Orders rendered useless after personal story

Orders rendered useless after personal story

in Personal Story

Posted by: Darkhayle.2473

Darkhayle.2473

To me it feels like after you complete your personal story (or get to it’s later missions, even), the order you’ve aligned yourself with is no longer important and basically ignored. You can get weapon and armor skins, but there’s nothing outside of that.
I feel as if there should be some repeatable quests you can do for your order, or a dungeon for people in your order, or something interesting that indicates that you did in fact join an order at all.

Each order also has it’s own specific goals. For example, the order of whispers is an Elonian order that seeks to gather information on elder dragons. Perhaps players can be sent on quests to do that.

I don’t think this content should be implemented immediately, perhaps as the pact decides to go further in their quest for defeating the elder dragons, but I think that it should definitely be included in the future. The LS did give some order content with Flame and Frost, but it wasn’t specific for your character’s order and nor was it interesting or engaging. All you did was collect stuff and give it to an npc.

Does anyone else have any thoughts on this?

Orders rendered useless after personal story

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Posted by: Beetle.2476

Beetle.2476

Im all whispers, and Im finding tons of NPC’s who I say “I blank the unblank” too and they reveal themselves as agents and tell you more info. On my one priory they never do this, so joining the orders does affect NPC dialogue.

Orders rendered useless after personal story

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Posted by: mercury ranique.2170

mercury ranique.2170

The thing is that your order has merged with the others into the pact now. I also think that adding (more) order limited content now would make a lot of people annoyed cause they never had a change to use that info in their decission.

Arise, ye farmers of all nations
Arise, opressed of Tyria!

Orders rendered useless after personal story

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Posted by: Sola.7250

Sola.7250

It would be nice if they worked in specific Order missions in events like SouthSun and future events, so joining them extents beyond the personal story.

Orders rendered useless after personal story

in Personal Story

Posted by: Atlas.9704

Atlas.9704

I agree wholeheartedly
Just because we are in the Pact doesn’t exempt the possibility of “in house” problems within each Order we could fix.

Elona, Land of the Golden Sun….and undead…and poison. The travel brochure lied okay?!

Orders rendered useless after personal story

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Posted by: Electro.4173

Electro.4173

I think the biggest reason this happens is because once the pact is formed, you become Commander of the entire Pact.

What they should have done, instead, was made you commander of the pact within your specific order. Like, if you’re in the Durmand Priory, you take the place of Wynett as the commander of the Priory within the pact.

Then they could have given you more missions that dealt with issues your individual order would be specialized to deal with rather than just the same missions no matter what.

Orders rendered useless after personal story

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Posted by: Foehn.2489

Foehn.2489

Awesome idea. Would love to have more interactions with members of the chosen order, as some interesting characters are only met once or twice and discarded. Be great if we’re able to climb our “cooperate ladder” and get to know the leadership on missions and such (*cough charm of Skyrim). And have some inter-order relations with other players for jolly cooperation.

The hell with the pact, times at spent with the orders were much more fun for me. It’s adventurous and new (investigations, aiding other species, political assignments), instead of having the same – we’re under attack by the undead – themed lead by none other than our favorite hero Trahearne.