Cross-server Zones to fill world with players

Cross-server Zones to fill world with players

in Suggestions

Posted by: Safire.9143

Safire.9143

So, im leveling my second alt now, im playing in High population server, problem is, that every one dynamic event im doing, im doing alone, im meeting 1 player every 10min, thats very very horribe, GW2 is MMO game,with strong support of awesome dynamic events, but this world isnt living like it should be with that events,ressurection system and rewarding system, maps are full of events, but no players doing them so it looks like im alone in whole world and noone cares about attacking ceuntaurs, nobody cares about help in this world, so it feels very very dead, no players, no living/dynamic world feel in this game. Couple of months after release, this zones was full of life, full of ppls, full of ongoing events, so every time i log on i see something new. It was very good experience for me, something new that anet bring into mmo scene, lot of help from other players, no mob/material stealing from players, and all this experience is gone with low population zones… Im very sure im not alone with this problem, every one player must to agree with me, this world must to be full of dynamicly changing world.

So thats why im bringing this suggestion – Add system that associate low populated zone from every server and make one big zone full of players, similar to overflows, except this wont be zone to split players because peek capacity, but associate them together because of low population.

  • Guesting cant solve this “empy zones” problem, point is, to have one XY zone with 100 players, than 20 XY zones on 20 servers with 5 players on each zone.

- This WILL help leveling players to have more fun with leveling, to see them, this is living dynamic world full of players helping to complete these events, to help them jump into community and play massive multiplayer game from starting zone to full 80 level and socializing while going throught all low level zones.
– This will help 80 players too, i like going throught locations and help ppls, ressurect them, doing my daily, farming crafting mats, but sadly, theres noone to help, noone to meet.

  • Also, trying to map complete with every waypoint contested is incredibly annoying.

Every one knows this game is so much more fun when there are other people around.

- Similar suggestions :
- https://forum-en.gw2archive.eu/forum/game/suggestions/Underflow-server-system/first#post2276695

- https://forum-en.gw2archive.eu/forum/game/suggestions/Underpopulated-Zone-Fix-Underflow/first#post2533126

(edited by Safire.9143)

Cross-server Zones to fill world with players

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Posted by: sinzer.4018

sinzer.4018

I do agree that guesting can’t solve this issue in part because you’re limited to 2 servers a day and also that there ends up being no way to link those guesting to find more populated zones with others from other servers doing the same.

I do think this suggestion is the easiest method however i’d much prefer the harder method of trying to bring players back to zones through actual dynamic events as opposed to the pseudo-dynamic events we currently have.

Theres only so many times you can liberate Ascalon Settlement without it seeming like nothing changes.

Cross-server Zones to fill world with players

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

If everyone goes to an ‘underflow’ map/zone/server, what happens when it’s full? Does it create an overflow server? Does it put you back into your own server’s map? Does the game pull you out of the underflow server if enough people log into your home server and enter the zone?

I don’t know. Maybe the new LFG tool will be helpful since you can ask for groups to do specific events and such. =)

Cross-server Zones to fill world with players

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Posted by: Kal Spiro.9745

Kal Spiro.9745

This sounds familiar. I think I’ve seen this exact thing before and it is self defeating.

If everyone goes to an underflow because there aren’t enough people in the zone there will never be ANY people in the zone because they’ll automatically go to an underflow, indefinitely.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Cross-server Zones to fill world with players

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Posted by: Vitus Dance.4509

Vitus Dance.4509

im playing in High population server, im meeting 1 player every 10min

I play on a medium pop server…and i see more than 1 person every 10 minutes!

Cross-server Zones to fill world with players

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Posted by: Kal Spiro.9745

Kal Spiro.9745

im playing in High population server, im meeting 1 player every 10min

I play on a medium pop server…and i see more than 1 person every 10 minutes!

I play on an actual high pop server and there are people everywhere no matter what you do and where you are. So yeah.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Cross-server Zones to fill world with players

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Posted by: Linguistically Inept.6583

Linguistically Inept.6583

im playing in High population server, im meeting 1 player every 10min

I play on a medium pop server…and i see more than 1 person every 10 minutes!

I play on an actual high pop server and there are people everywhere no matter what you do and where you are. So yeah.

tarnished coast is the unofficial role playing server though… so thats kind of a given

Desolation: 80 ranger [Nightwither], 80 necro [Dusk Grimsoul]
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]

Cross-server Zones to fill world with players

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Posted by: Kal Spiro.9745

Kal Spiro.9745

im playing in High population server, im meeting 1 player every 10min

I play on a medium pop server…and i see more than 1 person every 10 minutes!

I play on an actual high pop server and there are people everywhere no matter what you do and where you are. So yeah.

tarnished coast is the unofficial role playing server though… so thats kind of a given

I don’t see a lot of RPing in the open world, in cities sure, but not in starter areas and the zones surrounding. So those people are there to play.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Cross-server Zones to fill world with players

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Posted by: Safire.9143

Safire.9143

This sounds familiar. I think I’ve seen this exact thing before and it is self defeating.

If everyone goes to an underflow because there aren’t enough people in the zone there will never be ANY people in the zone because they’ll automatically go to an underflow, indefinitely.

It doesnt matter, whole world is instanced….

Cross-server Zones to fill world with players

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Posted by: JustTrogdor.7892

JustTrogdor.7892

Perhaps they should disable guesting so people would stop guesting to the high pop servers. Maybe then those zones on your server would have more players. This is just another suggestion thread trying to corral people from their home servers. Many of these players have paid to transfer to their servers because of the community on that server not to be pushed into some global community. Perhaps some of you should create an unofficial low pop merge server where players could guest to fill these zones instead of trying to force other players off their home server.

The Burninator

Cross-server Zones to fill world with players

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Posted by: Astral Projections.7320

Astral Projections.7320

Maybe they could make cross server zones optional in some manner. When you zone to a map, a pop up that asks you, do you want to stay on your server or go to a mixed server map.

Cross-server Zones to fill world with players

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Posted by: Safire.9143

Safire.9143

Yes this would be great, if u want to explore/leveling alone, you can, but theres no reason to play solo, theres no mob stealing, crafting materials stealing, this game is made for that, for teamwork, not racing to kill quest boss or racing to who first gather gold ore.