part but I don’t think it’s something to special .. (I’ve done world 2-3 tribulation mode 4 times up until now, did it like this every time)
1. Jump to the ledge on the right side
2. Jump to where the first cloud spawns (land on top of it)
3. Before the electricity starts jump to the next cloud
4. Stand on the corner of the cloud until you get damaged by the electricity
5. After taking damage and falling move forward (while knocked down) to the part free of spikes (you are invincible for a short time after taking damage, you can even jump after standing up)
That makes the first half of that room quite easy… the second part isn’t that hard as well.
(edited by Hinado.6291)
You’re over thinking the situation. There’s a seriously simple answer and I’ll point you in the right direction. ->Try to "jump" on them.
(edited by bewaffled.5182)
I was whining like a little baby.
Thank you so much for your help!
35ish minutes to get back to that spot.
Really appreciate the community and support.