I wish we had pet evolution again
DEFINITELY. My favorite aspects of normal GW were pets and heroes.
I have a character here named Elder Flamingo, for crying out loud.
I love pet evolution.
DEFINITELY. My favorite aspects of normal GW were pets and heroes.
I have a character here named Elder Flamingo, for crying out loud.
I love pet evolution.
Lawl elder flamingo XD
guess not enough ranger.
+1
guess not enough ranger.
Oh I’m sure they’re all just ingame, actually now that I’ve hit 80 on my necro the next class I’ll be working on is a ranger.
Yes! I would absolutely LOVE this game mechanic in GW2! If anything to get my pets bigger like Eir’s giant wolf. <3
Yes! I would absolutely LOVE this game mechanic in GW2! If anything to get my pets bigger like Eir’s giant wolf. <3
Dire wolves :P
See we don’t need dire or elder pets anymore…cuz we have 40 different animals that have their own unique stats & abilities. In GW, the only difference between most pets was whether they were elder or dire or playful….now we have blue moa, pink moa, raven, eagle, jaguar, fern hound, brown bear, black bear, polar bear, cave spider, jungle spider…….need I go on? yes, it was neat to tame a lvl 4 wolf and raise it to be your own. Only now if you tame a lvl 4 spider, it instantly becomes your level and always will be. Maybe it breaks immersion, but I like the variety we get now.
[TTBH] [HATE], Yak’s Bend(NA)
See we don’t need dire or elder pets anymore…cuz we have 40 different animals that have their own unique stats & abilities. In GW, the only difference between most pets was whether they were elder or dire or playful….now we have blue moa, pink moa, raven, eagle, jaguar, fern hound, brown bear, black bear, polar bear, cave spider, jungle spider…….need I go on? yes, it was neat to tame a lvl 4 wolf and raise it to be your own. Only now if you tame a lvl 4 spider, it instantly becomes your level and always will be. Maybe it breaks immersion, but I like the variety we get now.
Your arguement is non sequitur
Guilwars has 36 pets.
This isn’t about quantity, this is about having the pet play a specific role to your build
Hence Hearty, Playful, Elder, Aggressive, Dire which werent about pet abilities.
And all tameable pets in guildwars were level 5
Why not, instead, pet gear?
Open the pet panel, and next to each portrait there would be 1 item slot.
Then you get the pet equipment piece, something like a collar.
The prefix would determine main attribute chances (e.g. +200 power&-100 vitality, +33 to all atributes, etc).
The suffix, determined by an upgrade, would be more variable.
This would also allow more customization and fine-tuning options, with PvP gear for pets.
I like the ideas in this thread!
I really like the idea of using items instead of evolution though because then you’re guaranteed to get what you want.. however at the same time I feel like pet evolution in GW1 was a sort of meta game where you needed to play a certain way for your pet to “evolve” as you desired.. taking out the evolution and replacing it with items, although allowing you to get what you want faster, seems to cheapen the experience in my eyes :-/
I like the ideas in this thread!
I really like the idea of using items instead of evolution though because then you’re guaranteed to get what you want.. however at the same time I feel like pet evolution in GW1 was a sort of meta game where you needed to play a certain way for your pet to “evolve” as you desired.. taking out the evolution and replacing it with items, although allowing you to get what you want faster, seems to cheapen the experience in my eyes :-/
Thats why I suggested Pet trainers to assure you get what characteristic you want from your pet.
See we don’t need dire or elder pets anymore…cuz we have 40 different animals that have their own unique stats & abilities. In GW, the only difference between most pets was whether they were elder or dire or playful….now we have blue moa, pink moa, raven, eagle, jaguar, fern hound, brown bear, black bear, polar bear, cave spider, jungle spider…….need I go on? yes, it was neat to tame a lvl 4 wolf and raise it to be your own. Only now if you tame a lvl 4 spider, it instantly becomes your level and always will be. Maybe it breaks immersion, but I like the variety we get now.
Your arguement is non sequitur
Guilwars has 36 pets.
This isn’t about quantity, this is about having the pet play a specific role to your build
Hence Hearty, Playful, Elder, Aggressive, Dire which werent about pet abilities.And all tameable pets in guildwars were level 5
Okay… factual errors aside, would you not say that, with 36 different pets having several differing stat- and skill build ups, there are enough ways to have your pet play a specific role that goes with how you built your character?
Still, I am kind of in love with this idea. It deepens out the Ranger class on a more personal basis. I love the concept of actual physical evolution of your animal companion and these five stages mentioned However, the only way I see to realistically make this idea useable in GW2 would be to to have all your tamed pets match your current level, as leveling them all individually is… well… brutal!, and let the playstyle of the ranger individually influence which pet evolves in which manner. The problem I foresee in this concept, however, lies with the issue of constants:
Either a pet evolves into a certain type permanently, which makes it unchangeable and so not very forgiving for possible mistakes, or it can evolve into any type at any time, which may render your hard work in getting, say, a Hearty Pink Moa, worthless when accidentally using a quick DPS build with the wrong-coloured Moa. The problem with permanent evolution can be partially solved by the use of items and/or NPC services to “reset” your pet. (Anyone notice the rhyme there? No? Well…. alright then). The loose form of evolution may be crackable as well, though I’m less of a fan of it.
This would make for a nice bit of endgame content for Rangers; trying to obtain every type of Moas in all 5 evolutions and such. (Yes, I like Moas. Say you don’t, I double dare you!)
You could also make it so when your pet evolves a certain way it “unlocks” that evolution type for that pet so that if you wanted to you could switch evolution of that pet type at any time.