Evil-looking new legendaries
Yeh, that would actually be pretty nice,
I could see a dark staff surrounded in black mist that leaves distorted cracked up afterimages of the staff when its moved around and such, then the projectile attacks could be made into dark blackish glowy balls of doom that bring death upon our enemies XD
Actually, I really just want more staff skins with some sexy particle effects, so far the only ones I know of are bifrost and the super skin, (I hate the super skin and have no patience to grind out 2 months for bifrost, go figure) even just a mists/foefire version of a staff would be great ^^
Yeh, that would actually be pretty nice,
I could see a dark staff surrounded in black mist that leaves distorted cracked up afterimages of the staff when its moved around and such, then the projectile attacks could be made into dark blackish glowy balls of doom that bring death upon our enemies XD
Actually, I really just want more staff skins with some sexy particle effects, so far the only ones I know of are bifrost and the super skin, (I hate the super skin and have no patience to grind out 2 months for bifrost, go figure) even just a mists/foefire version of a staff would be great ^^
Yeah, the game lacks staff and dagger skins. I have the bifrost but I actually wanted a dark themed legendary staff for my necro. Most of players prefer evil/dark skins instead of rainbows, flowers, unicorns etc. Dark themes always have more serious and powerful look. For example just imagine trident kraitkin as a staff skin, with black smoky aura and footfalls. This is why half of legendary weapons are twilights
Also apart from legendaries, some weapon types really lack of skins with good particle effects. The boldest examples are dagger/staff/warhon skins. Also some weapons have better exotics than legendaries for example shortbow/longbow (aether). Addition of skins with particle effects of all color themes is needed for exotic/ascended rarity.
(edited by Umut.5471)
Perhaps, if we could freely dye our weapons whatever colour we wanted with the dyes we have unlocked on each character, that might solve a lot of the problems (not the lack of particle effects, however it may just solve the “needs more dark/evil weapon skins” because like, who wouldn’t love to be able to change the colours of their weapons to match their armour XD
I support this idea. We need more evil!
Perhaps, if we could freely dye our weapons whatever colour we wanted with the dyes we have unlocked on each character, that might solve a lot of the problems (not the lack of particle effects, however it may just solve the “needs more dark/evil weapon skins” because like, who wouldn’t love to be able to change the colours of their weapons to match their armour XD
This is a better idea, there were suggestion threads about dyeable weapons; however, with their current policy I don’t think they will add such thing. Custom dyeable weapons would solve all kinds of aestethic unity problems of players. But, they have to make particles of every type, and aura effects of legendary weapons dyeable too. It mustn’t be only for the skin itself.