Only 12 Maps In Rotation. 13/13 Not Possible.

Only 12 Maps In Rotation. 13/13 Not Possible.

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Posted by: Beorn Saxon.4762

Beorn Saxon.4762

Hi, I’ve been helping the wiki document the map rotations for the invasions. I myself have only been able to achieve 11/13 map invasions.

From what we have documented, ONLY 12 MAPS HAVE BEEN IN THE ROTATION, included Mount Maelstrom which has only been used once.

Now, our record keeping is not accurate for the first day of the patch, so perhaps we missed one.

Has anyone completed 13/13 maps, what are we missing?

Here is a list of known maps:
Blazeridge Steppes
Bloodtide Coast
Dredgehaunt Cliffs
Fields of Ruin
Fireheart Rise
Frostgorge Sound
Gendarran Fields
Harathi Hinterlands
Iron Marches
Lornar’s Pass
Mount Maelstrom
Sparkfly Fen

Tarnished Coast
Critical Impact [Crit]

(edited by Beorn Saxon.4762)

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Posted by: aspirine.6852

aspirine.6852

Due to the overflow problem/annoyance I think I have 1/13 now :/

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Posted by: Evans.6347

Evans.6347

I’m missing Timberline Falls in that list.

Joy to the world, ignorance is bliss

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Posted by: Memphis.3274

Memphis.3274

You forgot Timberline Falls (yes i did the event there)

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Posted by: Manasa Devi.7958

Manasa Devi.7958

I can confirm Timberline Falls having come up at least once.

edit: Oops, ninjad

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Posted by: Wayland.3528

Wayland.3528

You are missing Timberline Falls which I believe was the 5th map after reset (Hirathi, Blaze, Fireheart. Frostgorge, then Timberline) and hasn’t appeared since.

Nonetheless the rotation needs to be fixed.

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Posted by: Beorn Saxon.4762

Beorn Saxon.4762

Thanks guys! I’ll adjust the wiki

Tarnished Coast
Critical Impact [Crit]

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Posted by: Wukis.8350

Wukis.8350

is there any way to check in which maps you have already been?

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Posted by: Ameepa.6793

Ameepa.6793

is there any way to check in which maps you have already been?

Pen and paper

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Posted by: naphack.9346

naphack.9346

is there any way to check in which maps you have already been?

are you some skritt-brained bookah?
Use your head :P

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

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Posted by: skullmount.1758

skullmount.1758

I thought the maps were supposed to be random every hour. Are they following the same pattern? I’m at 7/13 (sparkfly, frostgorge, hirathi, fireheart, blazeridge, timberline, and dredgehaunt). I could swear last night it was the same rotation (dredge→hirathi→fireheart) as it was Tuesday (at 9-11pm EST).

Darkhaven server
Please give us a keyring…

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Posted by: Murth.5637

Murth.5637

I’m on a EU server and I haven’t seen a pattern so far.

EDIT:
There’s a list on the wiki with the rotation, still no pattern :p
http://wiki.guildwars2.com/wiki/Scarlet%27s_Minions_Invade!

(edited by Murth.5637)

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Posted by: Wukis.8350

Wukis.8350

is there any way to check in which maps you have already been?

are you some skritt-brained bookah?
Use your head :P

actually i asked a decent question. there should be a way to play guild wars 2 without pen and paper (in UI near achievement description there should be a list of maps completed). If you believe it shouldn’t be like this then you are “skritt-brained bookah” yourself!

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Posted by: skullmount.1758

skullmount.1758

is there any way to check in which maps you have already been?

are you some skritt-brained bookah?
Use your head :P

actually i asked a decent question. there should be a way to play guild wars 2 without pen and paper (in UI near achievement description there should be a list of maps completed). If you believe it shouldn’t be like this then you are “skritt-brained bookah” yourself!

I agree with ya. for stuff that requires a unique set of things to be completed, it should show which of those have been done. Dungeon paths, unique map events (like these Scarlet ones).

Darkhaven server
Please give us a keyring…

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Posted by: naphack.9346

naphack.9346

is there any way to check in which maps you have already been?

are you some skritt-brained bookah?
Use your head :P

actually i asked a decent question. there should be a way to play guild wars 2 without pen and paper (in UI near achievement description there should be a list of maps completed). If you believe it shouldn’t be like this then you are “skritt-brained bookah” yourself!

Is it too much to ask for you to remember by yourself, which maps you completed?
It’s not like it’s gonna be that big a number of events, you gotta have to keep track of… Or too big a number of regions, for that matter.
Plus, you can’t really aim for the event starting in certain regions anyway. It’s not like you can say: “Ugh, I need to participate in a defense in Frostgorge Sound.” and go there to do it. The event says “get to Frostgorge now or gtfo!” When the event launches, you should be able to remember, whether you had an event there already or not, and then decide whether you want to go there.

However, let’s talk about ease of implementation:
A nice idea would be the event icon being a different one, if you completed the particular event, which is happening at the moment, already.
That would be fairly easy to implement, need almost no new lines of code and help skritt-brains to figure out whether they had a defense event in the region, which is currently under siege already(you should really be able to remember at that point, tho). It’s not like any regions beside the one, which is currently besieged matter anyway, because you can’t change, which region gets attacked.

It’s not like we need to be spoon fed everything, do we?

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

(edited by naphack.9346)

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Posted by: mallas.9836

mallas.9836

This was a bad decision by ANET to make it only 13 maps with some bad random calculator. I have seen/heard of maelstrom being done 1 time (sure its more) but from start to 10pm, 7am to 10pm there have been NO Mount Malestroms.

For an achievement requiring 13 different events that spawn randomly which is 13 straight hours if you end up getting them all in a row. Having to stay up 24/7 is a bit much for any game.

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Posted by: Wayland.3528

Wayland.3528

Yup we are at about ~45 maps so far and Timberline and Maelstrom have both appeared only once.

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Posted by: Wukis.8350

Wukis.8350

is there any way to check in which maps you have already been?

are you some skritt-brained bookah?
Use your head :P

actually i asked a decent question. there should be a way to play guild wars 2 without pen and paper (in UI near achievement description there should be a list of maps completed). If you believe it shouldn’t be like this then you are “skritt-brained bookah” yourself!

Is it too much to ask for you to remember by yourself, which maps you completed?
It’s not like it’s gonna be that big a number of events, you gotta have to keep track of… Or too big a number of regions, for that matter.
Plus, you can’t really aim for the event starting in certain regions anyway. It’s not like you can say: “Ugh, I need to participate in a defense in Frostgorge Sound.” and go there to do it. The event says “get to Frostgorge now or gtfo!” When the event launches, you should be able to remember, whether you had an event there already or not, and then decide whether you want to go there.

However, let’s talk about ease of implementation:
A nice idea would be the event icon being a different one, if you completed the particular event, which is happening at the moment, already.
That would be fairly easy to implement, need almost no new lines of code and help skritt-brains to figure out whether they had a defense event in the region, which is currently under siege already(you should really be able to remember at that point, tho). It’s not like any regions beside the one, which is currently besieged matter anyway, because you can’t change, which region gets attacked.

It’s not like we need to be spoon fed everything, do we?

But if you are not playing 24/7 – and you proceed with achievement in a week, you have your problems/things to remember about, and if you come home tired and just want to relax playing gw2 there should not be a requirement to remember every ****ing you done before do you? It’s 2013, not 1990 with text based games. UI should be most useful and helphul, its not hard to implement. And if you done like 10/13, and you have no idea which maps you missed – you have to repeat ROFL them all just to make sure they were not bugged, or you got dc last momemnt. I am just saying there is no reason to protect ANET, i’m loving this game, but small things like these matter aswell!

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Posted by: ZilentNight.5089

ZilentNight.5089

While I understand having a set pattern would make it easier to complete the achievement, it will also result it players camping a map and creating an overflow well before the event starts.
This is what Anet was trying to avoid and this is exactly why the map is not announced until the very second the attack starts.
Now what can be done instead is possibly post a schedule of the maps for the last 2 days, this way if players are missing certain zones, they can atleast jump in and complete these.

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Posted by: Wayland.3528

Wayland.3528

So don’t have a set pattern. Randomize it some, but ensure over a 24 hour period every map will spawn at least once. That still give 11 duplicates a day and people won’t camp zones.

(edited by Wayland.3528)

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Posted by: Mastermavrick.2439

Mastermavrick.2439

Timberline Falls you forgot as others have mentioned. Hmm if only the following would occur when i’m on:

Fields of Ruin
Lornar’s Pass
Mount Maelstrom

The Revenant Apostle [Rvnt]→ DragonBand
Kaiji Ruko – 80 Ranger, Revanat Shadowdeath – 80 Necromancer

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Posted by: Murth.5637

Murth.5637

So don’t have a set pattern. Randomize it some, but ensure over a 24 hour period every map will spawn at least once. That still give 11 duplicates a day and people won’t camp zones.

Who says this isn’t the case right now?

21 August 2013
Listed in order of appearance.

09:00 UTC (11:00 UTC+2) Fields of Ruin
10:00 UTC (12:00 UTC+2) Bloodtide Coast
11:00 UTC (13:00 UTC+2) Mount Maelstrom
12:00 UTC (14:00 UTC+2) Timberline Falls
13:00 UTC (15:00 UTC+2) Blazeridge Steppes
14:00 UTC (16:00 UTC+2) Frostgorge Sound
15:00 UTC (17:00 UTC+2) Fireheart Rise
16:00 UTC (18:00 UTC+2) Dredgehaunt Cliffs
17:00 UTC (19:00 UTC+2) Gendarran Fields
18:00 UTC (20:00 UTC+2) Harathi Hinterlands
19:00 UTC (21:00 UTC+2) Iron Marches
20:00 UTC (22:00 UTC+2) Bloodtide Coast
21:00 UTC (23:00 UTC+2) Fireheart Rise
22:00 UTC (00:00 UTC+2) Lornar’s Pass
23:00 UTC (01:00 UTC+2) Fields of Ruin

22 August 2013
Listed in order of appearance.

00:00 UTC (02:00 UTC+2) Gendarran Fields
01:00 UTC (03:00 UTC+2) Dredgehaunt Cliffs
02:00 UTC (04:00 UTC+2) Harathi Hinterlands
03:00 UTC (05:00 UTC+2) Fireheart Rise
04:00 UTC (06:00 UTC+2) Blazeridge Steppes
05:00 UTC (07:00 UTC+2) Sparkfly Fen
06:00 UTC (08:00 UTC+2) Iron Marches
07:00 UTC (09:00 UTC+2) Lornar’s Pass
08:00 UTC (10:00 UTC+2) Frostgorge Sound
09:00 UTC (11:00 UTC+2) Gendarran Fields
10:00 UTC (12:00 UTC+2) Frostgorge Sound
11:00 UTC (13:00 UTC+2) Frostgorge Sound
12:00 UTC (14:00 UTC+2) Iron Marches
13:00 UTC (15:00 UTC+2) Dredgehaunt Cliffs
14:00 UTC (16:00 UTC+2) Blazeridge Steppes
15:00 UTC (17:00 UTC+2) Bloodtide Coast

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Posted by: naphack.9346

naphack.9346

So don’t have a set pattern. Randomize it some, but ensure over a 24 hour period every map will spawn at least once. That still give 9 duplicates a day.

And who the hell plays 24 hours a day?
I for my part am working right now. I can make 1 to 2 invasion events per day.
Just leave it at random imho. A set pattern or any other system, no matter, what you do, there is no way, everyone can be happy.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

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Posted by: Wukis.8350

Wukis.8350

easiest way is to change that achievement itself. Make it to participate in 13 invasions, would make so much more sense. Yeah maybe you wont see every map but ppl wont be so disapointed.

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Posted by: Wayland.3528

Wayland.3528

So don’t have a set pattern. Randomize it some, but ensure over a 24 hour period every map will spawn at least once. That still give 9 duplicates a day.

And who the hell plays 24 hours a day?
I for my part am working right now. I can make 1 to 2 invasion events per day.
Just leave it at random imho. A set pattern or any other system, no matter, what you do, there is no way, everyone can be happy.

At least once a day is better than once every three days (or whatever the frequency of Timberline/Maelstom are).

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Posted by: JeffHardisty.1926

JeffHardisty.1926

I think the title needs to be changed, since all 13 maps have happened it is misleading people into thinking that it can’t be done.

As for the randomness, until more data is gathered I am under the belief that they have a system in place to make sure each map is done at least once a day.
As Murth.5637 pointed out above all 13 have been done within a 24 hour peroid.
1 09:00 UTC (11:00 UTC+2) Fields of Ruin
2 10:00 UTC (12:00 UTC+2) Bloodtide Coast
3 11:00 UTC (13:00 UTC+2) Mount Maelstrom
4 12:00 UTC (14:00 UTC+2) Timberline Falls
5 13:00 UTC (15:00 UTC+2) Blazeridge Steppes
6 14:00 UTC (16:00 UTC+2) Frostgorge Sound
7 15:00 UTC (17:00 UTC+2) Fireheart Rise
8 16:00 UTC (18:00 UTC+2) Dredgehaunt Cliffs
9 17:00 UTC (19:00 UTC+2) Gendarran Fields
10 18:00 UTC (20:00 UTC+2) Harathi Hinterlands
11 19:00 UTC (21:00 UTC+2) Iron Marches
12 22:00 UTC (00:00 UTC+2) Lornar’s Pass
13 05:00 UTC (07:00 UTC+2) Sparkfly Fen

TC [CERN]

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Posted by: mallas.9836

mallas.9836

or… have a couple running at a time or stagger them or something.

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Posted by: Wayland.3528

Wayland.3528

So don’t have a set pattern. Randomize it some, but ensure over a 24 hour period every map will spawn at least once. That still give 11 duplicates a day and people won’t camp zones.

Who says this isn’t the case right now?

21 August 2013
Listed in order of appearance.

09:00 UTC (11:00 UTC+2) Fields of Ruin
10:00 UTC (12:00 UTC+2) Bloodtide Coast
11:00 UTC (13:00 UTC+2) Mount Maelstrom
12:00 UTC (14:00 UTC+2) Timberline Falls
13:00 UTC (15:00 UTC+2) Blazeridge Steppes
14:00 UTC (16:00 UTC+2) Frostgorge Sound
15:00 UTC (17:00 UTC+2) Fireheart Rise
16:00 UTC (18:00 UTC+2) Dredgehaunt Cliffs
17:00 UTC (19:00 UTC+2) Gendarran Fields
18:00 UTC (20:00 UTC+2) Harathi Hinterlands
19:00 UTC (21:00 UTC+2) Iron Marches
20:00 UTC (22:00 UTC+2) Bloodtide Coast
21:00 UTC (23:00 UTC+2) Fireheart Rise
22:00 UTC (00:00 UTC+2) Lornar’s Pass
23:00 UTC (01:00 UTC+2) Fields of Ruin

22 August 2013
Listed in order of appearance.

00:00 UTC (02:00 UTC+2) Gendarran Fields
01:00 UTC (03:00 UTC+2) Dredgehaunt Cliffs
02:00 UTC (04:00 UTC+2) Harathi Hinterlands
03:00 UTC (05:00 UTC+2) Fireheart Rise
04:00 UTC (06:00 UTC+2) Blazeridge Steppes
05:00 UTC (07:00 UTC+2) Sparkfly Fen
06:00 UTC (08:00 UTC+2) Iron Marches
07:00 UTC (09:00 UTC+2) Lornar’s Pass
08:00 UTC (10:00 UTC+2) Frostgorge Sound
09:00 UTC (11:00 UTC+2) Gendarran Fields
10:00 UTC (12:00 UTC+2) Frostgorge Sound
11:00 UTC (13:00 UTC+2) Frostgorge Sound
12:00 UTC (14:00 UTC+2) Iron Marches
13:00 UTC (15:00 UTC+2) Dredgehaunt Cliffs
14:00 UTC (16:00 UTC+2) Blazeridge Steppes
15:00 UTC (17:00 UTC+2) Bloodtide Coast

Thanks for the research. Then if this is the case, I look forward to seeing the remaining zones in the next 7 spawns.

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Posted by: Raiden.5621

Raiden.5621

there was a full rotation yesterday

Attachments:

Akahri [VnT]

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Posted by: Wayland.3528

Wayland.3528

Timberline up. 15 chars

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Of course since they only count towards the achievement randomly you have no way of knowing how many zones you’ll actually need to complete before you get it…

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Posted by: Murth.5637

Murth.5637

So don’t have a set pattern. Randomize it some, but ensure over a 24 hour period every map will spawn at least once. That still give 11 duplicates a day and people won’t camp zones.

Who says this isn’t the case right now?

21 August 2013
Listed in order of appearance.

09:00 UTC (11:00 UTC+2) Fields of Ruin
10:00 UTC (12:00 UTC+2) Bloodtide Coast
11:00 UTC (13:00 UTC+2) Mount Maelstrom
12:00 UTC (14:00 UTC+2) Timberline Falls
13:00 UTC (15:00 UTC+2) Blazeridge Steppes
14:00 UTC (16:00 UTC+2) Frostgorge Sound
15:00 UTC (17:00 UTC+2) Fireheart Rise
16:00 UTC (18:00 UTC+2) Dredgehaunt Cliffs
17:00 UTC (19:00 UTC+2) Gendarran Fields
18:00 UTC (20:00 UTC+2) Harathi Hinterlands
19:00 UTC (21:00 UTC+2) Iron Marches
20:00 UTC (22:00 UTC+2) Bloodtide Coast
21:00 UTC (23:00 UTC+2) Fireheart Rise
22:00 UTC (00:00 UTC+2) Lornar’s Pass
23:00 UTC (01:00 UTC+2) Fields of Ruin

22 August 2013
Listed in order of appearance.

00:00 UTC (02:00 UTC+2) Gendarran Fields
01:00 UTC (03:00 UTC+2) Dredgehaunt Cliffs
02:00 UTC (04:00 UTC+2) Harathi Hinterlands
03:00 UTC (05:00 UTC+2) Fireheart Rise
04:00 UTC (06:00 UTC+2) Blazeridge Steppes
05:00 UTC (07:00 UTC+2) Sparkfly Fen
06:00 UTC (08:00 UTC+2) Iron Marches
07:00 UTC (09:00 UTC+2) Lornar’s Pass
08:00 UTC (10:00 UTC+2) Frostgorge Sound
09:00 UTC (11:00 UTC+2) Gendarran Fields
10:00 UTC (12:00 UTC+2) Frostgorge Sound
11:00 UTC (13:00 UTC+2) Frostgorge Sound
12:00 UTC (14:00 UTC+2) Iron Marches
13:00 UTC (15:00 UTC+2) Dredgehaunt Cliffs
14:00 UTC (16:00 UTC+2) Blazeridge Steppes
15:00 UTC (17:00 UTC+2) Bloodtide Coast

Thanks for the research. Then if this is the case, I look forward to seeing the remaining zones in the next 7 spawns.

I’ve taken this from the wiki,, although I did add 4 locations myself most has been done by others :p

http://wiki.guildwars2.com/wiki/Scarlet%27s_Minions_Invade!