Hey
I want to say that this dungeon is the best dungeon in GW2 so far, it was hella fun, mechanics ain’t obvious and old like in other dungeons, they are pretty interesting and challenging…BUT, there is always “but”, because always we all can do better
So to the topic
First boss, this Asura guy
I really like this phase with electric walls that moves, but i’d like to expand this boss fight and make it deeper, so how would i see it
Phase 0.5 We fight with boss and beat him till 75 % then the first phase starts
Phase 1 It will be the same as it is now, so i don’t have to expalin
Phase 1.5 After we finish phase 1, we fight with boss again till we burn him under 50%, then phase 2 starts
Phase 2 I call it “ASURAN LASORS, AND SELF-DESTRUCTION DROIDS”
This Asura bwoy, has built in Asuran lasors on walls. So these lasors fires at us with fire and electic stuff. So we have to avoid that (it would be pretty intense, so speed buffs and dodges would be sagnificant). But in addition, Asura bwoy sends his self-destructible droid who fixates on random player. When it tragets a player, this player sees specific circle under his feet (or debuff icon above his head), so he has ~5 seconds to hide behnd pillar or any object that would make him obstructed. Otherwise droid will stick to him and blow up killing him (to death, no downed state, to add some drama).
This phase lasts 2 – 3 minutes.
Phase 2.5 after we finish phase 2, we again fight with boss burning his life till 25% then phae 3
Phase 3 It is a combination of phase 1 and 2. We have this basic electric wall (when the first wave of droids comes in the first phase) and full phase 2 with lasors and droids. This phase lasts one minute and thirty seconds, killing droids will do nothing. After 1:30 power in lab lowers, so there is not enough current to power everything in the lab, so we have to finish droids, we have 15 seconds for that than final phase begins
Final phase Asura bwoy sees that he will loose so he enters self-destruction procedure. We have 30 seconds to finish this guy, grab the remote and turn off the procedure (when the fight with boss starts, he closes doors, so we can’t run)
That is how i see fight with the first boss, and how i would like to see it
Final boss.
I like the mechanic with the shield, we have to know how to controll the boss and how to use defensive spells.
But again i’d like to see more deeper fight…so to the topic
Phase 0.5 We do as we do right now, destroying the shield and burning down the boss
Phase 1 Cannon phase as it is right now
Phase 1.5 Same as phase 0.5, but with 2 additions. Norn throws down frag bombs and in addition he shots ice that immobilizes everyone who take the hit. So again we burn down the boss to 50%
Phase 2 Cannon phase with one addition, She uses another spell, the one that she use when she ressurects norn when he die (at least this animation). Player can’t dodge through it, they have to jump up to avoid it
Phase 2.5 Another burning phase. Everything as in phase 1.5, but with one addition, debuff…magnetic debuff. She put magnet debuff on 4 players (2 magnets pole per player).
Players have 5 seconds to hugh another player with opposite pole (Negative + Positive). And they have to run hugged for at least 15 seconds before debuff goes off. If they don’t hug player in 5 seconds, or they are too far from the partner there is a massive knockback and unavoidable dmg. So when we hit 25% on boss phase 3 stars
Phase 3 = Phase 2. When we survive final phase begins
Final phase
That chick boss runaways to the airship and threats us that she gonna use mega asuran lasor to destroy sth (whatever fits to the story) and she runs one minute sequence
Norn guy blocks the way to the ship, so we have to kill him in 1 minute (He uses all spells from phase 1.5, also he uses cannon whirlwind that knockback players). When we kill him, we have to hit at least once the asuran lasor controler to disable the procedure. And then we have to finish the chick boss. She use all spells including the magnet debuff, so we have to be careful, cuz on the ship there is no large space, so we would have to think.
In conclusion, I LOVE THIS DUNG GUYS, but in the future i’d like to see more depth and higher difficulty, we aren’t dumb, we want hard content
Hope You like my vision
HAVE A NICE DAY/NIGHT AND HAVE FUN INGAME!