inspector kiel bugging out

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Posted by: Shanna.4762

Shanna.4762

is anyone else having this problem? she just stops moving or doing anything after a while once you are in front of the rooms that are walled off with the weird glowy water looking windows.

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Posted by: ArticFox.8031

ArticFox.8031

I had the same problem just couple minutes ago. Going to restart the dungeon.
Such waste of time…

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Posted by: Luna.9640

Luna.9640

She is stuck and don’t move to open the door.

On top of this dungeon don’t have EXIT.

P.S. I’m not even surprised. Anet without bugs is like … w/e

Attachments:

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Posted by: Ephemeris.6831

Ephemeris.6831

Same here, bugged after the jumping puzzle.

Quaggan’s a piwate. YAAAAAAAARR!!!

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Posted by: Katreyn.4218

Katreyn.4218

+1 She got stuck at end of dungeon at Mai’s door. Infinitely attacking the npc there.

Can’t reset dungeon. Tried rebanding, etc.

Edit: okay after rebanding (the dungeon didnt reset) she fixed herself.

Be prepared to be instantly ambushed before you load though.

Now I keep respawning inside the fight when I waypoiint. T_T

(edited by Katreyn.4218)

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Posted by: ESKan.6782

ESKan.6782

Same problem here.

[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!

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Posted by: Strejda Tom.6108

Strejda Tom.6108

Same here.. awesome.. so we wasted so much time for nothing lol..

Strejda Tom, the last unicorn.
Always remember one thing – your opinion is your opinion not fact.

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Posted by: Drakma.1549

Drakma.1549

I want my subscription fee refunded for the amount of time I wasted on this!!!!

Also, yes it’s broken

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Posted by: DragonKeeper.1682

DragonKeeper.1682

She wouldn’t stop swimming towards the underwater bombs at the beginning! Lol, killed us both multiple times.

Aylema Kay | Sylvari Ranger
Officer of The Ancient Draconi [ATDI]
Click here for our [ATDI] Forum

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Posted by: Payne.1250

Payne.1250

Same problem for me !

we can’t access to the final boss …

[TSS] Tequatl Slayer Squad

#TeamAmber

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Posted by: TooNu.4530

TooNu.4530

Yea she’s bugged in ours too, useless bint

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Posted by: Curae.1837

Curae.1837

Here the same problem… She first would stand still and not move. We all jumped down the puzzle and respawned, she then followed us around but wouldn’t open anything… :/ Just not we got booted to LA…

“When we remember that we are all mad.
The mysteries dissapear and life stands explained.”

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Posted by: Sullydog.9206

Sullydog.9206

Also seems to have bugged out for my groups run…Sigh..kinda frustrating.

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Posted by: KarlusDavius.1024

KarlusDavius.1024

same here too. figured they would of tested this a bit more…

Attachments:

Cmdr. Kiro Heimdahl
Warrior
Far Shiverpeaks

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Posted by: Okhu.7948

Okhu.7948

Why do we need an NPC to open panels for us again? didn’t you learn your lesson from making Zojja open the door in Sorrow’s Embrace? STOP MAKING NPCS REQUIRED TO PROGRESS.

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Posted by: Payne.1250

Payne.1250

Why do we need an NPC to open panels for us again? didn’t you learn your lesson from making Zojja open the door in Sorrow’s Embrace? STOP MAKING NPCS REQUIRED TO PROGRESS.

+1

[TSS] Tequatl Slayer Squad

#TeamAmber

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Posted by: Thorn.7963

Thorn.7963

+1 for my guild and my friend’s guild.

Get a test server ANet for the love of god.

Guild decided to not do dungeon until this is patched.

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Posted by: Rizalee.4593

Rizalee.4593

She bugged for us at the same point

~ Rizalee – Human Mesmer ~
~ Rizzae – Asura Guardian ~
Tarnished Coast Server

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Posted by: Apoteka.6471

Apoteka.6471

same here she just follows nothing else, gj testing the dungeon anet….

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Posted by: Sorin.4310

Sorin.4310

Trying to collect info for Anet to fix. Did all 5 members do the JP or did some walk around? So far in our guild the runs have only bugged if all 5 jump up.

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Posted by: Curae.1837

Curae.1837

All 5 jumped from my group and bugged. When we died and respawned we all went through the door and she would follow us, but not use any consoles.

“When we remember that we are all mad.
The mysteries dissapear and life stands explained.”

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Posted by: RoRo.8270

RoRo.8270

Yep also tried this dungeon twice experiencing the same dungeon. Not shocked Anet rarely tests their content they release it for us to test it

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Posted by: Stormcrow.7513

Stormcrow.7513

Yep same problem and I am not even bothering to log in until this is fixed.

i7 3770k oc 4.5 H100i(push/pull) 8gb Corsair Dominator Asus P877V-LK
intel 335 180gb/intel 320 160gb WD 3TB Gigabyte GTX G1 970 XFX XXX750W HAF 932

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Posted by: daimasei.4091

daimasei.4091

Bravo Anet, you did it again >:-(

Why fix the Necromancer for free when we can charge $$$ for the Revenant
-ArenaNet

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Posted by: Sullydog.9206

Sullydog.9206

I’m actually a little bit surprised that they made us rely on an NPC to move past certain parts…also what genius forgot to put an ‘exit’ from this dungeon?

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Posted by: Serophous.9085

Serophous.9085

yeep…bugged here…can’t progress once done the jump puzzle.

Requiring npcs to open doors = bad design

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Posted by: Vagrant.7206

Vagrant.7206

Same issue. Impossible to progress. Had to leave.

The great god Lagki demands sacrifice.

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Posted by: CorneliusCoffin.3169

CorneliusCoffin.3169

We just had the same issue.
All 5 of us jumped the puzzle, then we went back to get Kiel and after web beat up the mobs, she wouldn’t move.

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Posted by: Ellipson.9721

Ellipson.9721

We just got bugged out like this on our second run. Ingame reports sent as well.

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Posted by: draven.4796

draven.4796

we did jump puzzle and npc stopped half way up. We went back and checked all consoles, npc starting moving with us but just looked at console blocking progress did nothing.

Disappointing.

1st rule of neutral club is to listen to the other
rules and then take an overview.
[EU}Gandara

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Posted by: Ephemeris.6831

Ephemeris.6831

I managed to do it without Kiel bugging by having 4 people wait at the door and only 1 person do the jumping puzzle. It might not work 100% but it did this time.

Quaggan’s a piwate. YAAAAAAAARR!!!

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Posted by: izze.3284

izze.3284

bugged out here aswell, liked it alot – never saw a working new content after a patchl, why i event tried it today is the question


[SWAG]Izze
Frostfang, Howler, 2x Sunrise, Predator, Kamohoali’ Kotaki

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Posted by: KarlusDavius.1024

KarlusDavius.1024

Heads up

Fix is easy. One person does the jumping puzzle. opens the door, jumps back down. you all follow the npc and make sure she engages in combat, then your done.

enjoy

Cmdr. Kiro Heimdahl
Warrior
Far Shiverpeaks

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Posted by: Despire.5862

Despire.5862

Just encountered this bug again, after the build.

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Posted by: Metion.9541

Metion.9541

Still happens after the fix…

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Posted by: Sashi.9436

Sashi.9436

She is stuck and don’t move to open the door.

On top of this dungeon don’t have EXIT.

P.S. I’m not even surprised. Anet without bugs is like … w/e

You skipped a step of having her fight with you. She was not hit thus bugged out.

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Posted by: Sashi.9436

Sashi.9436

Still happens after the fix…

What fix?

Aetherblade Retreat Dungeon:
Fixed various pathing bugs in both boss fight areas, Kleptotronic Advanced Designs and Rogue’s Landing
Added an exit to the beginning of the dungeon that leads directly back to Lion’s Arch.
Thats to prevent her from getting stuck not forgetting

Did you read the patch notes?

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Posted by: Thomas Kaira.7863

Thomas Kaira.7863

New build did not fix the bug with Kiel. She can still get stuck if she doesn’t participate in the last fight before the boss.

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Posted by: RubiBayer

RubiBayer

Content Marketing Manager

Next

If you are still having this issue after the game update just a few hours ago, can you provide some more detail on when and how it is happening? Thanks!

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Posted by: Thomas Kaira.7863

Thomas Kaira.7863

It is during the final trash mob before the boss area. If she doesn’t participate in the final fight there, her pathing will break and she will get stuck.

This usually occurs if all 5 party members enter the room from the top of the Jumping Puzzle section.

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Posted by: Cyzaine.8061

Cyzaine.8061

I’ll bite.

Post patch. We get to the jumping spring puzzle part. We all jump up. We kill the mobs up top. We hit the door console. We run down and Inspector runs up to meet us. She freezes there for awhile and won’t move. We backtrack the dungeon and find a lever that disables the lightning storm. She starts to follow us again. At this point she now does and says nothing. We give up after 30 minutes or way pointing and running her around.

My RL friends group had to reschedule alot of stuff to all play together, and that pretty much ruined our night. We’re all going to play Borderlands 2 instead.

[CC] of {JQQ} – Fighting the good fight since BWE1

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Posted by: Despire.5862

Despire.5862

There doesn’t seem to be a direct cause of this bug occurring. The first time through, everything was perfectly fine and we completed the dungeon. However, on our second, third and forth attempt, Ellen would run down the sloped corridor after we flipped the switch at the top of the jumping portion and just stop about halfway back up the slope. One time, we all made it up the jumping portion and then proceeded down the corridor to kill the mobs. Ellen fought with us, continued down and then stopped on her way back up. Another time, a few of us went up, flipped the switch and our group met up at the mobs (some went up from the floor, rest went down from up top), killed the mobs and Ellen again glitched. The most recent attempt, after reading some of the responses in this thread, only one person went up, flipped the switch and then came back down. As a group we went up the corridor with Ellen and she stopped before even reaching the mob. We aggro’d them and it seemed to prompt her to action, but after the mobs were downed, she pathed back down the corridor and stopped at the exact same spot.

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Posted by: Valento.9852

Valento.9852

It appears that if, at some point, the party wipes then the NPC will inevitably bug out close to the end (after last mobs wave) when approaching final boss. She stays in place and doesn’t move.

Attempts at ele specs:
Shaman
Conjurer

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Posted by: Payne.1250

Payne.1250

It is during the final trash mob before the boss area. If she doesn’t participate in the final fight there, her pathing will break and she will get stuck.

This usually occurs if all 5 party members enter the room from the top of the Jumping Puzzle section.

No !!

I thought this too, so only one member of my group did the puzzle jumping …

One more time, she did it again …

I don’t know what i can say, she just stop moving before the final boss, everytime at the same place

This time, all my group stayed with kiel, but she refused to continue.

[TSS] Tequatl Slayer Squad

#TeamAmber

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Posted by: Thomas Kaira.7863

Thomas Kaira.7863

Yeah, if only bug hunting were as simple as that…

We definitely know that is where the problem is, but it’s always the why that takes some doing. Only way to get that nailed down is professional debugging programs and access to the sdk.

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Posted by: Payne.1250

Payne.1250

It appears that if, at some point, the party wipes then the NPC will inevitably bug out close to the end (after last mobs wave) when approaching final boss. She stays in place and doesn’t move.

ahh .. maybe ! someone gave up during the first boss, you are probably right

[TSS] Tequatl Slayer Squad

#TeamAmber

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Posted by: Thomas Kaira.7863

Thomas Kaira.7863

I don’t think so, she bugged on my run through and there was not a single party wipe until AFTER she bugged (intentional).

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Posted by: Hoyvin.3241

Hoyvin.3241

Wiped on the champion asura dude with the revolving force fields. But she’s just stuck there after the jumping puzzle.

Attachments:

(edited by Hoyvin.3241)

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Posted by: kokocabana.8153

kokocabana.8153

I’m having the same problem. After we did the jumping part and opened the door for her to come up to the top, she stops midway and doesn’t move anymore.

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

If you are still having this issue after the game update just a few hours ago, can you provide some more detail on when and how it is happening? Thanks!

After the jumping panels, we went downwards through the door to the mob. She fought as we did, then we went down unsure that was the path she took (well that was my thought at least) and on our way back up she just stopped moving.

Same general place as everyone else.

We tried multiple things to try to unstuck her – talking to her, wp’ing across the dungeon so that she’d “warp” to us like some NPCs do. Nothing we tried worked.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.