Necromancer nightmare

Necromancer nightmare

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Posted by: Storm Valkyrie.9471

Storm Valkyrie.9471

Recently i’ve noticed more and more minion master necromancers, particularly in pvp. Its incredibly annoying when you join for a tournament game to find yourself facing 4 necromancers, all with a small army each.

So my suggestion is the addition of a skill to counter such rhubarb. For example in Guildwars there were the “Verata’s” skills which could sever the connection between a necromancer and his minions, or outright steal them from him.

Necromancer nightmare

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Posted by: Dustfinger.9510

Dustfinger.9510

So you want one skill to completely dismantle an entire build?

Necromancer nightmare

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Posted by: Storm Valkyrie.9471

Storm Valkyrie.9471

no i want all classes to have one skill that can minimise the effect of a horde of tiny creatures, in guildwars 1 the necromancer skill in question could only remove one minion, or a skill that could steal all minions at a heavy sacrifice to health. I want there to be a counter to these builds other than running away or just out damaging them.

Necromancer nightmare

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Posted by: Dustfinger.9510

Dustfinger.9510

You want everyone to have a skill to combat one build.

Explain how stealing all minions doesn’t dismantle the minion master build, please.

meanwhile, AOE works well against minion builds. so 4 people aoeing hurts 4 minion masters. if one person aoeing doesn’t solve the 4 MM problem, well its not supposed to.

Necromancer nightmare

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Posted by: Akari Storm.6809

Akari Storm.6809

In gw you had to have at least 4 pts in death magic to make that skill work if I am correct?

So if it were put in, it could be in a trait line. However, aren’t skills locked upon entering a tourney? I could be wrong. If I am right though, you would have to equip the skill beforehand and also be into a particular trait line.

Anyhow, creating builds here isn’t as robust as GW1 and definitely doesn’t have the ability to use 2 professions. If only.

So it’s probably not needed.

Necromancer nightmare

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Posted by: Storm Valkyrie.9471

Storm Valkyrie.9471

There need to be counters and there aren’t any, just because its not easy to work out the logistics doesn’t mean its not needed.

Necromancer nightmare

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Posted by: GuardianOMS.8067

GuardianOMS.8067

Did someone say there’s a problem with minion masters?

But seriously anything less than zerging makes MM a terrible build, even when traited into it. I believe someone else already said it but you can also use aoe. Minions have kitten health and pop with little resistance, even with the added health pool trait. If you’re having issues dealing with it you seriously need to reevaluate what you’re doing.

Find a necro >>> call target >>> focus them
Done.

Sgt Killjoy – “Pedantic” “babe” and “bff” of Saiyr
The devs don’t care about WvW so I’m gonna kill players in PvE!

(edited by GuardianOMS.8067)