Inventory Bags with persistent content?
People would just stuff bags and throw them into the bank as extra bank space. Limited bank space is part of the gem store model.
Here’s a thing, charge me for the ability. Problem solved Anything to make this more seamless and effortless of an experience. The wallet stream lined so much and they should continue making the inventory in such a fashion.
Here’s a thing, charge me for the ability. Problem solved
Anything to make this more seamless and effortless of an experience. The wallet stream lined so much and they should continue making the inventory in such a fashion.
The thing is, being able to stuff a bag into a single bank slot gives you 4-20 times the space.
That gives you at least two obvious problems. First up, the pricing would have to be ridiculously high (4-20 times that of a single bank tab), as otherwise buying bank tabs would be made obsolete. Second up, you would either have to sell that ability per bank tab or have it adapt dynamically to how many tabs you have already unlocked (more expensive if you have more tabs).
There are other ways that you could implement moving bags (and their contents) between characters. For example, you could add the option to “lock” the contents of a bag, so that if you have enough space, you can just deposit the bag and all of its contents will go into the bank with it.