Guild Halls [merged]

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Posted by: Monde.1390

Monde.1390

This is what I would like to see in Guild Wars 2 in terms of Guild Halls.

I was wandering around the other day leveling my Guardian when I fell upon a small town that was being taken over, by who doesn’t matter. I was not strong enough to hold the town alone and then the next event was to recapture the town. Which I managed to do and drive off the attackers. It was immense amounts of fun and I loved every second of it. It got me thinking about Player Housing and Guild Halls.

Back to my idea of winning Guild Halls. What if we could challenge for an area that is being held by some NPC enemies? The size of the Guild Hall will determine the strength of the enemies and level of difficulty to take the Hall.

Centaurs:- Above Ground Rolling Hills
Dredge:- Underground in caves
Ettin:- Mountainous and caves
Ghosts:- Old Ascalon type look and feel
Harpies:- Mountainous with Forests
Jotun:- Snow and Ice Mountains
Krait:- Underwater with caves out of the water

· Etc etc

The Rules would / Could be:

Once a Guild has started an attack ONLY that guilds members will be able to damage the enemies.
Only once the entire enemy force is driven off will the Guild Hall be owned by that Guild.
The Guild will then be able to create additions to their Hall Along the lines of some of the WvW towns but the siege equipment and fortifications will not degrade over time
Once a month an attacking force will return (in Prime Time for that server) and you will have to hold them off to keep your Guild Hall
Guild Halls that are lost are available for other guilds to capture
If a Guild Hall is lost the points are not lost and Guild are able to reuse those items when they win back another Guild Hall (same goes for Player housing).

This would provide a Guild Hall and a place where players could have their own housing. I would like to see Player housing be based on Player CHOICE and is account bound not Character Bound. So I could have a Char house, Asura decorations, Sylvari Furniture etc etc

This would give us areas to gather for Guild Bounties Guild Events and create a completely separate set of Guild Events that could be built around the Guild Hall.

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Posted by: Galphar.3901

Galphar.3901

These are good ideas but what about the Small Guilds? Big guilds would have a huge advantage in capturing and holding different guild halls over the smaller guilds. Also, there are probably 100’s(possibly 1000’s on some servers) of guilds per server. That would leave some guilds out of having a Guild Hall.

I say bring back the Guild Halls from GW1 where you can add upgrades and it would be your home map for GvG battles. After all Guild Wars isn’t Guild Wars without Guild battles.

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Posted by: roachsrealm.9284

roachsrealm.9284

I like the ideas too, but it does keep smaller guilds out of a lot of content and has potential for bullying. Larger guilds would have their pick of an in-world guild hall wherever they wanted.

Then you have to consider things like, are any of the potential location entrances near high traffic areas, gathering hot spots, event chains, and so on. I think this would just promote more bad farming behavior and keep every casual player out of the game.

What we really need are instanced guilds halls that guild can unlock upgrades for connections to major cities only. Upgrade architecture and build Asura gates to each city and lions arch after so much influence is earned. Simple to do and the system is basically already in place for it.

Smitten Mittens (The Gothic Embrace [Goth], Fort Aspenwood)

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Posted by: Mournsorrow.5271

Mournsorrow.5271

I agree with Roachsrealm but I really like idea of fighting for your hall and stuff which gives me the idea of why not combine the two. For example like roach said the hall is it’s own instanced area that can be added on to to connect to other important areas of the game but design a specific set of “Guild Events/Missions” that take place in that instanced area only thus allowing the guild hall to actual serve as a place to have adventures and do stuff together and not just be mainly a place to meet/get together and use as a form of way/transport station.

Seeing as having been a GW1 player I truly miss the fun of having my own hall but at the same time having been part of a fairly small guild I can recall how it was mainly used just as a place to meet or to use it’s special functions/npcs but in terms of actual fun other than GvG it offered very little. In short I think if guild halls are to be implemented that they should provide some kind of fun activities for guild members to participate in together when there if they so chose, whether these come as part of an upgrade system (which I think would be a good idea) or simply there to begin with doesn’t really matter to me but I do believe a guild hall should offer more than ease of transportation, access to unique npcs and providing a place to meet by including something that guild members can do together to help form deeper bonds while also giving them the feeling of having accomplished something in the name of their guild and I don’t think it should be limited to mere GvG matches as honestly that would hinder/hurt small guilds.

As having been in a small guild in GW1 one of my deepest regrets is we never had enough members to even compete in GvG and most of us were layed back casual players that weren’t heavy into pvp to begin with.

I could go on and on about this subject but I don’t want this post to become a giant wall of text.

Death is the only absolute.

(edited by Mournsorrow.5271)

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Posted by: Monde.1390

Monde.1390

I like the ideas too, but it does keep smaller guilds out of a lot of content and has potential for bullying. Larger guilds would have their pick of an in-world guild hall wherever they wanted.

Then you have to consider things like, are any of the potential location entrances near high traffic areas, gathering hot spots, event chains, and so on. I think this would just promote more bad farming behavior and keep every casual player out of the game.

What we really need are instanced guilds halls that guild can unlock upgrades for connections to major cities only. Upgrade architecture and build Asura gates to each city and lions arch after so much influence is earned. Simple to do and the system is basically already in place for it.

I would definitely agree with Instanced Guild Halls. I would also not enable them to in world towns but have an entrance somewhere in the lower traffic areas.

I do like adding the Asura gates to each City as an upgrade.

The main part which I think I never got across properly is the different sized Guild Hall areas. So for a small casual Guild they could opt for a smaller hall with less “enemies” and maybe a tough Veteran or lower end Champion while the larger ones would be much tougher. This would enable the smaller Guilds to have full access to the content. Almost like the way they are introducing Training Bounties for the smaller Guilds.

Edit: Sorry for taking so long to respond. I was away on business.

(edited by Monde.1390)

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Posted by: Adine.2184

Adine.2184

Guild Halls need to remain instanced like they were in GW 1 . With that said however I wouldn’t be opposed to a guild having to fulfill Guild missions in order to earn one

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Posted by: Kaimick.5109

Kaimick.5109

Just a side not guild wars has nothing to do with Guild Battles. Guild Wars gets its name form the lore. When guilds use to fight each other, although when guild wars starts Pre Searing that war has ended, and the world even though still separated through the years upon years of fighting do not fight any more.

Remember PvP and PvE was totally separate from each other, you could PvE and never once guild Vs Guild. Owning a guild Hall in Guild Wars didn’t mean you ever had to guild vs guild either

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Posted by: Adine.2184

Adine.2184

I could give you the Years of the Guild Wars off the top of my head Kaimick. Im well aware of the lore .

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Posted by: Invictus.1503

Invictus.1503

Yes, another Guild Hall request thread. This was one of my favorite things about GW1 and it served much more of a purpose than just GvG (in fact we were extremely casual in GvG). It served as a great gathering point for all sorts of events we use to hold within our guild. Now with the addition of guild events (awesome add btw, thank you very much) it has even more potential. Here are a few things I’m thinking:

- A place to gather for large guild events that we know won’t be in overflow. Setting up squads, parties, etc. before going on a bounty or trek, etc. is very important and this gives a unique and cool place for this organization. In addition it helps as a singular launching zone for WvW, fractal runs, etc.
- Something else to spend merit and influence on for the guild. I know we have plenty of things, but I’m sure Anet is always wanting to ensure the well doesn’t dry up here
-initially getting it
-adding merchants
-adding NPC flavor
-aesthetic upgrades
- A system to setup internal PvP tournaments within a guild or just casual PvP to test builds against one another in a safe environment. WvW is good for this in low tier servers, but it is very annoying when you are testing builds against each other 1v1 or in small groups and thekittenerg or a few roamers jump in.
- You can add NPCs here to start guild events like bounties here rather than always doing in the guild window. It is great for emersion
- General hang-out spot for guildies to talk, get to know one another, and RP if they want to in a place where the only interuption would come from a friendly guildie joining in.

I’m sure others and Anet could come up with even more great uses for a guild hall. Anet, I’m begging you to bring back this system as there is just SO much more potential in GW2 than there even was in GW1 for this setup.

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

(edited by Invictus.1503)

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Posted by: Kaimick.5109

Kaimick.5109

I could give you the Years of the Guild Wars off the top of my head Kaimick. Im well aware of the lore .

Not saying you don’t, but a lot of people do not understand where the name comes from and say, the name of the game is guild wars thus why don’t we have guild vs guild. in fact your not even the one that made that type of comment, so I am not sure why you had to exert your knowledge and become defensive

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Posted by: Kaimick.5109

Kaimick.5109

Just because you spam the forums with repeat threads doesn’t mean your going to get it.

Also making repeat threads intentionally is against the ToS, stop doing it and use the search function

Lastly do a little research instead of whining about something that has 100+ threads

http://wiki.guildwars2.com/wiki/Upcoming_changes_and_features

They are already adding Guild halls, that took me 2 minutes using Google and the key words are they adding guild halls in GW2. came up with the wiki and that link, amazing what a little time researching can tell you.

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Posted by: Monde.1390

Monde.1390

Guild Wars is amazing because of the Guild / community feeling. I really enjoy doing things with my Guild mates (and mate’ess’s if that’s a word ).

I personally found enjoyment of meeting for Guild Events at the Guild hall and have always thought it would make it’s way into GW2 eventually. Having said that, the new Guild Events and World Events give us a wonderful way of bringing Guilds together and doing things together. So a merging of the two would be IMHO amazing.

Guild Halls and Player housing provide Anet with another vehicle to add items to the Gems Store and remove Gold from the game. So if improves their micro transactions and gives them the vehicle to control amount of gold in-game.

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Posted by: Invictus.1503

Invictus.1503

Just because you spam the forums with repeat threads doesn’t mean your going to get it.

Also making repeat threads intentionally is against the ToS, stop doing it and use the search function

Lastly do a little research instead of whining about something that has 100+ threads

http://wiki.guildwars2.com/wiki/Upcoming_changes_and_features

They are already adding Guild halls, that took me 2 minutes using Google and the key words are they adding guild halls in GW2. came up with the wiki and that link, amazing what a little time researching can tell you.

Wow, very negative and intentionally (at least from reading it) degrading response. Sorry to have offended you. This is a suggestion thread and although it has come up, there is no whining, but simply “suggestions” of what types of things they would be good for in the game.

That said, please feel free to continue to degrade if you feel the necessity. This is my one and only response to it.

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

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Posted by: Kaimick.5109

Kaimick.5109

Just because you spam the forums with repeat threads doesn’t mean your going to get it.

Also making repeat threads intentionally is against the ToS, stop doing it and use the search function

Lastly do a little research instead of whining about something that has 100+ threads

http://wiki.guildwars2.com/wiki/Upcoming_changes_and_features

They are already adding Guild halls, that took me 2 minutes using Google and the key words are they adding guild halls in GW2. came up with the wiki and that link, amazing what a little time researching can tell you.

Wow, very negative and intentionally (at least from reading it) degrading response. Sorry to have offended you. This is a suggestion thread and although it has come up, there is no whining, but simply “suggestions” of what types of things they would be good for in the game.

That said, please feel free to continue to degrade if you feel the necessity. This is my one and only response to it.

Then add your suggestion to the other 100+ threads that are out there, I promise it will cycle to the top in fact there is another guild halls thread on the first page. It is more what people would like to see in guild halls but your “Suggestion” should have been put there.

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Posted by: Fedor Andreevich.5308

Fedor Andreevich.5308

guild halls is nice idea.