[Merged] Think "Mounts" outside the box!
mounts are cool…you should add them but make them hard to get! like having to do a really difficult, hard to find quest to get them. Also hard to get mounts will make the player unique in the game think about it! just dissable them in some areas!
Monkeys with machine guns are cool too. That doesn’t mean they should put them in the game.
https://www.youtube.com/watch?v=6q3em9s5I4c
mounts are cool…you should add them but make them hard to get! like having to do a really difficult, hard to find quest to get them. Also hard to get mounts will make the player unique in the game think about it! just dissable them in some areas!
Yeah like all areas.
if I cant fight from my armored dolyak then I don’t want mounts.
Gate of Madness
Mounted Combat isn’t something thats totally impossible.
Alot of the incoming games like Black Desert show that…
Even older games like LoTRO have it
http://www.black-desert.com/wp-content/uploads/2013/07/Elf-mounted-horse.bmp
God, I’d love to ride with my human thief on horse through a similar designed wide zone (Gendarran Fields come into my mind), like on that picture.
Battling Monsters mounted with my Short Bow while riding like Link fights and shoots also enemies with his Bow, while riding on Epona.
By the way, thats superior clear graphics over GW2..just look at all the details
You can even see every single blade of grass.
Mounts are cool, they are very good money sinks and perfect for prestige and also perfect for ANet to use as new Ingame Shop items for different unique Mount Skins/Types to make also money with them.
Everythign Anet has to do only is reduce the amount of way points, make those waypoints that are left higher in price (is also better for the game economy, when you see this gold infation) and restrict the usage of mounts to outside of towns, where mounts belogn to to be used there only.
If you enter a town on mount, you will automatically demount it and your mount will go to a nearby stable (instance), where it will wait for you.
If you want the Stable NPC to automatically feed your mount ect. then you have to pay constantly every 24 hours a small fee of a few silver.
If the Stable NPC yould buff your mount by using better higher qualitative food for your Mount, then the fee will rise up, but your mount will have the next time you use it then some better stats and buff effects form a certain duration…
That way is guaranteed, that also people with mounts still have to pay money somehow, if they use mounts, therefor that they need to use lesser way points eventually
Mounted Combat isn’t something thats totally impossible.
Your assuming everyone wants to be unoriginal and copy other MMOs with mounts. I do not want mounts, nor do I feel the majority wants mounts. I feel the vocal minority needs to get over it and stop trying to put get this horrible idea implemented.
Mounts are cool
Umm, no. No the are not cool. Mounts are simply more graphic material for servers and PCs to process and a very pointless reason to cause more lag, amoungst other things.
https://www.youtube.com/watch?v=6q3em9s5I4c
Mounted Combat isn’t something thats totally impossible.
Your assuming everyone wants to be unoriginal and copy other MMOs with mounts. I do not want mounts, nor do I feel the majority wants mounts. I feel the vocal minority needs to get over it and stop trying to put get this horrible idea implemented.
Mounts are cool
Umm, no. No the are not cool. Mounts are simply more graphic material for servers and PCs to process and a very pointless reason to cause more lag, amoungst other things.
No, he wasn’t assuming anything. He was simply stating combat would not be impossible.
He was stating his opinion when he said they were cool. You do not speak for anyone other than yourself. Mounts have been something the community keeps bringing up because it’s such a popular idea. It will not go away until it is implemented in some way or another. You said it’s a pointless reason for pc’s to process the graphics of mounts. That is not true if the game has mounts. The point would be so you could see them. More graphics doesn’t necessarily equal more lag, where are you getting this information? Also, what are these “other things”? You seem quite sure of the outcome of something that hasn’t been implemented.
(edited by Bevillian.1260)
Interesting Hippocracy there Bevillian. It is okay for him to make the stament “mounts are cool”, but when I state “no they are not”, you presume you can suggest I am trying to speak for everyone while ignoring his similar comment.
by the way, Just because the same posters repeatedly making and pos on “mount” threads over and over, does not equal popularity. It simply displays the pattern of the typical forums vocal minority.
You seem quite sure of the outcome of something that hasn’t been implemented.
Umm, no. I am quit sure it is a proven fact that mounts contribute to lag for one. Mostly I am just quit sure of my reasons not to implement something that goes against the fast travel philosophy. Which is the games original philosophy. Thus I do not concede to changing a game concept and philosophy for the sake of the vocal majority.
https://www.youtube.com/watch?v=6q3em9s5I4c
(edited by coglin.1867)
Interesting Hippocracy there Bevillian. It is okay for him to make the stament “mounts are cool”, but when I state “no they are not”, you presume you can suggest I am trying to speak for everyone while ignoring his similar comment.
by the way, Just because the same posters repeatedly making and pos on “mount” threads over and over, does not equal popularity. It simply displays the pattern of the typical forums vocal minority.
You stated that the majority of players did not want them as your quote shows. I stated that you do not speak for the community. You stated much more than “No they are not” as your post above shows.
Also, because people repeatedly post about something, does equal popularity. Especially when it has thousands of views, each time it is brought up.
It is not a proven fact that mounts contribute to lag. It would’t go against any fast travel policy if implemented correctly. The games original philosiphy has changed in other ways, more recently with PvP being merged into PvE with the rewards system, which was never an original philosophy. Saying that you do not concede to changing a game because most people want it changed doesn’t make sense. Things only get changed when enough people want it changed or someone within the company wants it changed.
Also.. Hypocrisy
(edited by Bevillian.1260)
Interesting Hippocracy there Bevillian. It is okay for him to make the stament “mounts are cool”, but when I state “no they are not”, you presume you can suggest I am trying to speak for everyone while ignoring his similar comment.
by the way, Just because the same posters repeatedly making and pos on “mount” threads over and over, does not equal popularity. It simply displays the pattern of the typical forums vocal minority.
I didnt assume anything. You stated that the majority of players did not want them as your quote shows. I stated that you do not speak for the community. You speak for yourself. You stated much more than “Mounts are not cool” as your quote above suggests.
Also, because people repeatedly post about something, does equal popularity. Especially when it has thousands of views, each time it is brought up.
Also.. Hypocrisy
I don’t think you got what he was trying to say. There are people that post repeatedly for mounts. The same people. As for how much of the player base wants mounts Imo if you gave people a list of 20 things to work on putting in the game that mounts would be kind of low on the list. I’m more than fine with cosmetic mounts as long as I didn’t have to see them but if they had a speed boost players who don’t want mounts would have to use them just to keep up with the meta.
Interesting Hippocracy there Bevillian. It is okay for him to make the stament “mounts are cool”, but when I state “no they are not”, you presume you can suggest I am trying to speak for everyone while ignoring his similar comment.
by the way, Just because the same posters repeatedly making and pos on “mount” threads over and over, does not equal popularity. It simply displays the pattern of the typical forums vocal minority.
I didnt assume anything. You stated that the majority of players did not want them as your quote shows. I stated that you do not speak for the community. You speak for yourself. You stated much more than “Mounts are not cool” as your quote above suggests.
Also, because people repeatedly post about something, does equal popularity. Especially when it has thousands of views, each time it is brought up.
Also.. Hypocrisy
I don’t think you got what he was trying to say. There are people that post repeatedly for mounts. The same people. As for how much of the player base wants mounts Imo if you gave people a list of 20 things to work on putting in the game that mounts would be kind of low on the list. I’m more than fine with cosmetic mounts as long as I didn’t have to see them but if they had a speed boost players who don’t want mounts would have to use them just to keep up with the meta.
Right, so if implemted correctly they would not effect the meta. Perhaps if they were only used for PvE which has already been suggested. You both missed the part of my post that says that I do understand what you mean about players repeatedly posting about the same thing, but when it has thousands of views it is a different story. You also see the same players repeatedly filling forums with pessemistic responses to those same topics.
(edited by Bevillian.1260)
Interesting Hippocracy there Bevillian. It is okay for him to make the stament “mounts are cool”, but when I state “no they are not”, you presume you can suggest I am trying to speak for everyone while ignoring his similar comment.
by the way, Just because the same posters repeatedly making and pos on “mount” threads over and over, does not equal popularity. It simply displays the pattern of the typical forums vocal minority.
I didnt assume anything. You stated that the majority of players did not want them as your quote shows. I stated that you do not speak for the community. You speak for yourself. You stated much more than “Mounts are not cool” as your quote above suggests.
Also, because people repeatedly post about something, does equal popularity. Especially when it has thousands of views, each time it is brought up.
Also.. Hypocrisy
I don’t think you got what he was trying to say. There are people that post repeatedly for mounts. The same people. As for how much of the player base wants mounts Imo if you gave people a list of 20 things to work on putting in the game that mounts would be kind of low on the list. I’m more than fine with cosmetic mounts as long as I didn’t have to see them but if they had a speed boost players who don’t want mounts would have to use them just to keep up with the meta.
Right, so if implemted correctly they would not effect the meta. Perhaps if they were only used for PvE which has already been suggested. You both missed the part of my post that says that I do understand what you mean about players repeatedly posting about the same thing, but when it has thousands of views it is a different story. The same could be said for players who are only repeatedly seen filling forums with pessemistic responses to those same topics
I’m sorry if I somehow offended you somehow. Views on the subject does not equate wanting it. Just because a player doesn’t agree with the way you want something implemented doesn’t make it pessimistic. Like I have said before I’m more than willing to get on board with cosmetic mounts or the way mounts were implemented in GW1.
Right, so if implemted correctly they would not effect the meta.
You mean other then how it would cause me uneccissary lag in huge doses and work counter to the quick travel philosophy?
You both missed the part of my post that says that I do understand what you mean about players repeatedly posting about the same thing, but when it has thousands of views it is a different story.
Okay, see now I have trouble taken you seriously. Your not even being remotely reasonable at this point. To assume you can equate view count of a thread to those in favor of its demand for a negative change in game is ludicrous.
https://www.youtube.com/watch?v=6q3em9s5I4c
Interesting Hippocracy there Bevillian. It is okay for him to make the stament “mounts are cool”, but when I state “no they are not”, you presume you can suggest I am trying to speak for everyone while ignoring his similar comment.
by the way, Just because the same posters repeatedly making and pos on “mount” threads over and over, does not equal popularity. It simply displays the pattern of the typical forums vocal minority.
I didnt assume anything. You stated that the majority of players did not want them as your quote shows. I stated that you do not speak for the community. You speak for yourself. You stated much more than “Mounts are not cool” as your quote above suggests.
Also, because people repeatedly post about something, does equal popularity. Especially when it has thousands of views, each time it is brought up.
Also.. Hypocrisy
I don’t think you got what he was trying to say. There are people that post repeatedly for mounts. The same people. As for how much of the player base wants mounts Imo if you gave people a list of 20 things to work on putting in the game that mounts would be kind of low on the list. I’m more than fine with cosmetic mounts as long as I didn’t have to see them but if they had a speed boost players who don’t want mounts would have to use them just to keep up with the meta.
Right, so if implemted correctly they would not effect the meta. Perhaps if they were only used for PvE which has already been suggested. You both missed the part of my post that says that I do understand what you mean about players repeatedly posting about the same thing, but when it has thousands of views it is a different story. The same could be said for players who are only repeatedly seen filling forums with pessemistic responses to those same topics
I’m sorry if I somehow offended you somehow. Views on the subject does not equate wanting it. Just because a player doesn’t agree with the way you want something implemented doesn’t make it pessimistic. Like I have said before I’m more than willing to get on board with cosmetic mounts or the way mounts were implemented in GW1.
I think he is saying that there are just as many naysayers(the same ones in fact)(also that little statement about me and it shows something about me. It goes the same way for the ones who do the same in opposition on the same level) who post over and over and over and it does not equate to them being a majority. If that’s not true then he can make his own statement to explain it better…The real Majority do not even read any of the forums, they are to busy playing the game. So doing polls on this forum does not end up with the majority one way or the other. And this is why you keep seeing different people coming in and making the same topics over and over, cause to them they are just coming up with the idea and want to share it, they don’t know its been discussed before.
Earlier in conversation with me, I posted something about the cosmetic mounts giving them the ability to use my armor and have my Utility skills available and be able to dodge while on the broom for example. All the while use culling on the skin to satisfy anyone who does not want to see them. If you look back though you will see this post and yet you never gave me any feedback on that compromise. I’d like to hear your thoughts on this.
So your idea is to make it a skill that passively gives you a speed buff and when activated gives you a different skill set. Think on that for a while and then tell me it wouldn’t be op. The problem with most of you mount lovers is that you want it all and won’t take anything less. Small cosmetic mounts or mounts the way that they were in Gw1 (which I’d be ok with) just aren’t good enough for the small and let me repeat that word for you again, SMALL amount of players that want them. Why don’t you go through all of the mount threads and count the names for them and against them. In fact why don’t you go through all of those threads and read them and you would find a lot of reasons why mounts the way you want them would be game breaking for a lot more people than the mount lovers.
No..The idea is that when you use the activate feature of my skill idea is that you Loose the speed you get put back to normal running speed on foot and slowed to battle speed when engaging in combat and my idea is to have a unique skill set that compliments the mount you are riding. Skills like the idea of dragging a downed player away from red circles to then rez them, I don’t know what to name this skill yet.
Since everyone could use this skill in PvE it would not make you op. In normal WvW you would not allow the mounts to fight. That why I suggested an all out WvW map that lets every conceivable type of mounted combat take place. In the Air, land, and Sea and on those massive charr war machines. Since everyone is able to fight on them how are you more op than all the other players. You don’t give credit to Anet in the fact that they would balance the skill set and make them skills work for the type of mount you are using. By type I mean base different mounts on the trinity, Damage, Control, and Support.
I understand that you really want this because you are a mesmer but that was the way that they were balanced. Let’s say my engie wanted portals or mass veil – I would have to give something up or be op. I don’t understand why you couldn’t live with a strictly cosmetic, small mount if you “wanna look kewl”. With no speed boost and given the option to not have to see it have all the stupid mounts you want. As a final note there is no way i can give Anet credit for balancing anything.
No I don’t want this cause I play a mezy. I have and play all classes.
You do give up something with my idea you give up all your weapon skills and the ability for the mount to have a continuous speed buff to have mounted skills.
Which is like what happens when you pick up one of those items off the ground to use as a weapon or when a Engi uses the flamethrower skill.One thing that the broom and tunneling device doesn’t do, is let me use my utility skills while mounted or to have the ability to use dodge or even have the protection of my armor…If they add these features to these items, I could be happy for allowing more immersion and the ability to uses the already speeds buffs that my utility provide. If they did this and make more of these items available on the gem store they could make a lot more money from me that is for sure.
But that will not make me stop wanting to have something that most MMO’s do not have and that’s a fun method of Mounted Combat. Which I think my idea comes close to something that has Anet design ideas all over it and is unique to the MMO gaming market.
quoted myself so you can see the post near the other one…
So your idea is to make it a skill that passively gives you a speed buff and when activated gives you a different skill set. Think on that for a while and then tell me it wouldn’t be op. The problem with most of you mount lovers is that you want it all and won’t take anything less. Small cosmetic mounts or mounts the way that they were in Gw1 (which I’d be ok with) just aren’t good enough for the small and let me repeat that word for you again, SMALL amount of players that want them. Why don’t you go through all of the mount threads and count the names for them and against them. In fact why don’t you go through all of those threads and read them and you would find a lot of reasons why mounts the way you want them would be game breaking for a lot more people than the mount lovers.
No..The idea is that when you use the activate feature of my skill idea is that you Loose the speed you get put back to normal running speed on foot and slowed to battle speed when engaging in combat and my idea is to have a unique skill set that compliments the mount you are riding. Skills like the idea of dragging a downed player away from red circles to then rez them, I don’t know what to name this skill yet.
Since everyone could use this skill in PvE it would not make you op. In normal WvW you would not allow the mounts to fight. That why I suggested an all out WvW map that lets every conceivable type of mounted combat take place. In the Air, land, and Sea and on those massive charr war machines. Since everyone is able to fight on them how are you more op than all the other players. You don’t give credit to Anet in the fact that they would balance the skill set and make them skills work for the type of mount you are using. By type I mean base different mounts on the trinity, Damage, Control, and Support.
I understand that you really want this because you are a mesmer but that was the way that they were balanced. Let’s say my engie wanted portals or mass veil – I would have to give something up or be op. I don’t understand why you couldn’t live with a strictly cosmetic, small mount if you “wanna look kewl”. With no speed boost and given the option to not have to see it have all the stupid mounts you want. As a final note there is no way i can give Anet credit for balancing anything.
No I don’t want this cause I play a mezy. I have and play all classes.
You do give up something with my idea you give up all your weapon skills and the ability for the mount to have a continuous speed buff to have mounted skills.
Which is like what happens when you pick up one of those items off the ground to use as a weapon or when a Engi uses the flamethrower skill.One thing that the broom and tunneling device doesn’t do, is let me use my utility skills while mounted or to have the ability to use dodge or even have the protection of my armor…If they add these features to these items, I could be happy for allowing more immersion and the ability to uses the already speeds buffs that my utility provide. If they did this and make more of these items available on the gem store they could make a lot more money from me that is for sure.
But that will not make me stop wanting to have something that most MMO’s do not have and that’s a fun method of Mounted Combat. Which I think my idea comes close to something that has Anet design ideas all over it and is unique to the MMO gaming market.quoted myself so you can see the post near the other one…
I would actually be more than fine with your suggestion in this form and I’m sure that a lot of mount nay sayers would be too.
I once counted the amount of mount related threads there was.
I found over 200. And of course, there has been more, since most of them have been deleted.
Why do people keep making new threads about the same dead horse? It’s not that hard to go to google and use the “site:” parameter.
Well, I’m still against mounts. Tyria just isn’t tyria if people zip past you riding something ridiculous. Dolyaks are the only mounts that I could perhaps learn to accept, but we all know that is not what the mount lovers want. They generally want speed boosting mounts or fancy looking mounts. I personally don’t want any mounts that do not fit the lore. And I don’t want any forced connection either. Like, “Oh the Necrid Horsemen just visited to give few horses that were beaten to death at the forums. Wanna go for a ride?”
Of course, Gummy’s idea has it’s merits, but I’m sure some would feel that having others disable your cosmetic wonder from their screens defeats the purpose. While others would feel that pandering to both sides is the worst thing you could possibly do.
Well, it’s still the second best solution there is. Best being just staying true to the lore and not forcing mounts.
People who can’t tend to call the opponent troll, scream something utterly incomprehensible
and finally result to personal insults.
(edited by Fred Fargone.3127)
So your idea is to make it a skill that passively gives you a speed buff and when activated gives you a different skill set. Think on that for a while and then tell me it wouldn’t be op. The problem with most of you mount lovers is that you want it all and won’t take anything less. Small cosmetic mounts or mounts the way that they were in Gw1 (which I’d be ok with) just aren’t good enough for the small and let me repeat that word for you again, SMALL amount of players that want them. Why don’t you go through all of the mount threads and count the names for them and against them. In fact why don’t you go through all of those threads and read them and you would find a lot of reasons why mounts the way you want them would be game breaking for a lot more people than the mount lovers.
No..The idea is that when you use the activate feature of my skill idea is that you Loose the speed you get put back to normal running speed on foot and slowed to battle speed when engaging in combat and my idea is to have a unique skill set that compliments the mount you are riding. Skills like the idea of dragging a downed player away from red circles to then rez them, I don’t know what to name this skill yet.
Since everyone could use this skill in PvE it would not make you op. In normal WvW you would not allow the mounts to fight. That why I suggested an all out WvW map that lets every conceivable type of mounted combat take place. In the Air, land, and Sea and on those massive charr war machines. Since everyone is able to fight on them how are you more op than all the other players. You don’t give credit to Anet in the fact that they would balance the skill set and make them skills work for the type of mount you are using. By type I mean base different mounts on the trinity, Damage, Control, and Support.
I understand that you really want this because you are a mesmer but that was the way that they were balanced. Let’s say my engie wanted portals or mass veil – I would have to give something up or be op. I don’t understand why you couldn’t live with a strictly cosmetic, small mount if you “wanna look kewl”. With no speed boost and given the option to not have to see it have all the stupid mounts you want. As a final note there is no way i can give Anet credit for balancing anything.
No I don’t want this cause I play a mezy. I have and play all classes.
You do give up something with my idea you give up all your weapon skills and the ability for the mount to have a continuous speed buff to have mounted skills.
Which is like what happens when you pick up one of those items off the ground to use as a weapon or when a Engi uses the flamethrower skill.One thing that the broom and tunneling device doesn’t do, is let me use my utility skills while mounted or to have the ability to use dodge or even have the protection of my armor…If they add these features to these items, I could be happy for allowing more immersion and the ability to uses the already speeds buffs that my utility provide. If they did this and make more of these items available on the gem store they could make a lot more money from me that is for sure.
But that will not make me stop wanting to have something that most MMO’s do not have and that’s a fun method of Mounted Combat. Which I think my idea comes close to something that has Anet design ideas all over it and is unique to the MMO gaming market.quoted myself so you can see the post near the other one…
I would actually be more than fine with your suggestion in this form and I’m sure that a lot of mount nay sayers would be too.
Well then Sir Wolf if that is thy name. Come let us be brothers henceforth, and fight for the right as one.
My spouse and I seriously cannot be the only people who think that teleporting via way points severely breaks immersion and that mounts would be a much less immersion breaking way of getting around a zone more quickly? Speed boosters are nice, but even that isn’t really very realistic either, besides there are loading screens that show people mounted.
I think there should be (at least in PvE) mounts. They should enable people to get around at least as fast as any combination of speed boost effects that work together. They should dismount you if you get hit with enough force and should not have a mounting time or cast time. I think it is reasonable that one should not be able to mount them ‘indoors’ or in water (necessarily) and they should not be particularly useful for navigating tricky terrain such as one might find on jumping puzzles, perhaps one cannot jump with them, idk.
Some people whine about the zones being small and that being a reason not to have them, however they are plenty large enough that getting around inside the zones is often tedious, especially certain zones. The purpose of mounts would be less to get around between zones, and more to get around within a zone without breaking immersion (since in lore getting around via such things is, while not impossible, highly uncommon at best and very expensive at worst) or inducing a loading screen which is also highly immersion breaking.
For me it would be significantly more enjoyable playing in PvE if I were able to get around within a map more quickly. The waypoint system just makes me feel like I should do the minimum possible to complete a map and then move on to the next zone because getting around is tedious and reduces my interest in actual exploration, as they yank me out of the game and the area I’m in a plop me down elsewhere which is somewhat disorienting and does not, for me at least, encourage exploring, which I would prefer to do if it wasn’t so time consuming to cover basic open terrain to get to the more interesting nooks and crannies.
I once counted the amount of mount related threads there was.
I found over 200. And of course, there has been more, since most of them have been deleted.
Why do people keep making new threads about the same dead horse? It’s not that hard to go to google and use the “site:” parameter.Well, I’m still against mounts. Tyria just isn’t tyria if people zip past you riding something ridiculous. Dolyaks are the only mounts that I could perhaps learn to accept, but we all know that is not what the mount lovers want. They generally want speed boosting mounts or fancy looking mounts. I personally don’t want any mounts that do not fit the lore. And I don’t want any forced connection either. Like, “Oh the Necrid Horsemen just visited to give few horses that were beaten to death at the forums. Wanna go for a ride?”
Of course, Gummy’s idea has it’s merits, but I’m sure some would feel that having others disable your cosmetic wonder from their screens defeats the purpose. While others would feel that pandering to both sides is the worst thing you could possibly do.
Well, it’s still the second best solution there is. Best being just staying true to the lore and not forcing mounts.
Personally I want mounts purely for the speed increase. I think that dolyaks are Excellent mounts. I could see bears as well, maybe wolves or arctodus (sp x.x) though the two latter are a bit on the small side for that generally speaking. I think that the best way to “fancy” them up would be saddles and maybe mount armor, though the idea of a dolyak in armor is a bit silly.
I do want mounts, I do not care what they look like. Though honestly I’d prefer something that fit completely in the world- aka Dolyaks which we already see running around in pretty much every single zone. And yes, one can use, if they have it, speed boosters, but ones sufficient to boost speed adequately seem unrealistic since in reality a person can only run so fast, little more realistic to see a mount going 60 mph than to see an asura doing 60.
Also I just want to point out that there really aren’t any great speed boosting effects out there other than the elementalists “One with Air”. The lion’s chest boosters only give +15% and the best runes only add 25% and only if you have the same run on every item of equipment. Generally the best you can get as an elementalist properly traited and wasting all rune slots and only if in air attunement would be maybe 65% average boost and 98% when using the right healing skill and wielding a staff for the #4 slot ability. That’s a lot of bending over backwards with not enough payout. And that’s among the best possible options for speed.
Now if they implemented a food that increased speed by 100% or something for an hour to a half hour, or some boost that you didn’t have to open black lion’s chest for or pay for booster packs for, while I wouldn’t prefer it, I could live without actual mounts.
let’s see, so let me get this straight
the fear:
-it causes lag
-adds proses power to the PC
-could go against lore
-you can pass everything easily
-gives an unfair advantage
that’s what i get out of it, i know how to solve this but need to be sure here.
Also I just want to point out that there really aren’t any great speed boosting effects out there other than the elementalists “One with Air”. The lion’s chest boosters only give +15% and the best runes only add 25% and only if you have the same run on every item of equipment. Generally the best you can get as an elementalist properly traited and wasting all rune slots and only if in air attunement would be maybe 65% average boost and 98% when using the right healing skill and wielding a staff for the #4 slot ability. That’s a lot of bending over backwards with not enough payout. And that’s among the best possible options for speed.
Now if they implemented a food that increased speed by 100% or something for an hour to a half hour, or some boost that you didn’t have to open black lion’s chest for or pay for booster packs for, while I wouldn’t prefer it, I could live without actual mounts.
Part of the balance of professions is the speed that they have available to them. Having to sacrifice a few things for speed is more than ok. BTW you have seen how fast Dolyak move right? Honestly it takes less than 5 minutes to cross a zone and you want to cut it into 2.5 minutes with a 100% speed boost. It wouldn’t break immersion for me if I didn’t have to see whatever ridiculous thing you decided to ride on. You could go ahead and have your mounts if they didn’t boost speed and I didn’t have to look at them.
let’s see, so let me get this straight
the fear:
-it causes lag
-adds proses power to the PC
-could go against lore
-you can pass everything easily
-gives an unfair advantagethat’s what i get out of it, i know how to solve this but need to be sure here.
So let me get this also straight…
This comment is pure nonsense! And I tell you why!
- It makes no difference for the game, if the game has to calculate the processes for a character that moves around without a mount, or with a mount.
You have exactly the same amount of lag, if 500 people are at one spot of the using their skills, or if you have 500 mounted players at the same spot using some mount skills to move faster.
But you can generate far much more lag if 500 unmounted players pop out at the same time their Flame Djinn USmmons at a Tequatl battle, whats instantly 500 creature models to calculate for the game more at the same time, than its process heavy for the game to calculate still 500 players on 500 mounts, because 500 players on 500 mounts doesn’t mean for the game, that there are instantly 1000 creature models for the game to calculate, like in the Tequatl Battle example.
500 Players on 500 Mounts are still 500 models to calculate for the game, the only thing that changes is the character model that has to be calculated and the mechanics based on that character model (weapon skills changing to mounted skills)
- Adds power to the Player Character? What a nonsense is this please?
A mounted player doesn’t become more powerful over a non mounted player.
The only thing that we are permanently discussing here is a speed boost for more travel comfort over using lame waypoints for lazy butts, not any kind of power increases through using mounts. A speed boost makes your attacks not more powerful over those of a non mounted character.
- Mounts exist already in the god darn lore, are you people so extreme blinded on the lore, that you can’t even see the most simple lore definition for existing mounts in the Guild Wars universe, when its direct in frotn of you???
Go read FINALLY the fricking second GW2 novel book – theres a passage in the book, where clearly stands in a text part, where the characters see through an Asura Portal fricking WILD HORSES
Really, how patheticly ignorant must people be to permanently do so, as if this passage in this book wouldn’t exist at all.
How many times must people quote and post it in forums, until those non mount-fetichists finally accept the fact, that the lore of the guild wars universe fully knows very well horses and thus mounts simly can’t be something, that doesn’t exist, only because they didn’t get used so far in the game.
Only because somethign doesn’t get used in a game, doesn’t automatically mean, that something can’t exist for the game’ lore. Its pathetic to think, that only because somethign doesn’t exist in the game, that it can’t exist in general for the lore.
Thats like saying that only because in game x exist no birds, that the world of game x has no birds at all generally, but in films about game x you see tons of birds for example…
So please, for the sake of a normal conversation, stop finally being always so extreme superficial, when it comes down to mounts, it starts really to become very childish…
- This argument is just super weak…you can already pass by everythign in this game NOW!! just by running by everythign without any mounts, or through using stealth skills passing by everythign, while you are invisible. So this “fear” is pathetic nonsense.
Please refer to stop using this nonsense as a valuable argument, because it IS NOT an argument at all.
- Mounts give no unfair advantage, mounts in fact will always be inferior over the waypoint system, because with a mount you can’t be permanently everywhere within seconds and jump from 1 end of the world map to another end in no time.
And if Mounts just give you only a speed boost of 25-33%, then they give you nothing, what you can’t also get with either a signet, or a swiftness boon.
Everything around mounts is just a question about, how they get implemented.
The speed boost for example could be also linked together with a kind of enduration system, that you can sprint fast with them with the speed bosst only so long, until the enduration of them doesn’t run out
—-
Really, these reasons against mounts become from time to time more and more laughable and are mostly only always blinded by unreasonable fears, just to have some “reasons” at all to be against them >.>
(edited by Orpheal.8263)
I still vote no mounts, ever. The game is not designed to handle mounts. If there were mounts, zones would need to be much larger, and swiftness would need to be removed from the game.
The only way I can see mounts in this game is if they were part of a town clothes toy, and they offered no special movement speed increases.
4 Warriors, 3 Rangers, 3 Mesmers, 2 Engineers, 2 Guardians, and Necro, Thf, Ele
-Beastygate Beast Milk, OG BG Veteran Native
I still vote no mounts, ever. The game is not designed to handle mounts.
The game is not designed to handle a lot of new features. That is not a valid reason not to add new features. The only good argument, is one against flying mounts, for technical reasons.
If there were mounts, zones would need to be much larger,
Nonsense. Why would they need to be larger?
and swiftness would need to be removed from the game.
Nonsense, why would you need to remove speed boosts entirely, if you have mounts?
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
- Adds power to the Player Character? What a nonsense is this please?
A mounted player doesn’t become more powerful over a non mounted player.
The only thing that we are permanently discussing here is a speed boost for more travel comfort over using lame waypoints for lazy butts, not any kind of power increases through using mounts. A speed boost makes your attacks not more powerful over those of a non mounted character.
- Mounts give no unfair advantage, mounts in fact will always be inferior over the waypoint system, because with a mount you can’t be permanently everywhere within seconds and jump from 1 end of the world map to another end in no time.
And if Mounts just give you only a speed boost of 25-33%, then they give you nothing, what you can’t also get with either a signet, or a swiftness boon.
You choose to ignore the fact that part of class balance is the speed options that they have available to them. If you choose to give everyone the same base speed you just unbalanced the game. BTW why would you not be able to use Wp’s with a mount if you wanted to be a “lazy butt” as you put it.
Just chiming in once again I suppose.. Sigh. I’m fine with mounts if they are only cosmetic and there is an option to toggle them off so I don’t have to see them. For me it is an aesthetic thing. I find them visually unappealing and unnecessary screen clutter. To be blunt I think they look silly. That is my opinion. I would rather not have to see giant Norns ridding around on giant mounts and so forth. Call me a naysayer if you want but in a game that is based so strongly on visuals I’d like to keep my visual experience as pleasant and possible. Seeing everyone riding around on goofy mounts would tarnish that experience for me. So, sure, ride your mounts, just let me turn them off so it looks like you are just running as normal to me.
I do not like the idea of mounts just for cosmetic reasons either. I found no value in adding that much more graphic rendering to cause lag.
Mounts are just a horrible idea, no matter how you cut it in my opinion.
https://www.youtube.com/watch?v=6q3em9s5I4c
I do not like the idea of mounts just for cosmetic reasons either. I found no value in adding that much more graphic rendering to cause lag.
Mounts are just a horrible idea, no matter how you cut it in my opinion.
I am against mounts if they give a speed boost or if I have to see them but why not give the players that really want them an option to have them if we didn’t have to see them and no speed boost. Try to be a little fair to every one.
I found no value in adding that much more graphic rendering to cause lag.
Rendering does not cause lag. Lag is a latency gap that occurs when sending information across a network. All the art packages are already stored on your pc, and can instantly be accessed by the game. So any mounts would instantly be visible, and would send just as much network traffic as a single player (since it IS a single player).
What you are talking about, is a loss of frame rate due to more textures and models being in the game.
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
Also I just want to point out that there really aren’t any great speed boosting effects out there other than the elementalists “One with Air”. The lion’s chest boosters only give +15% and the best runes only add 25% and only if you have the same run on every item of equipment. Generally the best you can get as an elementalist properly traited and wasting all rune slots and only if in air attunement would be maybe 65% average boost and 98% when using the right healing skill and wielding a staff for the #4 slot ability. That’s a lot of bending over backwards with not enough payout. And that’s among the best possible options for speed.
Now if they implemented a food that increased speed by 100% or something for an hour to a half hour, or some boost that you didn’t have to open black lion’s chest for or pay for booster packs for, while I wouldn’t prefer it, I could live without actual mounts.
Part of the balance of professions is the speed that they have available to them. Having to sacrifice a few things for speed is more than ok. BTW you have seen how fast Dolyak move right? Honestly it takes less than 5 minutes to cross a zone and you want to cut it into 2.5 minutes with a 100% speed boost. It wouldn’t break immersion for me if I didn’t have to see whatever ridiculous thing you decided to ride on. You could go ahead and have your mounts if they didn’t boost speed and I didn’t have to look at them.
I don’t see any reason why they shouldn’t give a speed boost, I’ve conceeded using other means to get a decent speed boost. I seriously do not get the vibe that you read my posts about reasons why I feel there should be mounts/speed boost of around 100%. I’m also entirely in favor of the 100% boost not stacking with anything except maybe the black lion speed booster items. Also I’m just gonna state this again since apparently you missed my other posts – This is something I’m promoting ONLY FOR PvE, Not WvW and Not PvP. If there were a 100% speed boosting food or mount or whatever have you that Did Not Function in PvP in any way and only for PvE then it would in no way effect game balance in PvP.
No mounts please! It’ll end up just like WoW. Players will have mounts and then start sniveling for flying mounts, and that to a large degree ruined WoW.
Shank’s mare is fine and dandy.
I think mounts should be added for sure! Whether people want them for vanity, travel speed, or both, mounts are a must. Anet made gw2 to be a seamless world, yet it has loading screens, and map travel at a cost (at least gw1 was free), but yet no mounts, which would be more fitting in a truly seamless world environment. I looked at the suggestion page for mounts in gw2 on the gw1 wiki, and someone posted on the discussion page for it that adding mounts is backtracking/backstepping. Although everyone is entitled to their own opinion, that is simply not the case, especially when you want a game engine like what was intended for gw2. I honestly like how GW2 turned out overall, but it would be nice if it was a truly seamless world. Mount’s would also be very helpful to those who wish to travel to places they havent been before a lot quicker than by foot, or gaining timed speed boost from warhorn, and even useful for getting to places you have been, but cant afford to map travel to, which im sure everyone encounters once in a while. It would save people from spending cash if the want to save it, say to stockpile it and turn it into gems, by allowing them to travel quickly at one flat cost(buy mount, use it permanently). And Anet could even create epic looking mounts, flag them as exotic, and sell them in the gem store, giving them even more income from the game, since im sure everyone would want to buy some kind of exotic mount(i for example would pay $$$ for a fern wolf mount, since i love the fern wolf)
No mounts please! It’ll end up just like WoW. Players will have mounts and then start sniveling for flying mounts, and that to a large degree ruined WoW.
Shank’s mare is fine and dandy.
I disagree, It will not end up anything like Wow, Anet will not let that happen. If mounts come to GW2 they will be unique. I am pro mount and I do not think that flying mounts would work, since there are Jumping Puzzle’s and Vista’s on the other hand if a New area was added to WvW just for the purpose of mounted combat and the other areas don’t get this treatment then flying mounts would be ok by me. I am also in favor of having 100% exploration done on one toon before a mounts can be acquired for the account.
I still vote no mounts, ever. The game is not designed to handle mounts.
The game is not designed to handle a lot of new features. That is not a valid reason not to add new features. The only good argument, is one against flying mounts, for technical reasons.
If there were mounts, zones would need to be much larger,
Nonsense. Why would they need to be larger?
and swiftness would need to be removed from the game.
Nonsense, why would you need to remove speed boosts entirely, if you have mounts?
Successful MMOs with mounts have mounts because there is a NEED for them. You actually NEED them to travel around efficiently. In GW2 you can walk across the entire map in like 10 minutes, you can also waypoint anywhere you want instantly. There is no justification to have mounts. Mounts would also serve to REALLY dull the already dull PvE content there is, as you would just glass over all of it quickly and it would make it all too apparent that it’s very stale and limited.
As for swiftness, well if the above doesn’t explain it already… let me put it this way: You got swiftness in exchange for mounts. If you had mounts AND swiftness, well geez, pve would be EVEN MORE BORING. Nothing would seem like it required any amount of effort at all. The minuscule amount of immersion that this game has would be gone.
4 Warriors, 3 Rangers, 3 Mesmers, 2 Engineers, 2 Guardians, and Necro, Thf, Ele
-Beastygate Beast Milk, OG BG Veteran Native
I still vote no mounts, ever. The game is not designed to handle mounts.
The game is not designed to handle a lot of new features. That is not a valid reason not to add new features. The only good argument, is one against flying mounts, for technical reasons.
If there were mounts, zones would need to be much larger,
Nonsense. Why would they need to be larger?
and swiftness would need to be removed from the game.
Nonsense, why would you need to remove speed boosts entirely, if you have mounts?
Successful MMOs with mounts have mounts because there is a NEED for them. You actually NEED them to travel around efficiently. In GW2 you can walk across the entire map in like 10 minutes, you can also waypoint anywhere you want instantly. There is no justification to have mounts. Mounts would also serve to REALLY dull the already dull PvE content there is, as you would just glass over all of it quickly and it would make it all too apparent that it’s very stale and limited.
As for swiftness, well if the above doesn’t explain it already… let me put it this way: You got swiftness in exchange for mounts. If you had mounts AND swiftness, well geez, pve would be EVEN MORE BORING. Nothing would seem like it required any amount of effort at all. The minuscule amount of immersion that this game has would be gone.
Guess your right lol, wondered why i didnt play this game anymore aha
Successful MMOs with mounts have mounts because there is a NEED for them. You actually NEED them to travel around efficiently. In GW2 you can walk across the entire map in like 10 minutes, you can also waypoint anywhere you want instantly. There is no justification to have mounts.
Correction, there is no justification for having mounts as replacement speed boosts. But that is simply one way mounts could work. There are many other ways. Think outside the box, as the topic title says.
Mounts would also serve to REALLY dull the already dull PvE content there is, as you would just glass over all of it quickly and it would make it all too apparent that it’s very stale and limited.
Only IF mounts worked as replacement speed boosts. But please think outside the box, there are many other ways to implement mounts.
As for swiftness, well if the above doesn’t explain it already… let me put it this way: You got swiftness in exchange for mounts. If you had mounts AND swiftness, well geez, pve would be EVEN MORE BORING. Nothing would seem like it required any amount of effort at all. The minuscule amount of immersion that this game has would be gone.
Why would speed boosts from mounts and swiftness stack? Why is it so hard to imagine hard coding specific rules for the mounts? Think outside the box please.
In the GW1 nightfall campaign we had Junundu Wurms to cross the toxic sand of the Desolation. Parts of the campaign were specifically designed with this mount in mind, and the players could not cross these deserts in any other way. That is thinking outside the box.
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
Rendering does not cause lag. Lag is a latency gap that occurs when sending information across a network.
What you are talking about, is a loss of frame rate due to more textures and models being in the game.
Lag is a lowering of the normal game-play speed, be it Frame rate or Ping.
The latency between you and the “server” is technically “Ping”,
which when this is high enough to notice a negative impact is called by the vast majority of internet users: Lag.
A lower than normal frame rate(standard being in the range of 30-90) being caused by anything from hardware to software, is also called: Lag.
The use of the word is shared, not exclusive.
__________________________________________________________________
Back on topic.
The addition of mounts that give a constant move speed buff(assuming it was greater than swiftness) would be unnecessary, and reduce the time it currently takes to get 100% map completion, which is, I’m guessing that’s reason people are asking for it.
But this is a bad thing, as 100% map completion is meant to take time, it’s one of the achievements needed to craft a legendary. Making any changes would even or a small change, lessen the previous achievement that others have gotten in crafting one(not just acquiring).
Adding mounts in general would still cause a frame rate drop, as using more resources inherently needs more power, and some people even on the lowest settings
(not everyone has the room for a PC, or the money for a powerful PC/laptop)
currently have models and character detail turned down as far as possible.
adding something like this would cause more setting constraints to need to be added along with the coding behind the initial project.
overall the Financial gain for the A-net would need to heavily outweigh the time spent on the project, as they could be doing other projects or fixing existing errors.
I play when I can and help who I can
Adding mounts in general would still cause a frame rate drop, as using more resources inherently needs more power, and some people even on the lowest settings
(not everyone has the room for a PC, or the money for a powerful PC/laptop)
currently have models and character detail turned down as far as possible.
adding something like this would cause more setting constraints to need to be added along with the coding behind the initial project.overall the Financial gain for the A-net would need to heavily outweigh the time spent on the project, as they could be doing other projects or fixing existing errors.
In that case, I suppose you would be in favor of removing the broom? And removing Flametouched Armor?
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
Adding mounts in general would still cause a frame rate drop, as using more resources inherently needs more power, and some people even on the lowest settings
(not everyone has the room for a PC, or the money for a powerful PC/laptop)
currently have models and character detail turned down as far as possible.
adding something like this would cause more setting constraints to need to be added along with the coding behind the initial project.overall the Financial gain for the A-net would need to heavily outweigh the time spent on the project, as they could be doing other projects or fixing existing errors.
In that case, I suppose you would be in favor of removing the broom? And removing Flametouched Armor?
Both things that both made profits compared to the time spent on development.
so, no, not really.
I play when I can and help who I can
Both things that both made profits compared to the time spent on development.
so, no, not really.
Why would they not be able to make profit with mounts?
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
Both things that both made profits compared to the time spent on development.
so, no, not really.Why would they not be able to make profit with mounts?
i didn’t say they wouldn’t.
i was merely remarking that the profit would need to be equivalent to the time spent
I play when I can and help who I can
Secondly, it is evidently proven in WvW when more characters that need rendering cause lag. In both graphics, and skill use.
That’s a loss of performance you are talking about. Not lag.
To simplify it for you, its is a proven fact that you are wrong.
But I’m not. See, a player on the back of a mount is still one player. The data that needs to be send back and forth between the client and the server is exactly the same as with a single player. No increase in lag there.
Now if you’re talking about a decrease in performance due to more graphics rendering on the screen, then don’t call it lag. But if that is your argument, then you could never add new content. Any new armor is extra models and textures to load. Frankly, if you have a player on the back of a Dolyak there would arguably not be any extra things to load, since Dolyaks can already be found in dozens of areas of the game. So they could reuse the same model, texture and animation sets for that (and they probably would).
One could argue that adding something like Flametouched Armor, Ascended Armor, or new Legendaries are worse for performance, since they add more textures and animated effects to load. (granted, the game already recycles some of the animated fire textures and shares them across multiple creatures and weapons)
but I can not condone making pointless game changes and pulling resources from actual useful activities, to add irrational and pointless material to the game.
Any content added to the game, that provides fun for the players, is not meaningless, irrational or pointless.
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
(edited by Mad Queen Malafide.7512)
The addition of mounts that give a constant move speed buff(assuming it was greater than swiftness) would be unnecessary, and reduce the time it currently takes to get 100% map completion, which is, I’m guessing that’s reason people are asking for it.
But this is a bad thing, as 100% map completion is meant to take time, it’s one of the achievements needed to craft a legendary. Making any changes would even or a small change, lessen the previous achievement that others have gotten in crafting one(not just acquiring).
Adding mounts in general would still cause a frame rate drop, as using more resources inherently needs more power, and some people even on the lowest settings
(not everyone has the room for a PC, or the money for a powerful PC/laptop)
currently have models and character detail turned down as far as possible.
adding something like this would cause more setting constraints to need to be added along with the coding behind the initial project.overall the Financial gain for the A-net would need to heavily outweigh the time spent on the project, as they could be doing other projects or fixing existing errors.
If you scroll up you will see where I posted before you even said this. I said that I am in favor of only getting mounts after one toon has gotten 100% map. Skipping nothing cause you have already seen it all. Gaining no momentum to complete the task cause it should stay the way it is to get the achievement.
There is a misconception I think on a lot of peoples part about the models of a toon mounted are no more different as these models are already in game unless they spend time designing more. But if you look around there are vehicles all around in the game world and animals that are wondering around out there as well. Even Horses have a nearly perfect completed model ready to be used. Not as much work as you think would need to be dedicated to the task of model design.
They would have to code the rules that they follow, about how they work. Also one of the core things that would be done is movement while riding, which I will praise anet on the movement of my characters. This is one area that I do not want them to skimp on, currently the feel of the way the character moves just feels right, if you don’t believe me then you can search for when they did a small change to a few models and the way they move and there was an instant outcry. I can’t say the same for so many similar games out there, that have a great movement feel to the toon but mounted it feels like dirt and vice versa. I know that if Anet did do mounts that they would at least get this part down pat.
Anet works in teams, so you would not miss anything that one such team makes. It all comes down to priority and timing. I am sure they use a list of priorities and as new ideas are brought in, each items priority is weighed before it is put to the task of one of the teams. Saying that they need to work on other items first, well I kinda agree, I would love them to skip the LS just once for a upgrade to all the areas of the game that need it. How do you know that there is not a team already doing that.
No doubt in my mind if done right it would be a cash cow for anet while making lots of people happy at the same time.
let’s see, so let me get this straight
the fear:
-it causes lag
-adds proses power to the PC
-could go against lore
-you can pass everything easily
-gives an unfair advantagethat’s what i get out of it, i know how to solve this but need to be sure here.
So let me get this also straight…
This comment is pure nonsense! And I tell you why!
and i snipped the rest, i was asking a question so i could confirm the issue, all you did was rage against the list ppl already told you.
Successful MMOs with mounts have mounts because there is a NEED for them. You actually NEED them to travel around efficiently. In GW2 you can walk across the entire map in like 10 minutes, you can also waypoint anywhere you want instantly. There is no justification to have mounts.
Correction, there is no justification for having mounts as replacement speed boosts. But that is simply one way mounts could work. There are many other ways. Think outside the box, as the topic title says.
Mounts would also serve to REALLY dull the already dull PvE content there is, as you would just glass over all of it quickly and it would make it all too apparent that it’s very stale and limited.
Only IF mounts worked as replacement speed boosts. But please think outside the box, there are many other ways to implement mounts.
As for swiftness, well if the above doesn’t explain it already… let me put it this way: You got swiftness in exchange for mounts. If you had mounts AND swiftness, well geez, pve would be EVEN MORE BORING. Nothing would seem like it required any amount of effort at all. The minuscule amount of immersion that this game has would be gone.
Why would speed boosts from mounts and swiftness stack? Why is it so hard to imagine hard coding specific rules for the mounts? Think outside the box please.
In the GW1 nightfall campaign we had Junundu Wurms to cross the toxic sand of the Desolation. Parts of the campaign were specifically designed with this mount in mind, and the players could not cross these deserts in any other way. That is thinking outside the box.
I did think outside the box.
The only way I can see mounts in this game is if they were part of a town clothes toy, and they offered no special movement speed increases.
4 Warriors, 3 Rangers, 3 Mesmers, 2 Engineers, 2 Guardians, and Necro, Thf, Ele
-Beastygate Beast Milk, OG BG Veteran Native
I did think outside the box.
The only way I can see mounts in this game is if they were part of a town clothes toy, and they offered no special movement speed increases.
That’s more akin to looking outside the box through a very narrow hole in the side.
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
That greatly increase your out of combat speed and auto-dismount in combat.
As a compromise. All the waypoints in Tyria would be removed. Apart from the major cities.
In effect helping bring every one into a level playing field in being able to travel quickly whilst still maintaining some immersion to the game.
Seeing as Guild Wars 1 only had way points at outposts. It would also make death more undesirable (waypoint back to major cities) and would in effect promote a community.
Would people find this desirable?