Our guild has 495 active members, no unknowns, and a waiting list of 50 people. There are three teams of volunteers with a total of 22. We also have a board of eight and two guild leaders. We do all the guild missions every week and organize six events ourselves every week. To manage this is a lot of work and the guild interface is almost useless. Here are some things that are really frustrating:
Mailing system: If I want to send an email to the whole board, I have to do it one by one with a limitation of two per minute. When they reply, the original message is gone. So sometimes when they haven’t been online for a couple of days, it’s confusing to witch mail they are replying. Today I sent all of the volunteers a thank you present by mail and at the end I was furious with the mailing system (witch lead to this post).
Chat: If I want to talk to more then five people at the same time, party chat is not an option. Teamspeak server isn’t always possible and what do you do then? At one point I just gathered all the people I wanted to chat in to Divinity’s Reach and just used /say.
Guild Roster: It doesn’t show the account + character names so sometimes it’s confusing to know who is who. It also doesn’t show the last time somebody was online or how much of their play time people represent our guild. It also doesn’t show when somebody joined the guild.
Guild bank: You can’t see per user how much they deposited and how much they withdraw. We are contemplating if we have to start keeping an external logbook for the guild bank.
Guild calender: it’s not even there so when and where we do our events always has to be spammed through the guild chat. After the twentieth person that asks ’where’s the event today’ it really gets annoying.
Influence: Where does it come from? We are a PvX guild and want to distribute the output of the influence usage according to the origin of the influence. So how much do we use to keep up WvW buffs? Al we now is we get an average of 150k per week. And off course, those two build slots are ridiculous. We have to up speed six times more then what we can actually build. Also we still don’t know how we are going to use all the merits that we gain. We will probably just put up a hero’s banner once a day, the other stuff is just silly.
Message of the day: It’s almost useless. Couldn’t we have something similar to a daily achievement chest when members first log in for the day. That way they at least see the message. It’s also very limited in characters. We can’t even put our whole week schedule in it.
Out of game communication: not possible, where’s that extended experience app?
Currently we have to use a lot of out game systems to keep the engines running:
Member list and influence calculation tool in Excell, shared trough dropbox
Planning of meetings through Doodle
Getting feedback with Google Forms
Calendar, forum and mailing system on our Enjin site
What’s App groups on our mobile phones
We even have a board member who’s busy programming an overlay for the game so we can use it to communicate. We are also still looking to find an easy way for a to do system.
I don’t expect to be able to do all of the above trough the game itself, but a lot of it could easily be implemented. Currently, my husband and I spend more than 20 hours a week to manage everything. It’s a lot when you also work full time.
PS: English is my third language and I’m dyslectic. So hold your spelling and grammer crap, I did my best.