(edited by Safire.9143)
Cross-server Zones to fill world with players
I do agree that guesting can’t solve this issue in part because you’re limited to 2 servers a day and also that there ends up being no way to link those guesting to find more populated zones with others from other servers doing the same.
I do think this suggestion is the easiest method however i’d much prefer the harder method of trying to bring players back to zones through actual dynamic events as opposed to the pseudo-dynamic events we currently have.
Theres only so many times you can liberate Ascalon Settlement without it seeming like nothing changes.
If everyone goes to an ‘underflow’ map/zone/server, what happens when it’s full? Does it create an overflow server? Does it put you back into your own server’s map? Does the game pull you out of the underflow server if enough people log into your home server and enter the zone?
I don’t know. Maybe the new LFG tool will be helpful since you can ask for groups to do specific events and such. =)
This sounds familiar. I think I’ve seen this exact thing before and it is self defeating.
If everyone goes to an underflow because there aren’t enough people in the zone there will never be ANY people in the zone because they’ll automatically go to an underflow, indefinitely.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
im playing in High population server, im meeting 1 player every 10min
I play on a medium pop server…and i see more than 1 person every 10 minutes!
im playing in High population server, im meeting 1 player every 10min
I play on a medium pop server…and i see more than 1 person every 10 minutes!
I play on an actual high pop server and there are people everywhere no matter what you do and where you are. So yeah.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
im playing in High population server, im meeting 1 player every 10min
I play on a medium pop server…and i see more than 1 person every 10 minutes!
I play on an actual high pop server and there are people everywhere no matter what you do and where you are. So yeah.
tarnished coast is the unofficial role playing server though… so thats kind of a given
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]
im playing in High population server, im meeting 1 player every 10min
I play on a medium pop server…and i see more than 1 person every 10 minutes!
I play on an actual high pop server and there are people everywhere no matter what you do and where you are. So yeah.
tarnished coast is the unofficial role playing server though… so thats kind of a given
I don’t see a lot of RPing in the open world, in cities sure, but not in starter areas and the zones surrounding. So those people are there to play.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
This sounds familiar. I think I’ve seen this exact thing before and it is self defeating.
If everyone goes to an underflow because there aren’t enough people in the zone there will never be ANY people in the zone because they’ll automatically go to an underflow, indefinitely.
It doesnt matter, whole world is instanced….
Perhaps they should disable guesting so people would stop guesting to the high pop servers. Maybe then those zones on your server would have more players. This is just another suggestion thread trying to corral people from their home servers. Many of these players have paid to transfer to their servers because of the community on that server not to be pushed into some global community. Perhaps some of you should create an unofficial low pop merge server where players could guest to fill these zones instead of trying to force other players off their home server.
Maybe they could make cross server zones optional in some manner. When you zone to a map, a pop up that asks you, do you want to stay on your server or go to a mixed server map.
Yes this would be great, if u want to explore/leveling alone, you can, but theres no reason to play solo, theres no mob stealing, crafting materials stealing, this game is made for that, for teamwork, not racing to kill quest boss or racing to who first gather gold ore.