Crafting Recipes Tooltip

Crafting Recipes Tooltip

in Suggestions

Posted by: SoulCrystal.2186

SoulCrystal.2186

The following components are on a crafting recipe tooltip:

Recipe Name
Double-click to consume.
A recipe to make <whatever recipe>.

Consumable
Required Level: <level>

<skill required> (<skill level required>)

The Required Level and Skill notes show up in different colours depending on a few factors.

If you are the required level and have the skill required, the following shows up as green:
<skill required> (<skill level required>)

If you are not the required level, the following shows up as red:
Required Level: <level>
<skill required> (<skill level required>)

But if you are the required level but your skill level in the crafting trade is not high enough, everything shows as the default white text.

I am suggesting that the <skill required> (<skill level required>) should be shown in red if you do not have the required crafting skill level.

It seems the only limiting factor to learning a recipe is the required level. I understand that with the way this crafting system works, and being able to change crafting skills without losing progress, you can learn recipes from all trades but I think there should be a great visual indicator before learning a recipe, that the character does not have the skill required to use it, more then the default white text.