- I Eat Bacon, from Ferguson’s Crossing.
(edited by sweatycool.9624)
I discovered a new bug that i would like to address, once you enter in combat, you cannot leave out of combat, it is perm unless everyone dies.
Edit: im talking about unable to regenerate from out of combat, which practically lasts until everyone dies.
Edit; New Bug: Inspector Kiel bugs out and decides to space out not opening the doors after the spring jumping puzzle.
(edited by sweatycool.9624)
You haven’t been in a lot of dungeons lately, have you?
That’s the new dungeon mechanic. It’s been in place for quite a while and it’s intended.
Yeah anet decided they disliked people who die in dungeons so they decided if you die you cant have fun and rejoin instead you can either be resurrected or wait ’til the whole party is wiped.
Yeah anet decided they disliked people who die in dungeons so they decided if you die you cant have fun and rejoin instead you can either be resurrected or wait ’til the whole party is wiped.
Dislike people who die? Well sure let’s just make the game a dying fest and remove the probability to break your armor when dying…
No it was made this way to encourage people to follow a fight mechanic or actually become better, learning when to dodge, block, rez your allies and so on… Although I’m really not sure if you were being sarcastic >.<
He said you are permanently in combat, not that you can’t WP. There is a difference. I noticed in the developer stream the guy wasn’t exiting combat despite there being no mobs around.
Normally you can swap skills and regen your full health until you personally have aggroed a living mob. The party aggro rule only applies to WPs.
I don’t think this is a bug, I think the electric fields might be keeping people in combat if they trigger them and until they leave their aggro range. Just a guess, but I definitely noticed this issue during the developer stream (he took damage from the field, no enemies were around and he wasn’t regenerating health like he should).
He said you are permanently in combat, not that you can’t WP. There is a difference. I noticed in the developer stream the guy wasn’t exiting combat despite there being no mobs around.
Normally you can swap skills and regen your full health until you personally have aggroed a living mob. The party aggro rule only applies to WPs.
I don’t think this is a bug, I think the electric fields might be keeping people in combat if they trigger them and until they leave their aggro range. Just a guess, but I definitely noticed this issue during the developer stream (he took damage from the field, no enemies were around and he wasn’t regenerating health like he should).
He pointed out the problem, this is what is probably causing this.
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