Make Southsun a real area.

Make Southsun a real area.

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Posted by: Temariah.9372

Temariah.9372

So they added this nice place called Southsun during a part of the living story chain, but the thing is that it’s not really a part of the world. It doesn’t count for world completion, so a lot of people may not go there if they missed the original event.

This also doesn’t make sense to me because it detracts from the idea that they added a thing to the game. So make Southsun a real area, make it count for map completion, and maybe we’ll see more people exploring around, or at least appreciating that yes, we have gotten new maps.

Temariah Dawnsong – “A new dawn is coming; sieze the day.”
Leader of The Harbingers of Serendipity [LIFE] : Fort Aspenwood

Make Southsun a real area.

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Posted by: pejay.2164

pejay.2164

I second it, actually. I mean, I farm there and there are POI and waypoints. So why not add it?

Make Southsun a real area.

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Posted by: GoddessOfTheWinds.2937

GoddessOfTheWinds.2937

Well this place got nerfed to death. If they are going to revive this place and add exploration that counts toward the total, they should make it worth going back there.

Currently the karkas that one shot and drops crap, the amount of events in the map is low and there isn’t much to do.

Even the karka farm train and the barracuda farm got nerfed to hell.

Make Southsun a real area.

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Said it before: the place needs

  • vistas (discovered some amazing views during collecting plant samples for the meta)
  • a few hearts (Omelette girl, for instance)
  • more POIs
  • a permanent access point to enter Crab Toss (like Keg Brawl used to be)
  • NPCs whose dialogues wrap up the settler/consortium story
  • modelling glitches fixed (duplicate NPCs, wrong icons over their heads, clothing lines that end in mid air, etc. – it’s all been reported to the bug sub forum)
  • ensure that guild missions work

Make Southsun a real area.

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Posted by: Bron.9647

Bron.9647

+1 to this all the way!

Right now, almost nobody goes to Southsun Cove. They did a great job breathing life into the area when they had the Consortium build a resort there, but that Living World event is now over and the place has basically become deserted. The only reason people ever go there is for the passiflora and the jumping puzzles. The problem with the zone is that the group events are more like zerg events and to survive half the island you need to go with at least a small group (2 or 3) or the veteran karka are going to kick your butt. Another big problem is the crazed karka event in the middle of the zone at the town-like area that pretty much cuts the island in half when it’s up (the only way to get around it is to go along the edges of the zone; there’s no way you can ever get through there alive). Also, most of the waypoints are usually contested and most of the time there’s only 2 waypoints you can use.

I would love to see this zone get more attention and maybe a transition from Sparkfly Fen. Unfortunately, right now Southsun Cove is quite a bit tougher than even Orr and thus is quite inhospitable to solo players.

Make Southsun a real area.

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

I wholeheartly agree!

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

Make Southsun a real area.

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Posted by: Temariah.9372

Temariah.9372

Thanks for the comments guys, I really appreciate more feedback on this because I think that the Living story could be a great mechanic to add more real maps without an expansion, but if the new maps we get to explore don’t really mean much (because they don’t count for world completion, bad mob designs other things mentioned) then it’s almost as if we never got this new zone.

I ventured there for the first time to do the guild event because I missed the original living story. I have to say the guild event was great and I wish that more people were romping around the zone!

Temariah Dawnsong – “A new dawn is coming; sieze the day.”
Leader of The Harbingers of Serendipity [LIFE] : Fort Aspenwood