Found a bug in the new dungeon

Found a bug in the new dungeon

in Sky Pirates of Tyria

Posted by: sweatycool.9624

sweatycool.9624

I discovered a new bug that i would like to address, once you enter in combat, you cannot leave out of combat, it is perm unless everyone dies.

Edit: im talking about unable to regenerate from out of combat, which practically lasts until everyone dies.

Edit; New Bug: Inspector Kiel bugs out and decides to space out not opening the doors after the spring jumping puzzle.

As what my mighty Norn says, EAT MORE BACON

- I Eat Bacon, from Ferguson’s Crossing.

(edited by sweatycool.9624)

Found a bug in the new dungeon

in Sky Pirates of Tyria

Posted by: CorneliusCoffin.3169

CorneliusCoffin.3169

You haven’t been in a lot of dungeons lately, have you?
That’s the new dungeon mechanic. It’s been in place for quite a while and it’s intended.

Found a bug in the new dungeon

in Sky Pirates of Tyria

Posted by: Alice.8317

Alice.8317

Yeah anet decided they disliked people who die in dungeons so they decided if you die you cant have fun and rejoin instead you can either be resurrected or wait ’til the whole party is wiped.

Found a bug in the new dungeon

in Sky Pirates of Tyria

Posted by: ghost.3208

ghost.3208

Yeah anet decided they disliked people who die in dungeons so they decided if you die you cant have fun and rejoin instead you can either be resurrected or wait ’til the whole party is wiped.

Dislike people who die? Well sure let’s just make the game a dying fest and remove the probability to break your armor when dying…

No it was made this way to encourage people to follow a fight mechanic or actually become better, learning when to dodge, block, rez your allies and so on… Although I’m really not sure if you were being sarcastic >.<

Attachments:

Gliradda – The Lil Death – Too Drunk to Aim
Guerreros de la Ultima Alianza [GDUA]
#TeamKiel #TeamPrecipice

Found a bug in the new dungeon

in Sky Pirates of Tyria

Posted by: Shiren.9532

Shiren.9532

He said you are permanently in combat, not that you can’t WP. There is a difference. I noticed in the developer stream the guy wasn’t exiting combat despite there being no mobs around.

Normally you can swap skills and regen your full health until you personally have aggroed a living mob. The party aggro rule only applies to WPs.

I don’t think this is a bug, I think the electric fields might be keeping people in combat if they trigger them and until they leave their aggro range. Just a guess, but I definitely noticed this issue during the developer stream (he took damage from the field, no enemies were around and he wasn’t regenerating health like he should).

Found a bug in the new dungeon

in Sky Pirates of Tyria

Posted by: sweatycool.9624

sweatycool.9624

He said you are permanently in combat, not that you can’t WP. There is a difference. I noticed in the developer stream the guy wasn’t exiting combat despite there being no mobs around.

Normally you can swap skills and regen your full health until you personally have aggroed a living mob. The party aggro rule only applies to WPs.

I don’t think this is a bug, I think the electric fields might be keeping people in combat if they trigger them and until they leave their aggro range. Just a guess, but I definitely noticed this issue during the developer stream (he took damage from the field, no enemies were around and he wasn’t regenerating health like he should).

He pointed out the problem, this is what is probably causing this.

As what my mighty Norn says, EAT MORE BACON

- I Eat Bacon, from Ferguson’s Crossing.