(edited by Adamantel.6427)
[Necromancer] Minions Control & HP
I absolutely agree with this, as well as an unsummon option as well. I want to be able to kill off all of my minions when I run into something ,like a jumping puzzle.
I disagree with this… The untraited pet is very weak and dies easily. To have any good use of u’r pet it needs to be fully traited.
To have each Minion act like a pet, with similars stats, would make the Necro incredibly strong… Imagine a ranger with 5 pets??!! Is that what u say it would be like?
Well yes exactly, a necromancer with 5 pets is a minionmancer build and when you rely on minions mainly, that’s exactly why they should have any survivability at all that they don’t have now.
From my experience on a lvl80 Ranger pets have far more survivability than minions. Still the issue is mainly about the controls and survivability that can also be brought by healing skills including Blood Fiend healing also all summoned minions.