Harder dungeons with better rewards

Harder dungeons with better rewards

in Suggestions

Posted by: Ode.9126

Ode.9126

So for us HC players we need something harder and challenging to do. The dungeons in game atm are WAY too easy, even the new TA path. Many of us like to see harder dungeons with loot which only can be acquired by doing that hard dungeon path or even its own dungeon.

So you could add new dungeon level for every dungeon (like hardmode) which would acutally be difficult and challenging and would require high level of play and good coordinaton.

OR

Add new dungeon which is you meant and made in mind that it would be UNBEATABLE it would add some boost to pve community. And when/if someone would complete the dungeon the rewards would be exclusive to that dungeon.

So HC players have really nothing to do expect to grind legendarys and it gets really boring after 3rd or 4th. BUT you said that in gw2 there would be something for everyone, but what is there for HC players?

Harder dungeons with better rewards

in Suggestions

Posted by: Olba.5376

Olba.5376

Well I have two questions..

  1. Would you (the hardcore community) really be satisfied with a difficult dungeon that only rewards you with themed skins? Because looking at stuff like Tequatl, you have people saying “Yeah, it’s difficult but the rewards are crap” or so. And let’s be serious, the hardcore community is a minority here, so doing stuff like giving statistically superior gear or other stat-related advantages, such as frequent drops of ascended stuff, wouldn’t be a possible move.
  2. Why should there be content that is designed to be unbeatable? Because let’s be serious, even the current game has various effects that make bosses unkillable. So it really wouldn’t be much of a dungeon, just load it up with tons of mobs that are invulnerable and require that you kill all of them to progress to the next stage. And even if they wanted to make things that can actually be killed, they could just make a boss with so much HP that it would take, for example, 100 years of 24/7 attacking to kill.

(edited by Olba.5376)

Harder dungeons with better rewards

in Suggestions

Posted by: Ode.9126

Ode.9126

1. Stat-related advantages? HELL NO, only visual related and im pretty sure considering the gw1 skin related farming people would be satisfied with that.

2. Well unbeatable as it would took some time for first people to get it done.