Factor aggro into loot worthiness
Is the chance for loot dropping based solely on damage? Is there any official statement from Anet saying as such? There well might be I just haven’t seen it. If there is, a link would be lovely.
If it is based solely on damage, well yes, I think it should be tweaked a little better.
IIRC, there is a damage threshold for when you get drops.
You could see this in Orr events where people would scramble to be the first to do AOE damage so they got drops from the mob waves.
Healing and buffing would also be good to factor in, though probably harder.
tbh if the mobs keeps follow you you have highest agro, and as far i know they use the agro system for loot, at leas they use if for rewards on events
tbh if the mobs keeps follow you you have highest agro, and as far i know they use the agro system for loot
, at leas they use if for rewards on events
I know there’s a lot of speculation about, but I haven’t seen any actual official proof of such, or any other loot mechanic in-game.