Change orb bonuses to not grant combat advantage in WvW

Change orb bonuses to not grant combat advantage in WvW

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Posted by: Creslin.1758

Creslin.1758

I think that there is a fairly big problem with how orb bonuses are implemented at the moment.

Right now, if a server captures all the orbs, they get a pretty significant combat buff, server wide in WvW. But if a server captures all the orbs, then this essentially means they are “winning” WvW, and are probably already at a big advantage over the other servers.

So the orbs create a “snowball effect,” giving the server that is already at an advantage, even MORE of an advantage. This makes it even harder for the other servers, already at a disadvantage, to mount a comeback.

So instead of granting a combat advantage, I think that owning all orbs should grant bonuses for progression based things, like exp, loot, karma etc. Basically kind of like what the outmanned buff does now. I would even venture to say that owning 2 or 3 of the orbs should even give a combat PENALTY, but a significant progression-buff to make the orbs hard to hold, but very desireable.

In addition, I really think that the outmanned buff should grant a combat advantage. Those outmanned players need all the help they can get. A server that is crushing and has all the orbs, really does not need any help.

Magaera Enflanza (F Human D/D Ele)
[Envy], [Moon]

Change orb bonuses to not grant combat advantage in WvW

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Posted by: Rounder.6703

Rounder.6703

i disagree

sometimes it is fun to have an big advantage over other people.

Don’t take the fun out of our game.

Change orb bonuses to not grant combat advantage in WvW

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Posted by: Creslin.1758

Creslin.1758

i disagree

sometimes it is fun to have an big advantage over other people.

Don’t take the fun out of our game.

I don’t think it’s very fun to either be the server camping another server’s spawn, or the be the one camped. Both suck.

WvW is the most fun when there is actually a real competition going on. And besides, it’s not like removing orb combat advantage is going to change the fact that a more heavily populated server with ROFL-stomp a more lightly populated one…it may just make it so there is actually more of a fight.

Magaera Enflanza (F Human D/D Ele)
[Envy], [Moon]

Change orb bonuses to not grant combat advantage in WvW

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Posted by: Blaine.1263

Blaine.1263

i disagree

sometimes it is fun to have an big advantage over other people.

Don’t take the fun out of our game.

You have got to be joking…. so it’s alright for you to have fun and your server have the advantage but not the others?

Fun needs to be for everyone, not for a single side, and can be achieved by removing advantages from winning sides to even the playing field.

Personally I’d like to see Orbs apply a modifier to incoming points or at least something not related to unfair fights. Yes, the winning server will get more advantages in other areas, but the losing sides will not be fighting more numerous, higher health and higher stat enemies.

Blaine – Warrior – Greatsword & Longbow
Sir Byren – Guardian – Mace/Shield & Scepter/Focus
Zaldoras – Necromancer – Staff & Scepter/Dagger

(edited by Blaine.1263)

Change orb bonuses to not grant combat advantage in WvW

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Posted by: Grav.3568

Grav.3568

Completely agree with the OP. For the sake of encouraging losing servers to not just give up for an entire match (which is happening a lot already), the orb and outmanned bonuses should be swapped around.

Change orb bonuses to not grant combat advantage in WvW

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Posted by: Kal.2376

Kal.2376

Agreed. Or keep the advantage, but give it a trade off. Keep defenders where the orb is are demoralized and are made much weaker. So if you have it, fine. But it will be a pain to keep, and gives a chance to the owning server to get it back.

All advantages and no downsides kind if makes it a bit lopsided…

Change orb bonuses to not grant combat advantage in WvW

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Posted by: Deboog.1847

Deboog.1847

Honestly, Orb Bonuses and Outmanned bonuses need to be swapped. When I get Outmanned, I think, “Oh! Time to go do the jumping puzzle and grind some mats.” When I have the Orbs, I think, “Oh! Time to fight the other team.” It blows my mind that Anet created two separate bonuses, and gave both to the wrong team. Orb bonuses should work like the WvW server wide bonuses. If you own orbs, your server gets stuff. It doesn’t hurt balance in WvW, and orbs get to stay in in WvW.

Change orb bonuses to not grant combat advantage in WvW

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Posted by: runeblade.7514

runeblade.7514

I don’t agree.

Unless my server is winning.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Change orb bonuses to not grant combat advantage in WvW

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Posted by: MithranArkanere.8957

MithranArkanere.8957

They should just swap the Outmanned and Orb bonuses.

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