1: Mechanical flaws. I’m sure this is a broken record by now, and might’ve even been fixed by the time this post starts circulating around; but why is the communication device soulbound? Not everyone did the opening event on their main, specially since you can theoretically complete it at any level. So those that did that, not including me, are at a disadvantage until this is fixed.
The other flaw I’m going to talk about isn’t much of a flaw but more of a horrible implementation of one of the newest mechanics. I’m talking about the random invasions. While on paper invasions like this could be very neat and interactive, it was executed in such a poor manner. First of all, the invasions aren’t really invasions. I don’t know about you all, but when you invade something you usually either subjugate or destroy the local population and then move on to take out other areas of interest. You do not just randomly portal in to random areas of the zone and sit there waiting to die. I’m going to use the Iron Marches invasion as my example. Several of the portals were in the wilderness where nothing was going on. If you’re going to use shock tactics, use them in places where you can actually shock people, such as porting into populated settlements, like RIFT. Even with the current setup, there are still areas for redemption that aren’t touched on at all. The invasion force could actually roam the map and head towards settlements, but does it? No.
2:The Crown Pavilion gating. I’m told that the Crown Pavilion is still open, but only if you accomplish a certain set of prerequisites to get back into it. Why is it like this? Why would Arena Net make a very superb piece of content and then hide it behind a convoluted gate of content that’s just awful? I enjoyed the Crown Pavilion, even though that destroyed lore as well, but I’ll get back to that soon. The Crown Pavilion was an enjoyable place to level up lower alts and to fight in the bubble arenas up top. They were great, although infuriating. Unfortunately they’re all now gated behind lackluster content that’s actually pushing people away from completing it. This doesn’t only hurt the people that don’t want to do the content, it also hurts the people that have done the content. Seeing as you need an army of players to be efficient in the Pavilion, without large numbers you’re going to slow to a crawl.