Increase objects hit box.
This is an issue for a great many destructible objects. +1
Yes, they have a very small, precise hitbox. I whack my greatsword around right at it, nothing, have to run around in circles, up in the object’s face if it had one and then whack it in one spot and sometimes only a certain part of my auto-attack chain actually hits it.
OMG YES! I can not express how irritating it is trying to destroy a weapon rack with a giant greatsword and missing it every time when it’s right in front of me! thumbs up for this! Honestly I don’t even think this should need to be a suggestion, its obvious enough, right?
/Signed
I thought it was bug, to not able to hit a weapon rack with a greatsword but in case it isn’t.. I support the thread.
I also support this, not just for PvE but WvW too, all too many times in WvW I’ve been able to see a straight line to a pot of oil or a trebuchet’s top yet I get the “Obstructed” of doom because I need to hit it’s base. There have been times in Dungeons and PvE fields where I have been unable to hit my target due to disproportionate hitboxes as well.
I also support this, not just for PvE but WvW too, all too many times in WvW I’ve been able to see a straight line to a pot of oil or a trebuchet’s top yet I get the “Obstructed” of doom because I need to hit it’s base.
I think that’s more LoS and interference issues than hitbox.
I think that’s more LoS and interference issues than hitbox.
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The thing is I can visually see a projectile hitting a pot of oil and it says obstructed. Also with the treb thing, I meant I can’t even target the top half of it sticking up 20 feet above a wall when I think I should be allowed to.
Lets keep this topic hot so arena net can see it and adress.
It is a huge issue and immersion breaking. Swinging my sword on top of it and seeing “miss”.