Asura quest "Beta Test" too difficult

Asura quest "Beta Test" too difficult

in Personal Story

Posted by: Oddgurth.3164

Oddgurth.3164

This is a level 14 quest in the Asura line and it is nearly impossible for certain classes. as an engineer I could easily kite the Veteran Harpy around. I tried this on my Thief and it’s impossible. I cannot survive a single hit against the Harpy and ALL my trait points are in toughness and vitality.

I even bought a bow (dual wield daggers normally) to try and see if I can kite it around but it makes no difference, as soon as my endurance is 0 i’m dead, the damage is ludicrous.

I’m a fairly advanced player (I have a level 80 engineer) and I can imagine people new to such games will be hurling their monitors through their windows in frustration. Seems like I will have to wait until I am level 30 and have my elite skill in the hope I can somehow defeat the harpy then. I have researched into this and I know after the Harpy is dead I have to fight yet another Veteran Destroyer (this time a crab)!

Asura quest "Beta Test" too difficult

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Posted by: Treeckoluv.3742

Treeckoluv.3742

If I remember correctly, his only REAL ohkitten button is that slow-charge AoE fireball that nearly one shots you. Just save your dodge for that and you can easily mitigate the rest of the damage. That’s how I did it, anyway, as a fairly squishy engineer with no defensive abilities.

(edited by Treeckoluv.3742)

Asura quest "Beta Test" too difficult

in Personal Story

Posted by: Jeffrey Vaughn

Jeffrey Vaughn

Content Designer

Try sword + pistol. Let Shodd eat the opening fireball, and use pistol whip + black powder to keep the veterans blind and/or dazed. I was able to do the quest first try with no kiting or healing, though Shodd managed to grab aggro from the harpy early so it was pretty easy from there.

Asura quest "Beta Test" too difficult

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Posted by: Sol.3296

Sol.3296

Try also using disabling shot on the SB, which evades, cripples AND snares while doing damage. With that ability alone I was able to solo champion mobs and eat a sandwich at the same time. Save your endurance when your ini is low and use disabling to evade back with your endurance is low.

Asura quest "Beta Test" too difficult

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Posted by: Ohoni.6057

Ohoni.6057

Yeah, level 14 is a liiiitle early for mobs with one-shot fireballs to have adds. Or even for one-shot fireballs. One-shot fireballs are really no fun at all inside a story where you don’t have back-up. Really one-shot fireballs are just plain no fun ever, and should be avoided whenever possible. I do not like Destroyer Harpies. I’ve beaten that mission on two different characters, a beta Engineer and a launch Thief, but it was not a fun one in either instance (the story is good though, so it’s my favorite Asura line so far).

I forget the tactic I used on my Thief, but it probably involved DB stacking and then running like kittens. I also might have had ambush available, which has been one of my goto skills for a while, and they can help to suck up agro.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

Asura quest "Beta Test" too difficult

in Personal Story

Posted by: Siadea.3950

Siadea.3950

As a necro, I used staff for pseudo-traps and all-minion skills. Then I kited for my life, and just plain kept running until my minion cooldowns were up. Not sure how to duplicate that on thief, though. Best of luck!

Asura quest "Beta Test" too difficult

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Posted by: Drunk.6201

Drunk.6201

Dodge is what u use for the big hit. The rest of the hits dont hurt like the big slow charge up hit.

Drink more beer!

Asura quest "Beta Test" too difficult

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Posted by: Wisefool.7251

Wisefool.7251

Seriously, whoever thought this quest was a good idea should get his head examined. As a thief this is not doable.

Asura quest "Beta Test" too difficult

in Personal Story

Posted by: Eiradiana.9123

Eiradiana.9123

Really this is not a rewarding combat. You just can’t see when the fireball is coming. I like challenges, but here, it’s a stupid combat. You’re still supposed to learn the basics at level 14. Why make the combat such an awful one ? There isn’t even a loading bar for the fireball so we can see it load and try to escape it in time…

Edit : I finally managed to do it as a thief lvl 14. You have to dodge when you see the harpy going up. She flies upwards and then spits the firebolt. So when you see it fly up you move really far away and then you have time to see the firebolt come and dodge it.

(edited by Eiradiana.9123)

Asura quest "Beta Test" too difficult

in Personal Story

Posted by: Zaxares.5419

Zaxares.5419

I don’t really remember how I beat this one on my Asura Ele… I probably did so by bringing Glyph of Lesser Elementals and letting the Elemental tank for me while I spammed as much AoE as I could to kill off all the lesser mobs, along with throwing up Geyser and Healing Rain to keep my Elemental and Shodd alive. (Shodd is surprisingly tanky!)