Lab Lamb // Class suggestions
Necromancer #3 I like.
I realize it backs away from what necros were in gw1 by quite a bit – minions constantly losing health until they are healed or die. But this game is different from 1. Health regen outside of combat would not be overpowered at all.
Necromancer #3 I like.
I realize it backs away from what necros were in gw1 by quite a bit – minions constantly losing health until they are healed or die. But this game is different from 1. Health regen outside of combat would not be overpowered at all.
I hear that about the necros. Necros in GW1 could also make more pets than in GW2. Maybe revert them back to GW1 would be nice. I miss it.
How could you miss it if you didnt play it? either way im against a lot of these suggestions
Necros are already fairly strong with all those minions, don’t thin making them smarter or stronger without balancing with penalty is good.
On Mesmers i would happily like to see main hand pistol.
Engineer turrets are fine as is, any further buff will make engineer OP.
Elementalists do need some mechanical rework. I honestly dislike how the trait lines become useless per elemental atonement and forcing you to stance dance, this is not good mechanic.
Thief is another class i’d like to see dual swords. I think it’s legit.