Movement Speed
I am not sure about the increase in speed the higher the level, but I felt like ground mounts would be awesome to have. The movement speed does seem a bit slow. Mounts are also a great incentive to level up and keep playing. Not to mention, they are super cool.
Well your 2nd issue makes it seem like this just isn’t the right game for you.
In answer to your first thing though play an air elementalist and trait it up for speed, they are fast as hell.
If I’m correct, every class has something that can boost mov speed. Thieves can use a signet or get the trait to roll and get a boon; mesmers have the focus wall.
I do think that the world is huge and the base mov speed is a bit slow, but you have tons of Waypoints around the map, no real need for mounts imo
Speed kills!
And it would certainly kill PvP and WvW.
IMO there should be no speed buffs in any MMOs , rather have speed as a stamina based function
If I’m correct, every class has something that can boost mov speed. Thieves can use a signet or get the trait to roll and get a boon; mesmers have the focus wall.
I do think that the world is huge and the base mov speed is a bit slow, but you have tons of Waypoints around the map, no real need for mounts imo
For every one of those speedboosts you need to invest something, (at least a skillslot) which makes you weaker, thats why they don’t count in my eyes.
Speed kills!
And it would certainly kill PvP and WvW.
IMO there should be no speed buffs in any MMOs , rather have speed as a stamina based function
I did mention that my suggestion was for pve only so your whole comment is pointless…
GW2 combat is skill and tactics…if you think it doesn’t have tactics you don’t know what the word honestly means then in practical use. Other MMOs it is all about your equipment and stats. The ONLY people that like that style of pvp are those who want gankfests.
EVERY class can slaughter a thief, every…single…one. It just takes the right tactics and the skill to complete those tactics.
Seriously…you are bothered by speed in this game? You can bounce around this world faster than any other out there and you are complaining about speed? Have you PLAYED this game? The waypoints are everywhere and it does not take long to make up the cash you spent on waypointing.
GW2 combat is skill and tactics…if you think it doesn’t have tactics you don’t know what the word honestly means then in practical use. Other MMOs it is all about your equipment and stats. The ONLY people that like that style of pvp are those who want gankfests.
EVERY class can slaughter a thief, every…single…one. It just takes the right tactics and the skill to complete those tactics.Seriously…you are bothered by speed in this game? You can bounce around this world faster than any other out there and you are complaining about speed? Have you PLAYED this game? The waypoints are everywhere and it does not take long to make up the cash you spent on waypointing.
You just want to complain about something don’t you?
Only the last passage of your post was about my suggestion and to answer that:
By the time I have the waypoints unlocked I don’t need them anymore because I have this part of the map completed.
So, yes I am bothered by the speed in pve of this game, enough so that I stopped playing my warrior at level 50 because another 30 level of this just weren’t worth all the time i’d need.
It takes me about 3-4hours for a map and of those I am fighting or completing events at most for 30minutes-1hour.
That is nearly as bad as SW: TOR classquest on belsavis (40minutes to get from spaceport to the victim, 30seconds to kill it and 20minutes, because I didn’t need to search for the way, to get back to the spaceport [4 hours fleetport cd])
Actually, the only one complaining here is you, over pointless things. You level by moving forward, not backwards. Thus movement speed matters little if you always push into new territory and area with hearts you haven’t completed. You never need to returnt ot he quest giver here, just keep moving forward. What speed do you need when you never leave combat?
The beginning of my post was point blank about your comments on pvp, it sounds like you lack skill and the ability to formt actics quickly and change them on the fly, thus complain because you can’t have uber stats to absorb your errors.
No, I am not a god at pvp, I hold my own, no more and no less. I just recognize those who cannot compete and change as things change around them. The game is fine, if you need a state based game, there is virtually every other MMO out there to choose from.
delete your posts runiir this is a suggestion thread not a children’s chat i did the same >_<
Movement speed is slow.
But being able to double your speed is ridiculous.
I think it should naturally be about 25% faster, and while in combat you shouldnt move slow as sh.. i think you know what i was going to say.
Nothing worse than doing a jumping puzzle and being juggled between combat speed and regular speed. <,<
If I’m correct, every class has something that can boost mov speed. Thieves can use a signet or get the trait to roll and get a boon; mesmers have the focus wall.
I do think that the world is huge and the base mov speed is a bit slow, but you have tons of Waypoints around the map, no real need for mounts imoFor every one of those speedboosts you need to invest something, (at least a skillslot) which makes you weaker, thats why they don’t count in my eyes.
If you want to roam and kill, that’s a problem. But if you want just to cross the map to get a wp and then do an event, it’s totally worthy investing a skillpoint to move faster since you will skip almost if not every monster
Why would you want a movement speed boost if the world already feels really accessible with waypoints everywhere?
waypoints:
1. unlocking them is one of the reasons exploring takes so long
2. useless unless unlocked
3. if unlocked you obviously were already there so from that point this wp isnt needed anymore