Jumping Puzzle Feedback
I love jumping puzzles as well I have one problem with them though the rewards are very often the same and pretty bad, except for the WvW JPs. I would love it if they had different kinds of drops depending on their location. For instance you could have a chance at getting a molten lodestone in you do a jumping puzzle near lava, and so on.
The harder the puzzle the greater the reward I think would have been a nice touch as well. One way of doing this could be to see how many times a puzzle was done yesterday and checking the average time spent to set the days reward level.
Last and but not least it would have been awesome (while this would be pretty hard to do) to create a random generated JP, as JPs are never as hard as the first time you do them making one that is randomly generated would have been fantastic.
Well, I’m not very worried about the rewards, just the style of the puzzles. It is true, though, that they are usually not worth the time if you are on a strict treasure per hour schedule. Clearly, since I’ve done them all (except for that kittened Halloween one) for me the value of a well-made thoughtful puzzle, and the pleasure of solving it is greater than the need for virtual treasure.
I just wanted to make my post praising the more maze-like puzzley jumping puzzles over the timed, coordination required, twitchy ones. And complement the beautiful scenery that comes with them. There have been a few where I’ve walked into the area, looked up/down/around and just been awed at the site. (And horrified at what jumps I’ll be forced to climb.) It is a great feeling!