Blackgate : Level 80 Ranger, Necro, Guardian, Warrior
Devs: Trait Challenge Issued
Devs: Trait Challenge Issued
Suggestion:
1- Story Mode: Solo-able or done with others. (Just like personal story is now) Rewards low, difficulty low but scales with number of ‘live’ players.
2- Explorable mode: keep it the same as it is now but maybe scale difficulty down a little for some dungeons and up it for other dungeons (cough CoF p1 cough).
3- Vanquisher/Ultimate/whatever name you want mode: Entire dungeon must be cleared of all mobs and bosses. Take out some trash mobs and add to mechanics of those left plus the bosses. Rewards scale with difficulty, so this should be the best rewards of all dungeon modes. This shouldn’t be an instance of simply upgrading HP on mobs & bosses or giving them insta-kill attacks. It should be about making the dungeon as challenging as possible without adding hours to finish it.
Pros for Storymode being solo-able: – Player can learn mechanics of the bosses and dungeon at their own pace without being rushed or asked to skip. -Player can leave the dungeon without penalty to other players. -Player can watch full cutscenes and enjoy the ‘story’ part of the dungeon. The rewards are low enough that it can’t be exploited yet enough to make the player ‘want’ to progress to the next mode with confidence.
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