What is your character's personality?

What is your character's personality?

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Posted by: Leo Paul.1659

Leo Paul.1659

Mine is unpredictable coz the icon looks like mesmer masks.

Attachments:

Queen Of The Moors (Blackgate)
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits

What is your character's personality?

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Posted by: Pure Heart.1456

Pure Heart.1456

How sad it is that not even the developer’s care.
My main’s personality is 100% charm. My alt’s is 100% dignity.
What’s the point? Devs?

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Posted by: Leo Paul.1659

Leo Paul.1659

Yea I wish it would hold some sort of significance, like how NPCs interact with you or something… They should make it matter. I mean I don’t really connect with my character’s default personality that I feel like it’s not personal at all. Usually moral alignments in game are very important. They decide how your character grows in skill, aesthetics, etc. I wish our personality choice will reflect who we really are.

Queen Of The Moors (Blackgate)
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits

(edited by Leo Paul.1659)

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Posted by: Cato.5970

Cato.5970

It does make a difference: some NPCs treat you differently because of it.

I spent a bit of time wondering why two characters in a party together had different dialog options, before working out that my “Barbaric” warrior was teamed with a much more peaceful person. We probably caught this only because our computers are side-by-side, though, and we could look over each other’s shoulders at the options.

The world responds slightly differently to you depending on how your character’s history shows you tend to deal with things. It’s one of the reasons you can get a noticeably different experience of the game from starting a new character.

Official info: http://wiki.guildwars2.com/wiki/Personality

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Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

My character has 100% ferocity and 0% character. It is just a boring blank slate. There is no personality. I wish it was different.

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)

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Posted by: Cowrex.9564

Cowrex.9564

My main character has 100 % Charm and my alts have mixed personalities

I think this is to add RP elements and immersiveness to the game. Or they just made this as a base for future updates that might change the way personality systems work.

I don’t really know for sure, but I am just being optimistic about it. Also, I would love to see differences in voice dialogue depending on the personality of the character.

Give a man fire, he will be warm, set a man on fire, he will be warm forever! …or dead…

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Posted by: Focksbot.6798

Focksbot.6798

Err … my main one is entirely charm-based, but she’s about as charming as a stone lizard!

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Posted by: Dangerkips.6035

Dangerkips.6035

100% wooden plank.

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Posted by: Ellisande.5218

Ellisande.5218

I play a Sylvari female, so it’s easy for me to imagine that my character is really Commander Shephard and goes around punching annoying NPCs in the face.

FemShep being a jerk: http://youtu.be/1YEynxGhJVQ?t=7m7s

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Posted by: DandySlayer.7019

DandySlayer.7019

All my toons are blank drones with prerecorded “personalites.”

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Posted by: Bearhugger.4326

Bearhugger.4326

It does make a difference: some NPCs treat you differently because of it.

While it’s a nice touch, it’s a little absurd that the story mode, the part of the game that is supposed to be a RPG, is totally agnostic to your character’s personality. If the expansion expands on the personal story, I hope it will hold your character’s personality into account, even if it means that we have less choices to make.

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Posted by: BunnytheSwordsman.4173

BunnytheSwordsman.4173

I started off Scoundrel, but by the time the Pact entered Orr, it turned into Diplomatic. XD

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Posted by: Onis.2418

Onis.2418

My hawt, handsome devil sylvari elementalist turned out to be a wimp, my scaredy cat warrior turned out to be very very high self-esteemed princess, my dark apathetic necromancer became a high aristocrat savior hero.

… I hate the storyline. I wish they had kept the character lines void or given different choices for voice acting. The voice acting has good quality, but what do I do with quality when it’s not serving purpose at all? As for NPC’s, pretty much everyone loves my characters and sends them coins when I finish a quest.

On a sidenote, I think choosing ferocity/charisma/dignity also affects how your characters say their storylines. It’s very, very small, but I’m pretty sure it’s there.

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Posted by: Oglaf.1074

Oglaf.1074

Unpredictable

33% of each.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

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Posted by: DayLight.9603

DayLight.9603

100% Noble. For a while my Necromancer was Diplomatic, but that seemed a little bit too – acceptable.

Sylvari for life. <3

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Posted by: SouthernCross.5286

SouthernCross.5286

My street rat Elementalist is a Scoundrel, my guardian is Diplomatic, my Warrior who was born and raised under the long siege of Ebonhawke is Militant and my Mesmer is captivating

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Posted by: Nightarch.2943

Nightarch.2943

Militant here then again like it really matters. Your personality in this game doesn’t mean a cholerny thing. You will always act like a adolescent teenager with the same carebear defiant attitude, with Trahearne being your babysitter.

Guild Wars 2 is not a sequel to the original Guild Wars but merely an alternative story setting.

(edited by Nightarch.2943)

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Posted by: Randy.8915

Randy.8915

My character doesn’t have a story. He just serves as a filler for the PS dialogue scenes.