Create more slottable options for weapons?
Bring back dual-class system .. allow the use of skills from BOTH classes to be slotted out ( so basically you get an either/or ) in each slot.
EX. Ranger/Warrior
Longbow Skill 1. Long Range Shot® or Dual Shot(W)
NOT 1. Long Range Shot® or (Any other not slot 1 skill)
Possibly opens up use of more items
Ex. Ranger/Thief could use pistols
Ex2.Ranger/Warrior could use hammer
Follows more along the lines of tradition Guild Wars
Allows for more options, while keeping the game in balance, you wont be seeing a Ranger/Warrior with the same traits as a Warrior, or running around in heavy armor.
When you explain the idea out like that, it does seem more feasible. I definitely think it’s something ArenaNet should look toward. I think it would also call for a removal or complete overhaul of the trait system, which is pretty bad in the first place mechanically. Too much complexity, not enough real depth and it fails as an engaging progression system in my eyes.
It was in Guild Wars 1. And was one of my favorite features .. I just made a thread about it on the Suggestions page. Check it out.
#Shameless Plug : https://forum-en.gw2archive.eu/forum/game/suggestions/Dual-Class-System/first#post291939