End game/raiding

End game/raiding

in Suggestions

Posted by: Twentytwo.3259

Twentytwo.3259

Okay, I am going to beat a dead horse here. But as a player that focuses mainly on endgame raiding content in MMOs, i would like to see something added that truly feels like a raid. I have come up with some ideas that i think Anet could make work.

  1. - Zone sieges —-Each week (or other reset time), a town crier is positioned in the front of each major city. He speaks of a great evil that has arisen in a specific zone. you will need at minimum of 7 people to ward off the attack/invasion, or to attack a post. The event is much like a story line quest, only those who enter can participate. It will scale with the number of people, much like events do, up to a max of 25 people. The way that this would work is as follows. Each zone in game has a/some potential zone sieges. (I will use Kessex Hills for my example.) Lets use some zone possibilities – A major, well planned, centaur attack, an attack of risen from the swamp, bandits kidnapping a high value target, or even Draithor taking hold and sweeping across the lands. So looking back, that is one zone, with 4 possibilities, think of the total number that could be possible! If it was random there would be a slight chance of doing the same attack each week. (or whatever the reset may be) with different awards for each possibility.
  1. Raid based dungeon—- A dungeon with an actual raid atmosphere, with a major end boss to defeat. Scaled much like a zone siege, these will reset weekly. With very high quality gear (armor and weapons) as drops. I am a firm believer of raids being difficult, so i think there should be a “keying quest” or a quest line that must be finished to enter the dungeon but that is just me. Once entered you can expect very difficult mobs… Resist gear should take a role, such as, take less burning damage per tick, or chilled doesn’t last as long, ect. Some possibilities are of course – Dragon lieutenants, a destroyer attack, flame legion stronghold, ect. I also thought that perhaps each current dungeon could have a raid associated with it. Ascalonian Catacombs could have a section titled “Ruriks tomb” where you must go put Prince Rurik to rest. (keying for this would be simple to input simply make a quest to go light scepters in the story line mode, and poof, keyed.)

I am a firm believer in the fact that i created a hero, I want to feel like one. I want to defeat some scary enemies, in epic locations. Let me know what you think. I have thought both options out quite a bit, if there is a question about something, ask me, i will explain. As for right now, i didn’t have enough time to go into full detail.

Thank you for reading.
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End game/raiding

in Suggestions

Posted by: Twentytwo.3259

Twentytwo.3259

It is supposed to be bullet numbers 1 and 2…not 1 and 1…. It is correct in the original post, just not the final copy. ><

End game/raiding

in Suggestions

Posted by: TheDaiBish.9735

TheDaiBish.9735

I hate to nitpick but Rurik’s body is at the Ring of Fire.

As for raids, they’ll be bringing Guild Missions in soon. Who knows, they might have what you’re looking for.

Life is a journey.
Time is a river.
The door is ajar.

End game/raiding

in Suggestions

Posted by: Twentytwo.3259

Twentytwo.3259

Yea, i knew he was there, but i couldn’t think of another major figure off the top of my head. At least, not one that impacted the original story the way he did.