Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Dyes - Please make them account bound.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
There are countless threads about this, why did you make another one?
Still having storage issues. Trying to buy a second load of gems with in-game coin to get more account storage space, but the price of gems keeps jumping and I’ve only been able to salvage almost 3 more gold from selling extra supplies on Trading Post. Haven’t checked the price yet today, but I hope the amount of gems/per coin went back up enough to where it’s purchase-able. The high end players are probably flooding the market now that they are farming coin now. Sigh.
Any chance they (Anet) will be changing this (dyes) soon?
Well my two cents are this should happen, but If there are any ideas of doing anything with the dyes in the future, I’d like a dye patch instead of two different fixes. Also I believe there are more things that need to be put in front of this.
I understand the urge to have this account-wide rather than character specific. But for economic reasons I’m going to have to say NoooOooOoOoOo. They changed it from being account-wide to individual characters for a reason.
Dyes will not remain as a highly traded commodity if you only had to buy each color ONCE.
It’s fine how it is.
I’d much rather have to buy the few dyes I like multiple times than every dye I find be worthless.
Apparently a moderator edited posts in. At least someone from over there looked at the thread.
Still supporting this.
Dyes should go back to being account bound. No one should have to re-collect dyes just because they decide not to play a character anymore. Delete the char, the dyes are gone! NONSENSE! I don’t want to grind dye-finding on all my characters, I want to have fun and be like “yes! another one unlocked!” when I find a new dye.
Dyes drop so often that it isn’t even necessary to make them account bound. As someone said before, to make them account bound, they would have to cut the drop rate so dramatically that it wouldn’t be fun anymore.
I also was hoping it would be account bound when I first heard about it, but I actually believe this way is much more enjoyable. It gives me more to collect, it requires me to individualize my characters and pick different palates for different characters. It allows me to get dye drops more often, which in and of itself is pretty exciting. I only have one level 80 character and yet I have collected at least 50 different colors. Probably more.
I would actually be angry if they changed it to account bound because then I wouldn’t get as many dye drops. Like I said it is fun to get those unidentified dyes. I use browns and greens on my ranger, purples, oranges and reds on my elementalist, and blacks/greys on my thief so far. Any extra colors I just give to my main (ranger) so far. Since some are very cheap at the TP and since I have already received many duplicates, I’m not worried about about hording them until I find the perfect character as some of you are.
Oh and if no-one has corrected the guy on page 2 (I think) that was talking about wanting yellow on one character and wanting black on another, but having the bad luck of having the wrong character get black and the other character getting yellow. Dyes aren’t bind on pickup, they are bind on use. So you can open your unidentified dye, and even preview it before you decide to use it. You can then pass it right along to another character if it’s not the color you wanted with that character. You are inventing a problem that isn’t there.
Point is, the current method is far more fun, has more lasting power, keeps the dye economy alive, and allows you to individualize your characters even more. And those of you hording dyes and punishing yourself, stop. The dye system is fun, they practically fall from trees, most of them sell for less than a silver, so just use them, and in all likelihood you will find it (or can buy it cheap, other than the super rare) again.
Open your mind and you might find that the current system is actually fun (and this is coming from someone who initially hated the idea of character specific dyes, and who also deleted a character with the beautiful iron dye, which is semi expensive).
(edited by Aeroali.2814)
Wow, they introduced orange and green dye for 75gems each…..
usable for one character…
lol?
If dyes were to become account bound that would remove one of the major money sinks that are in the game. Currently there is a huge market for dyes, if dyes were to be account bound then whole gold sink would pretty much disappear. Demand would rise for a brief time but plummet quickittenhus causing dyes to be pretty much worth vendor price. (Not to mention I make most of my money from the system..not bias or anything )
And once again the left shall rise!
I’m still waiting for this to become account-bound rather then soulbound for almost all of the reasons above. I’ve quite some rare dyes as my collection currently features about 60-70 dyes. However I didn’t apply even 1 of them, because then I wouldn’t be able to use them again on another character.
The promised us 2 years ago that it would be account bound and I can’t wait for it to actually happen. Then I’ll finally be able to free up all that unused inventory & bank space and begin having dye fun
There was a big discussion on this BWE2 and some in BWE1 even less in BWE3. I think that due to it is available in the trading post now most people do not mind that it is character unlocked. Thus why It has not changed. There are a few people that would still like it account bound.
Also if they do make them account bound they will have to pull them from the trading post to keep there value. Meaning that everyone will be forced to get all dyes to get the dye they want. Yes it is technically possible for them to be account unlocked and still in the trading post. But may not be the best for the economy.
Personally as they are available in the trading post I am having more fun with them that way.
It creates more of a market for them this way. Kind of like guild wars 1, the more demand for a dye in game, the more the merchants sold for as well.
This way people can create their owns dyes and make a sub profession of it. Personally I think it would be cool if it was more like GW1 where as the dye was consumed on use and if you wanted to dye again you had to buy more. Also, to add to this, it would be sweet if we could mix colours to create our own colours like in GW1.
agreed, dyes should be account wide.
There was a big discussion on this BWE2 and some in BWE1 even less in BWE3. I think that due to it is available in the trading post now most people do not mind that it is character unlocked. Thus why It has not changed. There are a few people that would still like it account bound.
Also if they do make them account bound they will have to pull them from the trading post to keep there value. Meaning that everyone will be forced to get all dyes to get the dye they want. Yes it is technically possible for them to be account unlocked and still in the trading post. But may not be the best for the economy.
Personally as they are available in the trading post I am having more fun with them that way.
It creates more of a market for them this way. Kind of like guild wars 1, the more demand for a dye in game, the more the merchants sold for as well.
This way people can create their owns dyes and make a sub profession of it. Personally I think it would be cool if it was more like GW1 where as the dye was consumed on use and if you wanted to dye again you had to buy more. Also, to add to this, it would be sweet if we could mix colours to create our own colours like in GW1.
I understand this, but it’s a stupid method to artificially create a market this way for dyes.
Okay lots of ppl said arenanet said accounts will not become accout wide, i would ask you guys to verify this with a link that is from a thrustfull source. That means prefeble from a site that is from arenanet.
Personaly i would like it if dyes are account wide, but that is more of the “lazy” collector in me. In gerenal i have a main where i complete collections on and i’m not really doing that on alts. The point is more or less that i will end up haveing like only base dyes on alts and lots of dyes on my main because if something is a collection i just want to complete it on my main.
However someone mentions earlier in this thread something about account wide dye’s if they are set to favorite, but i have the feeling this was an idea because i tested it and it does not work. The idea was like you could only set a x number of dye’s to favorite and they will be accuont wide as long they are favorite. I have to say that would make me very happy also. Even is it set on such a number that it’s not enough for different collor sets on all chars. So that it would be something around 10 dyes, since in most gearsets you will have serveral pieces that need 3 collor or mabby even some piece that need 4 collors. So 10 dyes whould be enough for a set or collor for 2 or 3 alts. For the rest you should either use the same collors or get dye’s for them.
But like i said at the start i would like a link that verify that arenanet said accounts will not become account wide, since it’s quite easy to claim that, but without something that verify it, for me it can just as well be a bs argument that ppl that don’t want accountwide dye did make up to kill the voice of ppl who want it.
If dyes were to become account bound that would remove one of the major money sinks that are in the game. Currently there is a huge market for dyes, if dyes were to be account bound then whole gold sink would pretty much disappear. Demand would rise for a brief time but plummet quickittenhus causing dyes to be pretty much worth vendor price. (Not to mention I make most of my money from the system..not bias or anything )
sorry to tell you but buying dye’s on TP aint a gold sink. gold sink means gold actuauly dissapear out of the game. If you buy something on TP the gold does actualy not disseaper out of the game. Okay a small piece dissapear out of the game but that sink is call TP it’s not called buying dyes.
I’m still waiting for this to become account-bound rather then soulbound for almost all of the reasons above. I’ve quite some rare dyes as my collection currently features about 60-70 dyes. However I didn’t apply even 1 of them, because then I wouldn’t be able to use them again on another character.
The promised us 2 years ago that it would be account bound and I can’t wait for it to actually happen. Then I’ll finally be able to free up all that unused inventory & bank space and begin having dye fun
it would be really smart if you verify that prommise with a trustfull link ^^
(edited by morrigana sedai.2091)
Dye was supposed to be account bound. Then Anet in a glorious fit of slight aberration changed it to chara specific
At first I was really sad about them changing it to character bound. However, over time it’s become much less of an issue for me. I have more money to buy specific ones (Iron is awesome on any armor, so I have it on my 4 played characters). I’ve developed a palette for each character so I get an idea of who will wear what. And as more dyes drop, I get more duplicates to share with the alts.
Or with my guild. I love my guild. When people get a cool drop of armor or weapon or dye, the first instinct is to ask in gchat “who wants this?” I got my husband to fund gems for me for my birthday this week, so I’m opening a dye pack a day, keeping the ones I like, and giving away the rest to guildies.
Bottom line, over time the dyes will come. Use them on the characters you want to use them on. You can get them again, or be creative with the palette available on one in particular.
Oh, and for the poster that complained about not knowing what they will look like, you can right click the dye and get a preview of it applied to your current armor. Alas, you can’t do this on TP yet, but if you have 40 dyes in inventory just log in on each character and preview them to see how they work on your textures. Multiple previews of the same dye will fill in more fields on the wardrobe window. (Warning: on some metals you will get a much lighter gleaming version than the preview window. Notably the helmet with the high plume is dark with Iron in preview, but nearly blue-white in reflection in the world).
Well, I’ve bought 2 account bank slots with in-game coin now. Saving for 3rd just for dye storage. (3rd might give me room to store other things.).
That’s 600 gems worth of ‘profit’ for their company they’ve lost. (Soon to be 900 gems) How is this a ‘good’ thing? I’m guessing they aren’t raking in a whole lot on the dyes from the stores to cover the amount they are losing from people like me.
I’m not even going for a ‘collect them all’…I’ve been selling the ones I would definitely never use. I just don’t think I should have to re-collect the dyes (especially the rare ones) 5 times (Or however many the account space limit for characters is because I’ll probably eventually buy another few character slots.).
Still supporting account bound dyes. (Go ahead and lower the drop rate…I don’t mind acquiring them slower if it means I can actually use my load of dyes and stop storing them all.)
I like the way it is now, although perhaps they could make certain dyes sold for gems account wide at the relevant higher price. Some rare dyes may cost 5 gold in the trading post, but this works both ways as you can make a lot of money selling unwanted dyes too. Also if you’re lucky enough to pick-up a rare dye from a drop, you’re left with a decision as to weather to sell or use it. If any dye collected could be used on all account characters it would reduce their trading post value as it would be much easier to get more dyes when playing with multiple characters, this would mean that more people would want to sell unwanted dyes and this would push the price down significantly. Collecting dyes is fun, selling them also adds to the game experience, but making each dye unlock on the whole account would certainly reduce this experience.
agreed, i would like to see dye account bound
Live and die on this day. Live and die on this day.”
This is a bad idea. First of all because the dyes are a rare drop and do not drop very often. It would take a person a very long time to get enough dyes to change their equipment colors. Secondly, since there are so many colors that the rate of drop precludes one from acquiring enough similar colors to avoid having rainbow people walking all over the place.
Account bound? You must be joking.
You may not like the price of black, white and other desirable dyes, but I challenge the OP to attempt to acquire one Abyss Dye. Imagine how long it would take one to get 6 Abyss dyes. That is why they are auctionable on the TP.
I’d settle for a compromise of the lesser dyes being Account Bound but the Rare and higher dyes being character specific. This would give folks something to save for if they want the “top of the line” dyes on all their characters.
Feed them and they multiply.
Please do not feed them.
Personally I would prefer an account bound system as the rumor is that there are over 400 dyes. Technically one can easily buy specific dyes but I have noticed that black on one texture looks grey on another for example or the shade isn’t quite what you thought it would be. This is a visually intensive game so sometimes you just want to try a color for the fun of it and realize you have the color on one character but not the other.
Or maybe make account bound or transfer a purchaseable option for those that have less time for such a fun game than we would like.
“Dyes drop so often that it isn’t even necessary to make them account bound.”
Right. Not to mention that the vast majority of dyes — a veritable rainbow of colors — cost next to nothing on the TP. The only really expensive ones are a very few specific rare shades that the community has decided are most valuable. And even then “really expensive” is relative.
So this is strictly a want rather than a need. You’re not starving; you just want the restaurant to give you foie grois twice even though you only paid for it once.
I disagree with this suggestion. Much of this game’s long-term life revolves around appearances and dyes are no exception. Keep it per character or you devalue the item too much.
It would be nice if they were account wide, but no. It’s one of the fees that A-net can get money from. So I’m ok with how it works, however there is on change I’d like to see.
Let us have a shared dye preview window where we can see all the dyes in game. Should look/work much like the current dye window, except that the colors wouldnt stay on the gear when we close it down. This would help alot with obtaining specific dyes. That way people wouldnt need to collect more than the colors they want for their armor set.
“Let us have a shared dye preview window where we can see all the dyes in game.”
I believe it would be more beneficial to simply add a preview function to the TP. That would solve multiple, similar problems.
You may not like the price of black, white and other desirable dyes, but I challenge the OP to attempt to acquire one Abyss Dye.
I have a Abyss dye sitting in my storage. Along with about 7 other ‘rare’ colors.
I don’t much care about the ‘price’ of them because I would never purchase them with in-game coin OR with gems.
It’s sad to see how much greed has taken root. "Oh boo hoo, it’ll become worthless.’
It’s already worthless. It’s a pixel on a screen that is colored for goodness sake. Just because they ‘harnessed’ it to allow you to dye up to 4 places on your armor and you folks are acting like it’s some ‘godly’ aspect of the game, doesn’t mean it’s that big a deal.
The fact that they changed it to character bound after promising account bound shows that they wanted to nickel and dime you people for every little bit they could to pay for future expansions or to put more money in their/their investors pockets. This type of tripe disgusts me and is why I will now probably NEVER pay them more money than the base cost of the game.
I would be way more willing to actually throw down some more money to support the game if it wasn’t built to pander to this mentality.
The whole dye system needs help in my view. I bought a couple of dyes from the Trading Post, when applied they looked nothing like they did in the TINY preview swatch on the Trading Post. Who wants to go through page after page of them looking for a shade of red they like, only to buy it and find it looks brown when applied?
I won’t be buying any more in a hurry, now I just wait for drops.
Also, what is the point in having 400 dyes if there is no reasonable way of finding the colours on the Trading Post? Sub-divide them in some way on the TP, maybe ‘reds’, ‘blues’ etc.
This would be nice, but since the gem shop sells dyes I don’t see it happening.
I would have liked not to have had to buy Celestial dye four times for four different characters, but eh.
nah keep it.
dyes unlocked per character is good.
game needs to have some grind.
people already complaining nothing to do at level 80 etc.
character bound stuff I won’t pay real money for. account wide stuff I will. simple as that, and I’m probably not the only one with this mindset.
I would buy dye packs for a reasonable price, if they were accountbound. just as I’ve purchased several bank slots but will never buy an inventory slot for my chars.
the question is, how many people think like me and how many would actually buy dyes on a per-character basis. My guts tell me ANet could make more money with account bound dyes, but ofc I can’t back it up with facts, it’s just an assumption.
nah keep it.
dyes unlocked per character is good.
game needs to have some grind.
people already complaining nothing to do at level 80 etc.
I have the soluction for you, see me as a questgiver that gives you the quest:
bring me all dyes………. 8 times.
there you have your grind.
Just really people who are thinking games are needing grind, become less conservative. Grinds are desinged to keep people playing as long as posseble. It’s like in the most tradition mmo-rpg you have to grind to some arbitairy number and if to many people get to that number the develepor brings out new conted to keeps them bussy for a other few monts for a new arbitairy number. Therewise they players pay agian for a few months and they get more money deu to it.
The system of gw2 aint based on a montly fee, so there should not be needed a grind to keep them playing. beside as far i know there are about 400 dyes avaideble. Incleuding base dyes i don’t even get to 100 ankittenep getting more and more double dyes. So it’s not like making dyes account wide makes you needing a shorter time to get your dyes, it might even be longer, since if they are character bound people basecly will just get they collor of dyes they want on a character and than leave the ammount of dyes that way. While if you make them account wide way more people will go for all dyes, basecly bringing do the demand hugely so probaly the prices of dyes will go up instead of going down as most people that are against account wide dyes. Conclusion the argument that dye economy will become like way to cheap is BS.
An other sulotion could be to say for each char slot you can put 2 dyes on favorite. So with 5 char slots you can put 10 dye’s to favorite, 12 dyes with 6 char slot, 14 dyes with 7 char slots, ect. And than turn dyes that are put set to favorite account wide, and ofcouse the limet on dyes that are putted on favorite should be account wide also, so not like i can put 2x char slot dyes on every char to favorite.
What will happen with all the other bottles once everyone have them unlocked on their infinite amount of characters and usable forever until the end of times? Load the TP with 5+ billion unusable dye bottles for 1 copper each? Make multiple stack of 250 and send them to people you hate?
The vast majority if dyes are only a few coppers and once you are level 80 and doing dungeons and such you gather gold in absolutely no time and be able to buy rarer dyes so I don’t think there’s any real reason to change it.
• Have you heard of the city? The ancient uru? Where there was power to write worlds •
Bought the 3rd account bank space, and finally feeling less cluttered and able to hunt down materials and so I’ve finally maxed out most of the first tier supplies and been able to just start selling extras so I almost have enough for a 4th account bank slot. 3 of them are full of dyes and still overflowing with dyes. (That’s over 90 dyes)
They are steadily losing any income they could have generated from me. I’m guessing this was not their plan when they went ‘character bound’ on dyes.
I’ve also been having an interesting game bug/crash related to the dyes. I figured out you could transfer a non-soulbinding dyed item to another character and have them wearing the dye even though they haven’t learned that dye. But it’s now causing any new armor I put on to keep the previous dye look (when I switch armor it’s already pre-dyed the same color) and it won’t let me dye the item any other color. Now when I try and dye the item a different look and have the hero window up and take the item off, it causes a game crash with a ‘send a report to Anet’ window (which I’ve sent every time). I’m guessing this is related to the fact that they originally programmed it for account bound and then when they took it away they fudged something in the code so it’s causing bugs.
If they would just put the dyes to account bound again, I’d have all this extra space and wouldn’t need to waste more in-game coin to purchase more space and when I actually got to the stage where I need more storage again I’d just buy some gems with real money.
I though of a way to keep dyes as an item and money sink, randomness, ‘progression’ and allowing to eventually get all dyes unlocked for the entire account:
Mystic Dye
- Recipe (numbers are just examples):
- A stack of 75 fine dyes.
- A stack of 15 masterwork dyes.
- A stack of 3 rare dyes.
- A stack of 10 philosopher stones.
- Effect:
- Use the mystic dye, and 1 random dye is permanently unlocked for the entire account. The random dye is always a dye you don’t have. Rarer dyes have a rarer chance to be unlocked this way.
This item won’t be account bound, just in case you make one too many of them, or you make it and need cash.
People who do not care about getting things permanently unlocked can just stick with the normal use of dyes. People who want them all unlocked can use this item, but it’ll cost them time, skill points and money, and if they are lucky enough, they might get the account dyes they want sooner.
To get them all with the numbers of this example, this it’ll cost:
- 28950 fine dyes. (About 173..200 gold)
- 5790 masterwork dyes. (About 115..125 gold)
- 1158 rare dyes. (about 95..100 gold)
- 3860 philosopher stones (386 skill points).
This will get you the 21 starting unlocked account-wide dyes + the remaining known 386.
These numbers might seem a bit high, but they are just an example, based on the price of the cheapest dyes in the Trading Post.
Another possible way would be to have 3 stacks of dyes of the same quality + a stack of philosopher stones:
Fine Mystic Dye
- 50 fine dyes
- 50 fine dyes
- 50 fine dyes
- 10 philosopher stones.
Masterwork Mystic Dye
- 7 Masterwork dyes
- 7 Masterwork dyes
- 7 Masterwork dyes
- 30 philosopher stones.
Rare Mystic Dye
- 2 rare dye
- 2 rare dye
- 2 rare dye
- 100 philosopher stones.
This would cost more, but it’ll let you pick the rarity.
Other combinations could be with dyes of the same hue series.
Orange Mystic Dye
- Stack of fine orange dyes
- Stack of masterwork orange dyes
- 1 or more rare orange dyes.
- Stack of philosopher stones
Another possibility would be unlocking a dye account wide after 5 characters unlock it.
As long as people have to spend at least 5 dyes of each to get it unlocked account wide, it’ll be fine, as getting all dyes 5 times should be enough times to deserve getting them for the whole account.
(edited by MithranArkanere.8957)
I’m fine with just the way things are now.
Anet was kind enough to allow dyes to be dropped in-game which is counter productive to the dyes that are also being sold for gems.
But people want dyes account bound.
Sure lets make the dyes account bound, but lets also remove the ability for dyes to drop in-game.
That way the only two sources for dyes are either from buying with gems or gold from the TP.
Fair is fair.
Should defiantly be account wide, why would you want to remove the drop rate? Why would you want all the dyes so prohibitively hard to get?
If anything there needs to be a dye counter say: 325/400 and an achievement for obtaining all dyes like “Chasing The Rainbow” (unlocks all dyes on all characters) or something…
throw us a bone…
Just seems like an awful lot of work for nothing, I use 3 colors: Abyss, Pitch and Lifeblood. I have over 310 dyes on my main character, colors I’d love to use on an alt but really it’s a pita moving dyes from one character to another. The other night I bought like 75 to 100 unidentified dyes and I got 10 maybe 15 colors I still needed, the rest I put in the Mystic Toilet in hopes for a few more colors, which I did get 1, or 2.
Meh, I don’t know, just a lot of work on their part adding all these colors that we will feel the need to get 5+ times…1,985 dyes /sigh..
+100 on this. Really silly that we have no unlock the same things multiple times.
I though of a way to keep dyes as an item and money sink, randomness, ‘progression’ and allowing to eventually get all dyes unlocked for the entire account:
Mystic Dye
- Recipe (numbers are just examples):
- A stack of 75 fine dyes.
- A stack of 15 masterwork dyes.
- A stack of 3 rare dyes.
- A stack of 10 philosopher stones.
- Effect:
- Use the mystic dye, and 1 random dye is permanently unlocked for the entire account. The random dye is always a dye you don’t have. Rarer dyes have a rarer chance to be unlocked this way.
This item won’t be account bound, just in case you make one too many of them, or you make it and need cash.
People who do not care about getting things permanently unlocked can just stick with the normal use of dyes. People who want them all unlocked can use this item, but it’ll cost them time, skill points and money, and if they are lucky enough, they might get the account dyes they want sooner.
To get them all with the numbers of this example, this it’ll cost:
- 28950 fine dyes. (About 173..200 gold)
- 5790 masterwork dyes. (About 115..125 gold)
- 1158 rare dyes. (about 95..100 gold)
- 3860 philosopher stones (386 skill points).
This will get you the 21 starting unlocked account-wide dyes + the remaining known 386.These numbers might seem a bit high, but they are just an example, based on the price of the cheapest dyes in the Trading Post.
Another possible way would be to have 3 stacks of dyes of the same quality + a stack of philosopher stones:
Fine Mystic Dye
- 50 fine dyes
- 50 fine dyes
- 50 fine dyes
- 10 philosopher stones.
Masterwork Mystic Dye
- 7 Masterwork dyes
- 7 Masterwork dyes
- 7 Masterwork dyes
- 30 philosopher stones.
Rare Mystic Dye
- 2 rare dye
- 2 rare dye
- 2 rare dye
- 100 philosopher stones.
This would cost more, but it’ll let you pick the rarity.
Other combinations could be with dyes of the same hue series.
Orange Mystic Dye
- Stack of fine orange dyes
- Stack of masterwork orange dyes
- 1 or more rare orange dyes.
- Stack of philosopher stones
Another possibility would be unlocking a dye account wide after 5 characters unlock it.
As long as people have to spend at least 5 dyes of each to get it unlocked account wide, it’ll be fine, as getting all dyes 5 times should be enough times to deserve getting them for the whole account.
I like this idea, however it would bring more RNG to the game.
What I suggest is:
Mystic Dye
250 Unidentified Dye
50 Mystic Coins
5 Philosopher’s Stone
1 Elonian Wine
Mystic Dye will be a single on-use item that extracts a single dye you want in the dye panel, and upon extracting, the Mystic Dye converts a reusable version of the dye you extracted with unlimited use and account bound.
So say you want your celestial dye to be account bound (that is probably the primary reason why people want account bound dyes, expensive dyes such as celestial, abyss, etc), first you craft the Mystic Dye in the mystic forge, then you use the Mystic Dye on Celestial Dye (which you unlocked), now the Mystic Dye becomes Never-ending Celestial Dye (exotic quality) which is account bound and is reusable (similar to reusable banker/trader/merchant from BLC).
This way, depending on the price of the dye and the Mystic Dye, the player choose to buy multiple individual dye (if you only ever will play with 1 to 2 alts) or make the reusable version (if you plan to play all your character slots).
I’m still waiting for a justification for making them account bound aside from “it’s too much work.” The MOST expensive dye in the game is 5g or so on the TP right now. The next highest is 3. at least 95% of them are less than 50s and every single fine dye I’ve seen to date is selling for some amount of copper. Buy only the colors you want and call it a day. If you’re a completionist, well, you don’t deserve to consider yourself such if you aren’t expecting to spend money to get there.
I would prefer dyes to be account-wide rather than character-specific, but I’m largely OK with the system as it is now. I move specific colours onto characters that I’m aiming for, and just use whatever other dyes I find on the character that finds them. (If all characters have the same dye unlocked, I sell it on the TP or give it away to guildies.)
I’m still waiting for a justification for making them account bound aside from “it’s too much work.” .
I believe the reason was so that it gave us more to do on alts, and I believe that because I am bored out of my mind on my alt, it hit me like a ton of bricks yesterday, a total “WTF AM I DOING” moment.
Same for completing the map on another character, I was mulling that over on my ele when I got to maelstrom I was like 2 of 37 poi’s – esc/logout to desktop /chrome/netflix
After you do it once, you should be able to buy GoE from the vendor for 10 gold, seriously… This is just my opinion (back off fanboys) this game is just absolutely sucking the fun out of gaming..
I too would prefer if dyes were account wise. The price on some dyes are overly exaggerated… 5 gold for an abyss dye I can use only on a single character? Come on.
God… I wrote out a long reply and explanation as to why I’d like dyes to be account bound, but ANet’s crap forums decided to bug out and lose my post.
So, all I will say is; this would be a very welcome change.
I have to agree, if they can make the trader account bound, the bank account bound, why can’t the dye be account bound.
Speaking of dyes, we need hair dye too. Just allow use to use any dyes we have unlock on that toon.
I’ve now bought 4 account storage spaces and a new character slot with in-game coin via the exchange. That’s 3200 gems worth of income they’ve lost.
This character specific dyes idea is working out great for them, isn’t it?
I’ve bought 7 account storage spaces now (Think that’s max, haven’t tried another.) 6 of them are full of dyes with some spilling over into bags. One character slot. All with in-game coin.
I would really like to see this implemented so I could actually use these dyes and be able to use my storage for it’s intended purpose.