Guild Founder
New daily rollovers "Urgent Fix Needed"
Guild Founder
Agreed. I ran into the same scenario. Wife made dinner, I got up to eat, came back and poof I had to start over again – boy the daily dodge is a real bummer. I get it, but I lost all of them as all I had left was crafting. Didn’t have time to make it to a table and craft in time for the reset and poof… Gone was all that work. It is frustrating and I’m sure there is a way to adjust this, it’s just a matter of enough people asking them to do so.
-Mog
I agree with this post.
the old dailies resetted once a day. you couldn’t complete it whenever as you state…
or at least i couldn’t.
in my server whenever my clock reached 1 am, daily resetted and new daily started.
Join the Rainbow Pride
OLD and New dailies reset AT THE EXACT SAME TIME AS THEY ALWAYS HAVE!!!!!!!!! nothing has changed.
Dailies reset at 1900 in the EST. Just remember when your reset time is.
Lady Alexis Hawk – Main – Necromancer
Ravion Hawk – Warrior
Just remember when your reset time is.
Agreed . Dont be THAT guy either who says "oh ill do daily X later " and 3 hours later you have 2 mins left .
I don’t think a fix is too much to ask for, especially for dailies that fall in the middle of the evening.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
If you miss the daily, well it’s a daily.
Another one will be there for you to do tomorrow. Hopefully you’ll have more time to complete it, but if not: Once again, it will be there again the next day for you.
I don’t think a fix is too much to ask for, especially for dailies that fall in the middle of the evening.
A “fix” implies that something is broken, whereas dailies are working as intended: they reset every day at midnight UTC, which is 4 pm PST and 7 pm EST.
On the other hand, people have suggested that the reset time be changed so that it’s more likely that most people are asleep, i.e. that it won’t occur during the middle of most people’s play time. However, whatever time that’s chosen is going to bad for someone.
The system used in WoW is better.
Quest completion and daily reset should be treated as separate events. The daily reset should only affect a player if he has 100% completion. At the point of completion your daily is done and you cannot start on it again until the next daily reset. This way if you get to 90% completion and the daily reset time is reached, it ticks over and you only have 10% left to complete. Once you complete that final 10% your quest is done, you get the rewards but you can’t start on the next daily until after the next reset time.
Pretty much as stated in the OP.
There is nothing to fix, it has always worked like it works now, you never could roll over your previous daily to another day.
Even if it wasn’t that way before. Which I thought i remembered it was. <——must have been a brain fart.
The point would still remain if you were able to:
*24 hour span but if you don’t complete Daily it waits for you to complete it.
*After completing daily it rolls over to next Daily if you have surpassed the 24 hour mark.
*Next daily in completion has a 24 hour span after you completed last Daily before next Daily starts.
*In turn this would allow people to set their Daily’s up to when they are on and able to complete them.
*In turn, no complaining about timezones and everyone is happy.
Guild Founder
Or simply add a clear “time remaining before reset” next to the daily achievement, so people know not to bother if they are close to a reset.
Or simply add a clear “time remaining before reset” next to the daily achievement, so people know not to bother if they are close to a reset.
^Exactly. How hard is this?
I think it defeats the object to have the same Daily rollover to the next day if you ran out of time to complete it. What’s to stop that same Daily rolling over several days if you still haven’t finished it. Those Daily targets were for that day only, that’s the whole point, hence the name. If you don’t have enough time that day, never mind, you’ll have a chance to do a Daily tomorrow, or whenever you choose to play next. It’s not like the Daily takes that long to complete anyway and it often fits in well with whatever events and exploration you’re doing.
Once I was at 90% completion and the Daily reset at midnight. Instead of blaming the mechanic, I simply thought, hmm, too slow! It didn’t bother me unduly as I’d enjoyed playing. I then went on to complete the new Daily and grabbed the Laurel.
I think the main problem is that, due to the difference in timezones, the Reset can happen in the middle of the day for some people. However, I live in the UK, so my Reset happens at midnight, which is perfect as it’s naturally the start of a new day. Perhaps the Daily Reset should be connected to the Player’s Local time, not the Server time, then the Rollover would happen at midnight for everyone, wherever they live.
I think my idea would end alot of complaining and hits multiple birds with one stone. So the time remaining before reset wouldn’t clutter up the beautiful UI. I don’t want more than I already have on my UI. The time remaining counter would not make everyone happy just cause more complaining. My Idea has very little room for complaints.
Guild Founder
If someone failed to complete the daily for several days, then they would lose out hard on laurels and such, making it their own fault. Not the fault of their work schedule. I live EST so resets at 7 suck really bad. I don’t think too slow, instead i think this idea could be improved upon.
Guild Founder
(edited by Radio Isotope.3045)
I see a bunch more people who want this more than just a few who think “oh too slow.”
Guild Founder
Why is it so hard for so many people to learn how to read a clock?
Each and every person gets 24 hours to complete the Daily Achievement. The 24 hours ends and a new 24 hours begins at the same moment for every player around the world.
Why is this so hard for people to understand?
Buy a clock. Hang it on your wall. Learn to use it.
What about the person that wakes up at 6am est, goes to work at 7am est, comes home around 8pm est, then goes to sleep at 9pm est? Should they suffer because you play this game non stop? It seems rather selfish to just assume everyone revolves around your OWN play-style. Please people use logic before you post against things, and think about all the other players who don’t speak their minds on the forums. I’m kinda tired of these armchair developers who haven’t ever looked at the big picture, but only their own mirror.
Guild Founder
What about the person that wakes up at 6am est, goes to work at 7am est, comes home around 8pm est, then goes to sleep at 9pm est? Should they suffer because you play this game non stop? It seems rather selfish to just assume everyone revolves around your OWN play-style. Please people use logic before you post against things, and think about all the other players who don’t speak their minds on the forums. I’m kinda tired of these armchair developers who haven’t ever looked at the big picture, but only their own mirror.
In this case, the person can take pride in the fact that they have a real life and are too busy to chase after make-believe prizes dangled in front of them by a video game.
I personally do 1 or 2 Daily Achievements per week – and one of those is during my weekly get-together with friends on Team Speak. I have no interest in playing Guild Wars every day, even if I had the time.
I understand the Daily Achievement system. Each player has 24 hours to complete them. For some people, the 24 hours begins when they’re asleep. For others, it starts when they’re eating lunch. Regardless, everyone has a full 24 hours. I know my local time for the Daily roll-over and I understand that is the time when a 24 hour Daily Achievement period ends and the next one begins.
See this suggestion would allow you to complete 2-4 Daily’s without worries. So in turn it would benefit you Todd.
Guild Founder
I think it’s a good idea although I wouldn’t call it a fix (more like a good suggestion). Doesn’t really hurt anyone and benefits players who haven’t have the time to spend 1-2 hours completing dailies each day.
*Edit
Actually it has one little bad effect… If you complete it partially and it moves on to the next week/month, you won’t get the arenanet coins (or whatever they’re called) and the exp gained by progressing the daily/monthly achievement requirements.
(edited by Yujin.1785)
I just posted this same thing last night. It would help the really casual players. Why would it matter to anyone if it takes five days to complete one? Maybe Anet wants us all to quit work and leave our families so we can complete our dailies.
This should also apply to the monthlies. If it takes me six months to complete a monthly so be it.
I love that my daily resets at 7pm. That means it’s ready for me after I get home from work, but if I want to skip it on a Friday or a Saturday I can still get it done before 7pm the next day. Works perfectly for me.
I’ve always seen the Daily/Monthly as a challenge. If the Daily rolls over to the next day, and the next etc, the reward would be guaranteed, it would purely depend on how long you take to get it. Therefore I think it would stop becoming a challenge, in the way Arenanet intended the Daily/Monthly to be. I enjoy looking at the Daily and thinking of the best location in which to complete it. It leads me to explore more of the world and get involved in events I hadn’t seen previously.
I think it would be a good idea if Laurels dropped as a rare random drop from mobs too, or maybe just from Veterans and Champions? So that the Laurel is not purely exclusive to Daily/Monthly achievements. This would allow players who don’t have time to complete their Daily, the chance to still loot a Laurel whenever they have time to play.
I certainly don’t play GW2 everyday nor would I want to, and when I do play it’s merely for an hour or so. However, because the Daily reset is at midnight I usually have time to complete the Daily earlier and not run into the Reset issue others are suffering. Hence why in my earlier comment I suggested the Daily be set to the Player’s local time, not Server time.
The idea of a visible timer, that someone else suggested, would be a useful addition. Yet probably best as a toggle-able option so people who don’t want to see it can turn it off.
(edited by Elberith.6289)
What about the person that wakes up at 6am est, goes to work at 7am est, comes home around 8pm est, then goes to sleep at 9pm est? Should they suffer because you play this game non stop? It seems rather selfish to just assume everyone revolves around your OWN play-style. Please people use logic before you post against things, and think about all the other players who don’t speak their minds on the forums. I’m kinda tired of these armchair developers who haven’t ever looked at the big picture, but only their own mirror.
Although there is nothing inherently wrong or illogical with your proposal, by the same token there is equally nothing wrong with the current implementation either — assuming that Anet means it as an extra perk to encourage a more populated, “alive” world (which does appear to be the case from their various communications). Each is a legitimate design approach. But, to my mind, the latter seems better aligned with my conjecture of Anet’s goals for this feature. (With that said, I am not arguing one way or the other.)
As practical advice, keep in mind that there is no need to complete the daily in one sitting. You have a full twenty four hours. If, for example, you only have from 23:30 until 00:30 UTC to play then for the first half hour you complete the current daily and for the second half hour you work on the next daily (which you will finish later on that day).
If the problem is that you can’t complete the daily at all in your available playing time, then you may want to consider working towards the monthly instead.
I think it defeats the object to have the same Daily rollover to the next day if you ran out of time to complete it. What’s to stop that same Daily rolling over several days if you still haven’t finished it. Those Daily targets were for that day only, that’s the whole point, hence the name. If you don’t have enough time that day, never mind, you’ll have a chance to do a Daily tomorrow, or whenever you choose to play next. It’s not like the Daily takes that long to complete anyway and it often fits in well with whatever events and exploration you’re doing.
Once I was at 90% completion and the Daily reset at midnight. Instead of blaming the mechanic, I simply thought, hmm, too slow! It didn’t bother me unduly as I’d enjoyed playing. I then went on to complete the new Daily and grabbed the Laurel.
I think the main problem is that, due to the difference in timezones, the Reset can happen in the middle of the day for some people. However, I live in the UK, so my Reset happens at midnight, which is perfect as it’s naturally the start of a new day. Perhaps the Daily Reset should be connected to the Player’s Local time, not the Server time, then the Rollover would happen at midnight for everyone, wherever they live.
And then player changes their Time Zone back a couple of hours when they get close to it to give them more than 24 hours to do a daily.
My reset time is 7 pm EST. Not the ideal reset time, but 24 hours is 24 hours no matter when the reset time is. The way it works now is fine.
What about the person that wakes up at 6am est, goes to work at 7am est, comes home around 8pm est, then goes to sleep at 9pm est? Should they suffer because you play this game non stop? It seems rather selfish to just assume everyone revolves around your OWN play-style. Please people use logic before you post against things, and think about all the other players who don’t speak their minds on the forums. I’m kinda tired of these armchair developers who haven’t ever looked at the big picture, but only their own mirror.
Then they’ve got 2 hours to the Daily which I’ve seen reports takes 30 minutes to do.
- They have time to do their Daily between 8 pm and 9 pm. 9 pm to 6 am is 9 hours. They could even decide to stay up 30 minutes to an hour later and still get the recommended 8 hours of sleep.
- They can also work on it some in the morning before they go to work.
There, I solved the problem for the person who works 13 hour days. I bet he also has the weekend to do dailies. He’s probably also a casual due to time limits so he probably isn’t in dire need for ascended gear so the slow acquisition of laurels probably won’t bother him too badly most likely.
I think my idea would end alot of complaining and hits multiple birds with one stone. So the time remaining before reset wouldn’t clutter up the beautiful UI. I don’t want more than I already have on my UI. The time remaining counter would not make everyone happy just cause more complaining. My Idea has very little room for complaints.
I personally think it should not be on the UI. It should be on the Hero panel and opening up the achievements tab to daily though.
I see a bunch more people who want this more than just a few who think “oh too slow.”
What you see is the people who want to complain about it making those complains while only those who actively think it’s dumb replying against it. You can’t take those quantities to be representative of anything, for or against.
Now, for those that were curious, this is how it ACTUALLY used to work. Also, I’m pretty sure it was a bug.
If you had not finished your daily, AND you didn’t log out or change zones, the values of the previous day would remain allowing you to finish what was left. Once you finished it would then roll over into the next day. If you logged out, changed character, or zoned to anywhere, after the day change had occured, it would roll over to the next day whether you finished the previous day or not.
Again, I don’t believe this was ever how it was intended to work, and was a bug that no one ever reported because why would they?
It seems to me that the MOST optimal solution is to allow us to choose when our daily rollover occurs, rather than having it take place at the same time worldwide. Why do we all have to have the same dailies active at the same time?
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
(edited by Kal Spiro.9745)
I just posted this same thing last night. It would help the really casual players. Why would it matter to anyone if it takes five days to complete one? Maybe Anet wants us all to quit work and leave our families so we can complete our dailies.
This should also apply to the monthlies. If it takes me six months to complete a monthly so be it.
Why should you get a reward for doing a daily over five days? That would be like a child in school handing in homework five days late and expecting to get full credit.
And then player changes their Time Zone back a couple of hours when they get close to it to give them more than 24 hours to do a daily.
Surely the Daily timer could be set to the time zone of your login location, not your PC clock? The game already logs your location as a security measure. In fact I believe the Local time clock in-game already uses your login location as reference. Meaning the Player can’t change it.
I personally have no issue with the current setup, as the Daily expires at midnight for me. Just discussing ideas that might help others in the thread who find it difficult.
(edited by Elberith.6289)
Why should you get a reward for doing a daily over five days? That would be like a child in school handing in homework five days late and expecting to get full credit.
[/quote]
Well they could change the name from “daily” to “something you can do with a minimum of 24 hours”. There we are all happy now.
The use local time for resets is the overall best solution. And for those who argue “people will just change their timezone in game for more time” the technology exists to extract local timezone data through your IP address… you can change your timezone ingame and on your computer all you want but your IP will still reflect the same timezone when traced.
The use local time for resets is the overall best solution. And for those who argue “people will just change their timezone in game for more time” the technology exists to extract local timezone data through your IP address… you can change your timezone ingame and on your computer all you want but your IP will still reflect the same timezone when traced.
Guess you never heard of proxies or ip spoofs? I can easily make my PC appear to connect from anywhere in the world.
The use local time for resets is the overall best solution. And for those who argue “people will just change their timezone in game for more time” the technology exists to extract local timezone data through your IP address… you can change your timezone ingame and on your computer all you want but your IP will still reflect the same timezone when traced.
Guess you never heard of proxies or ip spoofs? I can easily make my PC appear to connect from anywhere in the world.
Oh I’ve heard of them, and use of them isn’t hard to spot, especially when someone’s location keeps changing… using proxies or IP spoofs to fool the system is likely to throw up red flags. If your sitting there playing a game you’re not going to be changing your proxy or spoofing your IP across the world in the middle of a play session, and if you do the odds are you’re up to something shady. It doesn’t take much to connect the dots. Also if your IP changes to a location across the world while your playing you’re account is likely to be flagged for suspicion of account trading, an offense they can ban you on. So claiming the “oversight” of these functions is a flaw in the suggested system is a flawed point. The use of them on an online game puts your account on the radar for suspicious activity. If you wish to risk your account being potentially suspended or banned by using them to spoof your IP across the world for a few extra hours on a daily then go right ahead. I’m sure the support team would love to hear how you were just trying to buy a few more hours for your daily.
And then player changes their Time Zone back a couple of hours when they get close to it to give them more than 24 hours to do a daily.
Surely the Daily timer could be set to the time zone of your login location, not your PC clock? The game already logs your location as a security measure. In fact I believe the Local time clock in-game already uses your login location as reference. Meaning the Player can’t change it.
I personally have no issue with the current setup, as the Daily expires at midnight for me. Just discussing ideas that might help others in the thread who find it difficult.
Well, considering they have it display the daily based on your system’s local time, I’m not going to hold my breath that they would do the same thing if they had the reset time be local time and not server time.
Please people remain at the topic in hand.
Guild Founder
They are, they just came to a better solution than you did.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
The day ends at midnight of the player (irl).
For me, it does not end at 7pm! I am in Central Standard Time. Personally, after trying many times I’ve stopped attempting to get the Daily Achievement during the week. I get home from work and get to play some… nearly getting the Daily Achievement… to notice it was just reset. That is extremely aggravating.
do you all stop playing the moment the daily resets or something? you come home start doing your daily then at 7pm it resets and you stop?
If it resets at 7pm and you know you can’t get it all done by time you get before 7pm then do it AFTER 7pm, then your done for the daily and then tommorow at 7pm it resets and you get your new daily for after 7pm etc etc etc.
The only issues come down to when you only have an extremely limited time (say 1 hour a day at best) to play and the reset happens in the middle, but regardless of what you do your going to miss out on things in game with that limit.
(edited by Dasorine.1964)
The day ends at midnight of the player (irl).
For me, it does not end at 7pm! I am in Central Standard Time. Personally, after trying many times I’ve stopped attempting to get the Daily Achievement during the week. I get home from work and get to play some… nearly getting the Daily Achievement… to notice it was just reset. That is extremely aggravating.
If you can’t finish it before 7, just do it after. I’m not saying it shouldn’t be fixed to local midnight, but it’s not the end of the world that it’s not.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
(edited by Kal Spiro.9745)
Hrm Kal.. Perhaps you might need the grade school review. In some parts of the US we have this thing called Daylight savings time. Which started last Sunday and we “sprung” ahead. Thats gaining 1 hr. So EST Reset is 8pm now.
And i think the reset time is perfectly fine. Sure it would be nice if it was midnight for ease but 24 hrs is 24 hrs I have to acheive it in.
Hrm Kal.. Perhaps you might need the grade school review. In some parts of the US we have this thing called Daylight savings time. Which started last Sunday and we “sprung” ahead. Thats gaining 1 hr. So EST Reset is 8pm now.
And i think the reset time is perfectly fine. Sure it would be nice if it was midnight for ease but 24 hrs is 24 hrs I have to acheive it in.
I totally forgot about that. Ah well, editted. 8 is a much easier time to plan for anyway.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
(edited by Kal Spiro.9745)
I totally forgot about that. Ah well, editted. 8 is a much easier time to plan for anyway.[/quote]
Haha, I didn’t either sunday.. Was all confused for a while when it was telling me that my daily was already completed just minutes after 7. And it will prob take me a few minutes tonight
/offtopic
How can you not finish your daily you have 24 hours to do it. They reset
- 4pm PST
- 5pm GMT
- 6pm CST
- 7pm EST
I am sorry but no fix is needed, if you can only get on between 6 and 9 pm no matter what time your in do your dailies at 7 pm, they usually take 20 to 45 minutes to complete. Then when you log on the next day your dailies are done.
What your asking is like someone asking their local transit to come 20 minutes later because you can’t get going sooner, so you expect them to adjust to your time schedule instead of adjusting to theirs. Just pay attention and suck it up.
time changed with DST.
maybe they should make another tier for “Hourly”, so players have more of a challenge. 1 laurel for finishing each hour, because it’s rewarding to be logged in. For Hourly, change the ONE SINGLE item rotate every hour, and make it kill count & types/ambient/crafting/gathering/karma spent ones.
then make the daily “complete 2 hourlys” = gold, karma, XP, no Laurels
Weekly would equate to “complete 5 dailys” (out of 7 days, for leeway) = 2 Laurels, Laurel rewards start here, gold, karma, or xp
Monthly would equate to “complete 15 (yes, only 15) dailies” or “complete 2 weeklies” = 10 Laurels, gold, and karma
sure, the math is off, but it’s a suggestion.