Expansion Concepts

Expansion Concepts

in Suggestions

Posted by: Nurvus.2891

Nurvus.2891

Also as a assumptive guess Elona will be opened before Cantha, seeing as there is way more about Elona in the game currently then there is about Cantha.

I agree. But it doesn’t need to be connected.
Elona and Cantha could even be partially, but simultaneously opened.
Anything goes.

Expansion Concepts

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Posted by: Nurvus.2891

Nurvus.2891

Another idea is slowly advancing towards various areas – both Cantha and Elona – while introducing a new area to GW2.

It allows ANet to build a momentum, towards a epic fights on each continent, rather than making each continent a different Tier.

Expansion Concepts

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Posted by: Whitey.6185

Whitey.6185

I don’t get why everyone wants the same old stuff from GW1 this is GW2 we need new fresh stuff not same old professions and areas from an old game.

If they are going to add new professions then they need to be brand new fresh ones, not the same old stuff people paid for an expansion years ago, same for the new areas, open up a new continent.

As for the mount, no that’s a bad idea, the game has WP’s so no need for them.

The new weapon ideas and sub weapons with more skills are good though.

Expansion Concepts

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Posted by: Nurvus.2891

Nurvus.2891

I feel your consern regarding recycling old content.

It feels like you didn’t bother reading my suggestion.
If you don’t read my suggestion and just say “no, bad idea”, don’t expect me to take you seriously.

I’m not asking for a reskin of GW1.
GW2 threw away alot of the stuff that made GW1 great and replaced it with bad stuff that resembles a certain popular MMO.
It feels like the team that is designing GW2 isn’t the same that designed GW1.

The mount system I’m suggesting is something unlike anything you’ve seen in other MMOs.
—-

Apart from Engineer, there are no fresh professions in GW2 comparing to GW1.
Nothing. Nada.

ANet IS using stuff from GW1 in GW2.
The problem is WHAT and HOW.

What fresh new classes would you suggest for GW2?

Dervish and Ritualist would bring a COMPLETELY different gameplay from the current classes.
You would know, if you played GW1.

(edited by Nurvus.2891)

Expansion Concepts

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Posted by: JubeiTM.5763

JubeiTM.5763

This is still one of the best suggestions i’ve read soar regarding a possible expansion.

Expansion Concepts

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Posted by: Ronah.2869

Ronah.2869

Another idea is slowly advancing towards various areas – both Cantha and Elona – while introducing a new area to GW2.

It allows ANet to build a momentum, towards a epic fights on each continent, rather than making each continent a different Tier.

+1. Yes, I like if they would create a new set of events opening one small zone in the new continent and then having a sort of NPC that tell you can’t pass if you don’t have a permit. And you can only buy that permit from gem store with a certain amount of gems.
They will not sell a full game but a simple permit to access the new continent.
If they want to sell it a a boxed copy, then they can just sell a box with a key like for the gemcards.
You shouldn’t install anything just download as you go.

Expansion Concepts

in Suggestions

Posted by: Nurvus.2891

Nurvus.2891

@Ronah
I don’t fully agree with the concept of selling expansions through Gems.
My thinking behind this, is that it would allow alot of players to not pay anything.

In my opinion, Expansions should either:
a) be a boxed purchase
b) be a digital transaction

Small content updates (like Campaigns) could be micro-transactions.
These micro-transactions could be tradeable items, that once used by a player, initiate a quest that leads to unlocking the new content

This way, a player might actually obtain it through in-game currency BUT it would require another player to have bought an extra from ANet for REAL money.

Another way for ANet to legitimately make money, would be if this item unlocks the content for the character that uses it.
And then, if you use it again on the same character, it unlocks for the whole account.
This might not be necessary, though, and the content could be unlocked account-wide the first time.

As much as I would like to play for free, we must realize ANet needs to make money out of something.

(edited by Nurvus.2891)