Jumping Puzzle Feedback

Jumping Puzzle Feedback

in Suggestions

Posted by: Tunacarp.9723

Tunacarp.9723

Hello!

I just wanted to mention that I am one those sickly perverse individuals who love the jumping puzzles in this game, and hope there will always be new ones coming. I recognize this is sort of an odd niche, one that requires alot of fine art and time to craft these things to the same quality as I’m accustomed, so I will be patient. (Kinda.)

I did notice, however, that the majority of the new puzzles: Halloween, Winter’s Day, and Skipping Stones have a very definite timed/speed aspect to them. This is okay, I don’t mind that challenge, but it is not my favorite type. My favorite type is more the old fashioned maze type situation, where you have to pause and think your way through the scenery and figure out how to get to that next platform.

My absolute favorite puzzle is Scavenger’s Chasm. The scenery is utterly beautiful, and the time I spent there with a friend one evening trying to figure it out without resorting to the internets was glorious. I enjoyed how it seemed to have multiple paths and possibilities for solutions poking through the jungle gym, maze like, tunnels and cliffs. I’ve been able to show it off to my other friends who don’t like jumping puzzles normally, and they’ve done it and found it enjoyable. There is a low penalty for failing a jump – a swim of shame back to a starting point. (though sometimes people have fallen to very creative deaths there… and trying to figure out how to get to them to rez them is a good puzzle too!) Poking through the ledges and finding and figuring out how to get the orbs really was a peaceful, pleasurable, and thoughtful experience.

I just wanted to praise Scavenger’s Chasm, and hope that artists who did it are up to making another someday, because I’d really, really like to do more like it!

Thank you and have a great day!

Jumping Puzzle Feedback

in Suggestions

Posted by: Vik.9617

Vik.9617

I love jumping puzzles as well I have one problem with them though the rewards are very often the same and pretty bad, except for the WvW JPs. I would love it if they had different kinds of drops depending on their location. For instance you could have a chance at getting a molten lodestone in you do a jumping puzzle near lava, and so on.

The harder the puzzle the greater the reward I think would have been a nice touch as well. One way of doing this could be to see how many times a puzzle was done yesterday and checking the average time spent to set the days reward level.

Last and but not least it would have been awesome (while this would be pretty hard to do) to create a random generated JP, as JPs are never as hard as the first time you do them making one that is randomly generated would have been fantastic.

Jumping Puzzle Feedback

in Suggestions

Posted by: Tunacarp.9723

Tunacarp.9723

Well, I’m not very worried about the rewards, just the style of the puzzles. It is true, though, that they are usually not worth the time if you are on a strict treasure per hour schedule. Clearly, since I’ve done them all (except for that kittened Halloween one) for me the value of a well-made thoughtful puzzle, and the pleasure of solving it is greater than the need for virtual treasure.

I just wanted to make my post praising the more maze-like puzzley jumping puzzles over the timed, coordination required, twitchy ones. And complement the beautiful scenery that comes with them. There have been a few where I’ve walked into the area, looked up/down/around and just been awed at the site. (And horrified at what jumps I’ll be forced to climb.) It is a great feeling!