Make Class Balancing Positive - Not Nerfs

Make Class Balancing Positive - Not Nerfs

in Suggestions

Posted by: NinjaKnight.1340

NinjaKnight.1340

GW2 is a game and we get attached to our favorite class and playstyle.

If you go down the list of patch notes, other than a few bug fixes, the MAJORITY of the balancing “fixes” are massive nerfs. Also from what I can tell most are because of sPvP imbalance.

How about offering boosts of various levels to fix the imbalance and make them much more moderate so the impact of a poorly tested “fix” won’t be so great.

We are in this game for fun and it seems like everytime we find a good way to play a class, we get punished.

Worst of all the sPvP players who have to do nothing to level and grind for Gold appear to be massively impacting the players who have put hundreds of hours into their character and gear in PvE and WvW

Instead of punishment reward us. There are ways of making balancing positive and acceptable. Please stop this NERF mentality.

Make Class Balancing Positive - Not Nerfs

in Suggestions

Posted by: Azaziel.3608

Azaziel.3608

Well, this might come as a shock to you but it’s not fun either to get owned by another player just because his profession hits harder…
sPvP also requires time, effort, skill (probably more than pve) and dedication so don’t despise it just because you don’t like it or suck at it…
I doubt is easy to balance the same skills for pve and pvp, but in pvp an unbalanced skill has a bigger impact. Mainly because in pve if you fail you can always try again, aproach differently, learn the mechanics and predict what’s gonna happen. In pvp if you fail once or the other does something you didn’t expect, that’s it, you lost.

Make Class Balancing Positive - Not Nerfs

in Suggestions

Posted by: Red Falcon.8257

Red Falcon.8257

I haven’t seen any “massive nerf” so far.
They are actually all minor tweaks, I’m fine with how Anet balances.

Make Class Balancing Positive - Not Nerfs

in Suggestions

Posted by: NinjaKnight.1340

NinjaKnight.1340

@Azaziel my point isn’t NOT to balance, my point is make the experience more positive.

sPvP does require skill, I am very well aware of that and I am in awe of some of the really good players. My point is that sPvP player can level a new class to 2 and got to lvl80 with the best (or at least even matched gear) with no grinding cost. They can switch classes easily.

It is also very easy for them to balance sPvP only without affecting the rest of the game by simply adjusting the stats of the gear available for sPvP. Preferably in a positive way, so give armor of a weak class a boost rather than nerfing the weapon of the more powerful class.

Make Class Balancing Positive - Not Nerfs

in Suggestions

Posted by: Wolfgang.6489

Wolfgang.6489

The fact is that classes that have performed well have been nerfed and continue to perform well, and classes that have underperformed have not been buffed and continue to perform poorly..

Make Class Balancing Positive - Not Nerfs

in Suggestions

Posted by: Pariah.1457

Pariah.1457

So instead of tweaking one “broken” class they should tweak the other 7?

Make Class Balancing Positive - Not Nerfs

in Suggestions

Posted by: runeblade.7514

runeblade.7514

As a warrior, I don’t feel your pain.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Make Class Balancing Positive - Not Nerfs

in Suggestions

Posted by: Runiir.6425

Runiir.6425

I haven’t seen any “massive nerf” so far.
They are actually all minor tweaks, I’m fine with how Anet balances.

You obviously are not a greatsword guardian player. Many of us are abandoning the greatsword entirely due to the changes.

Make Class Balancing Positive - Not Nerfs

in Suggestions

Posted by: NinjaKnight.1340

NinjaKnight.1340

So instead of tweaking one “broken” class they should tweak the other 7?

There is a big difference between positive tweaks and negative tweaks. Maybe you don’t mind having your class nerfed, or is it you get pleasure from seeing classes you don’t play nerfed? That is bully mentality.

Make Class Balancing Positive - Not Nerfs

in Suggestions

Posted by: Pariah.1457

Pariah.1457

So instead of tweaking one “broken” class they should tweak the other 7?

There is a big difference between positive tweaks and negative tweaks. Maybe you don’t mind having your class nerfed, or is it you get pleasure from seeing classes you don’t play nerfed? That is bully mentality.

I don’t mind nerfs or buffs either way, since I don’t PvP, and in PvE the so-called underwhelming or “nerfed” skills still seem to perform well. I’m just saying that it’s easier and takes less work to tweak a skill from one profession that has been found overpowered through gathered data (and not just forum whine) into a more balanced version than trying to figure out counterbalance through changing skills on 7 professions.

Make Class Balancing Positive - Not Nerfs

in Suggestions

Posted by: Iron Wolf.5973

Iron Wolf.5973

Its easier and more logical from a game designer stand point to nerf 1 class to fix a power issue then to buff the other 7 to bring them up to the same power level.

Also buffing presents itself just as many issues, and probably a lot of unforseen issues that may destabalize game play in various parts of the game.

The fact that nerfs hapkitten because they are doing their jobs and paying attention to the game. As someone mentioned, its not fun if 1 class is face melting the other 7 with impunity. Its fun for those who plya hte 1, but not for the majority.

While some aspects may escape us as to why they get nerfed, I like to believe if not hope that ANET actually takes time and consideration with their nerfs, and its not just throwing whatever at the wall and seeing what sticks.

Nerfs are negative, yes, but they are a necessity.

Make Class Balancing Positive - Not Nerfs

in Suggestions

Posted by: Haku.5068

Haku.5068

I haven’t seen any “massive nerf” so far.
They are actually all minor tweaks, I’m fine with how Anet balances.

You obviously are not a greatsword guardian player. Many of us are abandoning the greatsword entirely due to the changes.

Lol. Just lol.

Make Class Balancing Positive - Not Nerfs

in Suggestions

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

I KNOW. It’s just SO difficult to have to refigure out three keys. :/

I feel so sorry for people in this position. It must be absolutely heartbreaking.

Anway, seriously? No. If you always balance up, you have power creep where everyone ends up so much more powerful than they should be. I like the balances.

Make Class Balancing Positive - Not Nerfs

in Suggestions

Posted by: Kal.2376

Kal.2376

I know what you are saying, but it is much more complex than you think. For example, class A is hitting harder than class B, C, D, E, and F. So instead of nerfing A, you want to buff B, C, D, E, and F. That sounds good, but it is also 4 times more work than just nerfing A.

Also, if you buff the damage for all classes, then you’ll have to buff HPs of all the mobs, or the games becomes too easy. Then you have to modify NPCs, weapon ratings, armor, etc to comply with this…

I think it is lot easier to just nerf A…

Make Class Balancing Positive - Not Nerfs

in Suggestions

Posted by: NinjaKnight.1340

NinjaKnight.1340

I know what you are saying, but it is much more complex than you think. For example, class A is hitting harder than class B, C, D, E, and F. So instead of nerfing A, you want to buff B, C, D, E, and F. That sounds good, but it is also 4 times more work than just nerfing A.

Also, if you buff the damage for all classes, then you’ll have to buff HPs of all the mobs, or the games becomes too easy. Then you have to modify NPCs, weapon ratings, armor, etc to comply with this…

I think it is lot easier to just nerf A…

Yes it is of course easier. That’s why they do it. But they also don’t seem to be testing it properly. For example mesmers are good in PvP but weak in PvE. Their recent nerf make mesmers worse for PvE while possibly balancing PvP.

Nevertheless, it would be nice if they tried to put out more positive patches.

Make Class Balancing Positive - Not Nerfs

in Suggestions

Posted by: Scorpio.3821

Scorpio.3821

Maplestory did what your suggesting (buffs classes to balance) and eventually it forced the devs to change every single creature to become stronger to balance them with stronger classes. Its much simpler to give a few nerfs then go through a process like that.

Legate of the Legion.