Ammunition

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Posted by: Kojiden.8405

Kojiden.8405

I might be in the minority on this… but I actually LIKE buying arrows.. There’s an old MMORPG called Ragnarok Online where you had to buy arrows. HOWEVER there were different types of arrows that you could buy. For instance there were fire arrows, ice arrows, curse arrows, silver arrows, shadow arrows, wind arrows, stun arrows, etc. Having all those different types of arrows made buying or obtaining them an enjoyable experience because you knew you were getting something beneficial from the arrows and wasn’t just solely a money sink for ranged characters. I’m not sure how a similar system could be implemented in Guild Wars 2 but I would like to see purchasable arrows with different kinds of attributes like in Ragnarok Online. For instance maybe fire arrows could give a % chance to cause the target to burn, or ice arrows could give a % chance to cause the target to chill, or wind arrows could give a % chance to give you swiftness. You could make recipes for arrows in the huntsman category or even sell them from vendors/karma vendors.

You could make a similar system for guns and bullets. Maybe you could have explosive rounds that have a % chance to cause an explosion, or piercing rounds that have a % chance to pierce the target, or silver rounds that have a % chance to give bonus damage towards undead.

I know that people in general frown upon RNG. But I’m not really sure of an alternate solution for balancing out a system like this.

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Posted by: Silverwing.3416

Silverwing.3416

I’m not against buying arrows for special effects, as long as they’re still not consumables. I played a hunter in other games for a very long time, and one of the biggest annoyances is having to constantly buy arrows.

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Posted by: Azaziel.3608

Azaziel.3608

As a former hunter in wow I would hate this…
Nothing worse than being in the middle of a dungeon and realize you forgot to buy more arrows the second a red message appears in the screen saying something like “You can’t use that skill because your ammunition slot is empty”….Man I was happy when they removed that from the game.

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Posted by: Yezhik.2071

Yezhik.2071

Yeah, I don’t play a hunter/ranger, but I can definitely see the annoyance in that….Also they would take up 3 slots if not more of inventory space(just for back-up, so you won’t run out, you’d probably take 3 of 250 stacks)

And it’s another money sink for ranged-only characters…doesn’t sound balanced

Yezhik – Guardian
VexX
www.vexxgaming.com

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Posted by: Gothic Purple Squirrel.6048

Gothic Purple Squirrel.6048

Enough gold sinks in game without having to burn money on ammo, no thanks.

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Posted by: Adine.2184

Adine.2184

Yea ive got a story about another game .The mother of ALL RPGs in fact . Dungeons & Dragons it let you buy ammo too and the Ammo no matter if it was bolts bullets darts or arrows would take up half your inventory cause you would constantly be needing to replenish it . I’ll pass on the +2 ,poison,fire etc arrows they are hindrance not boon . Our skills already provide conditions anyway

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Posted by: SeanNorm.1328

SeanNorm.1328

Have you seen how fast Rangers loose those things? They’d need to be insanely cheap for a hundred/s size stack of them and wouldn’t really add much to the game other than having to visit a random NPC merchant (seeing as making them just wouldn’t be valuable to players).

Now, how about cool Quivers? A secondary item when using a bow, the Quiver could add affects to your arrows…