baubles for daily completion rewards
Why would players get SAB rewards w/o doing SAB?
(and the other 8 elite specs maxed too)
no 15 characters
Why would players get SAB rewards w/o doing SAB?
hmm idk .. maybe because it’s SAB month 0.o? and because we have limited amount of baubles… and countless death >.> and it will help new players since they don’t have much gold with them to buy the infinite continue coin.
baubles for daily completion rewards
in Super Adventure Box: Back to School
Posted by: Pixelpumpkin.4608
I’d rather see continue coins as daily rewards as an incentive for players to check out the SAB, but since those already drop in PvE aplenty, I don’t really see the need.
~ Whips ~ City Minigames ~ City Jumping Puzzles ~
world one is extremely easy and can be completed on normal mode in less then 20 mins. The chests given for daily will reward continue coins as well as baubles and a chance for a skin. Don’t be lazy!
baubles for daily completion rewards
in Super Adventure Box: Back to School
Posted by: Kal Spiro.9745
I’d rather see continue coins as daily rewards as an incentive for players to check out the SAB, but since those already drop in PvE aplenty, I don’t really see the need.
This is reasonable.
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Why would players get SAB rewards w/o doing SAB?
hmm idk .. maybe because it’s SAB month 0.o? and because we have limited amount of baubles… and countless death >.> and it will help new players since they don’t have much gold with them to buy the infinite continue coin.
In that case get continue coins, as suggested in the above posts, would be way better solution.
Players would get incentive to do SAB and then be rewarded with baubles.
(and the other 8 elite specs maxed too)
baubles for daily completion rewards
in Super Adventure Box: Back to School
Posted by: Kal Spiro.9745
Why would players get SAB rewards w/o doing SAB?
hmm idk .. maybe because it’s SAB month 0.o? and because we have limited amount of baubles… and countless death >.> and it will help new players since they don’t have much gold with them to buy the infinite continue coin.
In that case get continue coins, as suggested in the above posts, would be way better solution.
Players would get incentive to do SAB and then be rewarded with baubles.
I could also accept a reward of a single bauble bubble for dailies. This would not give anyone enough bubbles to get a reward, but it would allow those who really don’t enjoy SAB but like the skins to have to do less of SAB to get the skins, and also allow those who apparently have such massive time constraints as to only be able to do a very little SAB to marginally augment their ability to get bubbles.
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Ofcourse continue coin as a reward also good, but it gives player less freedom on what to choose. If for example we get 250 bubbles for daily rewards, people can decide on what to do with it. You can trade it for 1 bauble bubble, 5 continue coins, or to help people finish getting all the stuff they need inside SAB. so no one is left behind or feel alienated.
I can’t believe anyone likes those skins anyway. They don’t even look like the old ones from the first event release.
baubles for daily completion rewards
in Super Adventure Box: Back to School
Posted by: Kal Spiro.9745
I can’t believe anyone likes those skins anyway. They don’t even look like the old ones from the first event release.
That’s what I thought too. I was a little disappointed, though I do like the hammer and pistol. I love the pistol just cause it’s the Nintendo pistol controller.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker