Crafting- too predictable or too expensive
Its so expensive I just buy my exotics off the market.
There needs to be more of a reason to craft for us people who don’t care about legendaries.
Cooking is the only craft so far that I really feel like I’m discovering something; that’s actually quite fun (if I have space enough).
Armor, weapons all follow the same genre- everything is identical… Anet just changed a few words around.
Then there’s Mystic Forge… where to discovery is problematic at best…or kitten expensive. The making of Legendary weapons… 100’s of hours of game play to collect the mats and there’s still a good change of screwing it up. That’s life or death gambling… that isn’t fun.
Is there no middle ground?
Another 6 weeks and I’ll have my Master Craftsman Title… but I’m not excited about taking it further… discovery past 400 is almost too expensive.
Suggest karma vs skill points for discovery purposes… skill points being the top tier… karma for learning the recipe… that kind of thing.
Its so expensive I just buy my exotics off the market.
There needs to be more of a reason to craft for us people who don’t care about legendaries.
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