Don't leave your players feeling left out

Don't leave your players feeling left out

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Posted by: Zyfram Tyrjala.4561

Zyfram Tyrjala.4561

Arenanet, please.
When you pitched this game, you gave us some great bullet point ideas.

Ideas like:
Play your own way, PvP or PvE, it’s all good.
Play when you want, how you want: any class can do any role.
Play with everyone around you: Don’t worry about groups, it’s all good.
No raiding! No need to log in at 7pm regularly to play the game…
Play with your friends at any level! Never feel LEFT OUT because you can’t play as often…

You pitched and released a fun, STRESS FREE game.

These one time events, some of which you pitch as having “special rewards” (See final part of this weekend) go right against this philosophy.

When you tell us to “log in at 2pm OR MISS IT FOREVER. SPECIAL REWARDS FOR THOSE WHO ATTEND” it creates a very different gaming environment.

It’s stressful.
It’s frustrating.
It’s unnecessary.

This is a GAME arenanet. It’s supposed to be fun. Why would you intentionally stress out and frustrate your players by introducing content we have to scramble and fall over ourselves to be a part of? Then introduce “Special rewards” (wording on your website about sunday’s event) for people who show up?

Picture the player who missed the event because they had work, or school, or life.

They feel the like the kid who didn’t get picked for the elementary school dodgeball team because they weren’t good enough, or cool enough. Why, if they have other priorities in life besides your game, must they be excluded? Is that fair?

They won’t like your game, they will RESENT it because they felt left out.

Arenanet, I want to be playing Guild Wars 2 for a long time. I played Guild Wars 1 since launch.

When you announce these one time events, I don’t feel excitement, I feel frustration. I ask why I have to schedule my life around your game. There are a dozen ways to do this that let everyone participate. You could have the initial event/cinematic instanced, and happen for you once you enter the zone, or you could have it run multiple times… or something. Anything. Just don’t let your players feel left out because they missed a one-time thing.

TLDR:
You designed a user-friendly game with a philosophy of inclusion. Everyone is involved because parties aren’t necessary, level scaling lets everyone play together.
One time events go against this, they are exclusionary. Don’t leave your players feeling left out. It will leave players RESENTING your game, not ENJOYING it.

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Posted by: robinsiebler.3801

robinsiebler.3801

I so agree! I missed the Halloween event because I was on vacation in Hawaii! I will probably miss this event because everyone is complaining about the overwhelming lag and visual spam caused by every player trying to flock to a single area.

Someone left their thinking cap at home and it was YOU, AN!!

This message was brought to you by a Kitten with a Keyboard

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Posted by: lynspottery.6529

lynspottery.6529

I have to agree as well. I was so disappointed to see this “one-time event” that I am reconsidering whether or not I shall stay playing this game now.

Reasons for me to look for something else:
1) One-time events
2) Nerfs to things that are not really over powered
3) bugs to things that should play without issue
4) game changing abilities to characters that I liked before but now won’t play.

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Posted by: Bunks.5273

Bunks.5273

These events are such a waste of time and effort. Anet needs a new look at this. Stop with these micro events that require timing, organized groups, and constant forum reading. Get back to discovery type events, you know, the type you just stumble upon while out doing other things. Or heck, how about war like events, instead of having to search around a beach for a crowbar….good god this game is just like all the other sleepers.

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Posted by: Greef.1598

Greef.1598

This is so incredibly true, i might understand the Halloween thing seeing as how even in RL it’s a 1 time thing and there is always next year, annoying as that may be, but this new content certainly does not need to be a 1 time thing…i feel like I’m being forced to play just to finish my monthly/experience this content that i otherwise will never see again. I was about to play but just decided not to. Lately i have lost my humanity with the changes you are proposing. The game felt lacking from the beginning but i always knew, based on how great GW1 turned out over time if i let your game cook it would improve. I may log on time to time to see whats happening, but i think I’m leaving for a while.

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Posted by: Runiir.6425

Runiir.6425

If you played GW1 you should be USED to one time only events!

Hi…did you go to that GREAT party on 1st and roenoak? No? Duuuude, you missed a GREAT party! Aerosmith just showed up and rocked out because they were in the area. That will NEVER happen again man!

The game is like RL…events happen that you won’t experience, times change, days change, but it is nice. I totally missed out on the holloween even and the nice back item. So what? It’s NICE to be in a game where world changing events can happen with or without us. Seeing the world change is a GOOD thing.

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Posted by: Wemil.7052

Wemil.7052

stop play a good balanced game because of
a) no over powered stuffs
b) one time events?

jesus christ go back to FLYFF FOR FUN when you can run 1000 times faster than this 100% critical hits 100% speed doing 1.5million dmg or something with LOTS OF LAG
oh and buy mmorpg stuffs for 15k dollar per year or something to stay classy…… fail…

this game is balanced yes one time events so what? sometimes a event comes up here and there nothing to cry about if you miss something.

like you said: no over powered stuffs means these events wont give anything really cool.

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Posted by: Spider.5347

Spider.5347

With the one time left out due to times. Disagree.
My in problem is that these events are supposed to be ‘fun’ but mostly leave most players with a ‘wtf’ then heading straight to wiki.
I enjoy a challenge, i dont wont to be spoon fed. but the whole quest chain could be made clearer. IMO at the moment it is a confusing shambles.

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Posted by: Zyfram Tyrjala.4561

Zyfram Tyrjala.4561

If you played GW1 you should be USED to one time only events!

Hi…did you go to that GREAT party on 1st and roenoak? No? Duuuude, you missed a GREAT party! Aerosmith just showed up and rocked out because they were in the area. That will NEVER happen again man!

The game is like RL…events happen that you won’t experience, times change, days change, but it is nice. I totally missed out on the holloween even and the nice back item. So what? It’s NICE to be in a game where world changing events can happen with or without us. Seeing the world change is a GOOD thing.

In Guild Wars 1 the ends of events (like holidays) repeated multiple times to allow people to get there if it was an odd hour for them.

Seeing the world change IS a good thing, but since this is a game players don’t have to be relegated to watching the world change on youtube. The point of playing a game is to BE there, not to watch from the sidelines. This can be done because this is a game and NOT real life.

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Posted by: Snoring Sleepwalker.9073

Snoring Sleepwalker.9073

If you played GW1 you should be USED to one time only events!

I don’t recall any ANET run one time events. Especially not ones hyped as much as these ones were.

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Posted by: MithranArkanere.8957

MithranArkanere.8957

They should have a version of these events as instanced quests like those in the personal storyline, that you can do only once and in order with one character in the account for a month after the event.

As they are right now, they only add lag, frustration and discontent to those who can’t do them.

Missed the Ancient Karka? Grab some friends who didn’t do it either, talk with the “Historial Records” NPC in Lion’s Arch, and the instance starts.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!