A new approach to transmutation
A skin wardrobe for armor and weapons has been suggested a few times before – I know I’ve seen it in more than a few threads. But it’s still a good idea and would be nice to see it added to the game. It’s always a downer when you have an exotic item with a skin you want to save, but you have another skin you’d like to apply to it. With today’s transmutation stones, you end up losing one of the skins. I’d rather see a system where you “unlock” skins by equipping them, and then they are available to apply to future items. It would be similar to how the dye system works now.
As long as it would still take the transmutation stone to change the skin every time, I see no reason why this couldn’t be implemented in the long run of things. If you can just change the skin that you have “acquired” all willy nilly, then you take away transmute stones altogether (which, although IDK how much, is probably quite the form of revenue from the cash shop when I think of all the 80 lv Transmutes I’ve bought).
Of course, it would take a lot of time, because they would have to rework their entire current system, which in turn makes me think (especially atm) that ANet has a lot more important things to look into first (fixes and content and the likes). Also, yes, these suggestions pop up a lot, and frequently get buried in other suggestions as well.
http://avsla-gw2.blogspot.com/
Perhaps then can make a new store item called a “Replicating device” that would store the chosen skin into the wardrobe. Skins in the wardrobe can be freely applied to weapons and armour.
Replicating Device = 500 gems for 1
This gives players a choice. They can go the cheaper route with existing transmutation stones or they can gain that skin permanently by replicating it into the wardrobe, albeit being a bit more expensive.
This is exactly what I would like for them to do with the transmutation stones. It would allow for some one to more easily switch between different sets of stats while maintaining a desired appearance.
Perhaps then can make a new store item called a “Replicating device” that would store the chosen skin into the wardrobe. Skins in the wardrobe can be freely applied to weapons and armour.
Replicating Device = 500 gems for 1
This gives players a choice. They can go the cheaper route with existing transmutation stones or they can gain that skin permanently by replicating it into the wardrobe, albeit being a bit more expensive.
This is going to make getting another precursor so easy to get.
I would love to have dual Bolts while saving 750g.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Perhaps then can make a new store item called a “Replicating device” that would store the chosen skin into the wardrobe. Skins in the wardrobe can be freely applied to weapons and armour.
Replicating Device = 500 gems for 1
This gives players a choice. They can go the cheaper route with existing transmutation stones or they can gain that skin permanently by replicating it into the wardrobe, albeit being a bit more expensive.
This is going to make getting another precursor so easy to get.
I would love to have dual Bolts while saving 750g.
You are mistaken, the Replicating Device would only put the skin into the wardrobe of your character. Kind of like how you can always get a Fiery Dragon Sword skin from the Hall of Monuments. Yes, you would be able to save the pre-cursor skin into your wardrobe but applying that skin to a green item shouldn’t make it into the pre-cursor.
The big benefit of this is that if you get a Legendary on a character, you can save the skin to the character’s wardrobe forever. You could then apply that skin to other greatswords you have on that character.
Of course this option should be more expensive than existing transmutation stones.
(edited by defrule.7236)
+1 from me. Anet please give me a wardrobe, or replicator or something.
bump for great justice!
An option to save armor sets as skins would be such a great addition.
It would give the people (like me) who don’t like ultra-long-term-goals like a legendary something else to spend gold on. It would also make people run more dungeons, because hea, you could at least save a skin for later use!
I have some cultural pieces I love, but there are so many more armor sets I want. It’s wasted however since I don’t want to use a crapload of bank or inventory space for different armor-sets, all with the same stats…
Even if it were character, and not account based it would still be such a welcome change…
The mysteries dissapear and life stands explained.”
I support this. I love to have different skins and be able to apply them. Transmutation stones are such a pain to farm.