Allow player control over assisted target selection

Allow player control over assisted target selection

in Suggestions

Posted by: Account.9832

Account.9832

Please add multiple settings for the game’s auto-targeting:

  • Auto-target all (current behavior, red and yellow creatures, both aggroed and not yet aggroed)
  • Auto-target only enemy creatures (red only, both aggroed and not yet aggroed)
  • Auto-target only hostiles (only creatures already aggroed)
  • Auto-target off (no auto-targeting of any creatures)

If you find this idea useful, be sure to press that “+1” button; I think Arena Net keeps track of that.

- Al Zheimer

(edited by Account.9832)

Allow player control over assisted target selection

in Suggestions

Posted by: Pondrow.2041

Pondrow.2041

I would be happy if it would just update the view to show who I am actually attacking. I have had so many times when I’m fighting mobs only to realize I’m not shooting the mob that I have targeted. It’s really annoying.

Allow player control over assisted target selection

in Suggestions

Posted by: Account.9832

Account.9832

Your character should always be aiming at the mob you have targeted (at least if you target it manually). You will hit a different one if it’s standing between you and your target, though.

Anyway, even assuming there’s some bug with the target display, I don’t think the two things are mutually exclusive. They could fix that bug and let us select how “aggressive” the auto-targeting should be.

What I really hate is when my main target dies and the character still auto-shoots once or twice, now aiming at (and hitting) some random non-hostile creature who happened to be nearby. This despite the fact that I have “stop auto attack on target change” enabled (but I guess it doesn’t stop the auto-target change on queued auto-attacks…).

As long as I could tell the game to only auto-target creatures who are already aggroed, auto-target would be useful. As it is, it just keeps forcing me to waste time killing otherwise neutral mobs at the end of each fight.

- Al Zheimer