the kiel and magnus conversation
Interesting. Considering Mai’s comments on the Aetherblades I’d say this gives us some hints as to things going into the future.
A question for you: Did you see that conversation in the Grand Piazza, or in the instance “A Future in Politics” after talking to Kiel?
I heard the conversation outside the instance, and then went to Kiel to see if she had anything to say about it, and got ported to the instance after she said that she needs to speak to Magnus. Once in the instance, the two of them simply stood there doing nothing.
Do you think that we were supposed to hear the convo inside the instance, rather than outside?
Oh man… Kiel can’t get any more marysue-ish.
It seems that Anet thinks we need someone like that in the game. I’m starting to miss Trahearne, to be honest. That’s kinda sad.
Luckily we have interesting characters, too. It would be horrible if all of them were like Kormir/Trahearne/Kiel.
Astrid Strongheart, Norn Ranger.
“I wish juvenile wolves were bigger”
Yeah, the “A Future in Politics” instance seems to be bugged for me too. Kiel and Magnus just stand there silently, not even looking at each other. :P
I think the ‘A Future in Politics’ instance wasnt meant to be in the live game. I think the conversation between Magnus and Kiel was supposed to happen in the instance originally but they instead chose to put in in the open world.
‘A Future in Politics’ is bugged. The conversation was meant to happen in the instance. It isn’t working, so Anet quickly made it work in the open world. Kiel and Magnus repeat it several times an hour.
Dakka Warforge- Level 80 Charr Engineer
Xairro – Level 80 Asura Revenant
Thanks for posting this. I had missed this conversation.
I got to give Kiel a pat on the back. In AR she actually started rezzing us when we were downed by trash mobs and prevented us from wiping. It was like kittening Halie’s Commit seeing an NPC make himself/herself useful like that.
I took screenshots of the conversation and put them into one image. I’ll attach them to this post.
Yay, Kiel is going to stick around even longer… >>;
I don’t hate her and she works well for this, she’s just… not that interesting to me. Ah well.
Yay, Kiel is going to stick around even longer… >>;
I don’t hate her and she works well for this, she’s just… not that interesting to me. Ah well.
Hey, let’s be optimistic here. She will be elected for the council and we will never hear of her again because she will be too busy with politics.
Astrid Strongheart, Norn Ranger.
“I wish juvenile wolves were bigger”
(edited by Gabby.3205)
Yay, Kiel is going to stick around even longer… >>;
I don’t hate her and she works well for this, she’s just… not that interesting to me. Ah well.Hey, let’s be optimistic here. She will be elected for the council and we will never heard of her again because she will be too busy with politics.
Haha, very true!
Knowing her though, she’ll probably keep us as her “personal contact” for special case missions… We shall see!
Yay, Kiel is going to stick around even longer… >>;
I don’t hate her and she works well for this, she’s just… not that interesting to me. Ah well.Hey, let’s be optimistic here. She will be elected for the council and we will never hear of her again because she will be too busy with politics.
That was my first hope when she was promoted. As the first point of contact with the Lion’s Guard she was set up to be one of the most frequently appearing characters in GW2. If she moves out of that position she is hopefully less likely to be in the story. Even her NPC model is about as generic as they come. It’s a shame the Ashford lineage was killed off to make it happen.
She has been one of the least interesting characters this game has ever had.
This game period needs new writers or they need to up the ante, forget just one npc. The story overall could be much much better and really is lacking. I do not think myself too hard to please with plots since I find a lot of simple plots exciting and most people don’t but this is beyond too simple, there just no excitement at all…
When I read the history of GW, I never played one, it sounded pretty interesting to me, but in game the storys been -_-
Cool, so Kiel is all geared up to be the hero that saved Lion’s Arch. Just like Treehearne defeated Zhaitahn and Kormir saved everyone from lolbadon.
Where is this? And is this still in? I somehow forgot to get this conversation…
But as I already saw with the newest stuff from Bazaar update I think it is okay if I missed that one… at the newest update instanced dialogue scene it also is obvious he wants her for the council.
When I read the history of GW, I never played one, it sounded pretty interesting to me, but in game the storys been -_-
Yeah, to be honest? The first game’s story was mostly that way as well, including some part somewhere which kitten ed at least one person off enough to ragequit FOREVAH.
Prophecies was bland and never intended to hold water, just connect the dots and train you up for PvP. More people liked PvE than was anticipated, so it became a focus.
Factions was by-the-numbers with very few surprises, and was better at atmosphere and setting than in the story.
Nightfall had some interesting things but it wound up focusing a fair amount of the story on the NPCs, some of whom were interesting or entertaining and some of them . . . not. Also, Kormir and Varesh.
Eye of the North had story which sprung almost entirely from Prophecies, and had a somewhat disconnected feeling despite being an expansion even Canthan or Elonian native characters could go through.
Really, in my opinion, “Beyond” was the best stuff for Guild Wars 1. Mechanically, thematically, and writing-wise.