Dungeon chests.
Yea, that is definitely a problem.
The host could have waited a bit more and Anet should not have the dungeon close when the host leaves.
Or make it so its automatically looted if you get thrown out before looting. I’ve experienced more than once where the instance creator loots and instantly leaves before the rest have had a chance to open the chest.
Or make it so the instance DOESN’T CLOSE until everyone leaves. I was in a pug yesterday and the person who started the instance went afk half way though…rest of the party booted him and everyone was sent back to tyria…. I’d image this also potentially happens when someone is drops/disconnects which seems like a huge design flaw.
Or make it so the instance DOESN’T CLOSE until everyone leaves. I was in a pug yesterday and the person who started the instance went afk half way though…rest of the party booted him and everyone was sent back to tyria…. I’d image this also potentially happens when someone is drops/disconnects which seems like a huge design flaw.
If the party leader disconnects/goes offline it doesn’t kick them out of the instance. As long as the party leader stays in group and doesn’t switch characters, they can come and go from the dungeon instance without kicking the party.
It does suck when the party leader goes afk. I always ask who started it the instance before kicking ppl, just in case. But when it turns out the leader is the one afk, it’s annoying since we are forced to go man down or wait.