Make players invisible, not mobs
You would think that allies would be prioritized to be culled rather than enemies :/,.
Agreed. This was just as bad during the halloween party event. You could see a stupid amount of characters swarming next to you, but if mad king moves 15ft away he suddenly becomes not only invisible, but you could no longer hear his ‘mad king says’ commands (not that they ended up being worth 100 percenting).
I actually rage quit during the shores shortly before the end because I was getting defeated 23 seconds after someone revived me over and over again. I was getting defeated because I was being steamrolled by enemies I couldn’t even see and attacks I couldn’t see nor negate, my health would just consistently drop from full/near full to zero seemingly instantaneously. I could see a cacophony of green names on screen but not one red one, yet I was still being killed. Tabbing couldn’t even find the enemy.