New fractal dungeons
As many times as it may of been suggested, yes please. More fractals are welcome. As are adjustments to the current fractals to make them more appealing to all professions and not just the few that trickle in.
Please, I beg 1 dungeon designer to respond and answer, what was the though process behind the Dredge fractal at 48 where you have to plant the bombs to blow the door open?
Should the step be hard? Most definitly.
Should a stealth player be able to solo it? Most definitly not.
Should there be over 20 level 82-83 mobs with veterans in the mix defending the door while players pretend like they have a chance at kiting that mosh pit? Uh…
How about the Volcanic fractal?
Should the Legendary imbued shaman have no queue at when the fire aoe is going to start? Probably not, all hard hitting skills should have some queue whether it be visual or audio.
Should the legendary imbued shaman be the weakest part of the fight? When you make dozens of trash mob summons harder than the main boss it defeats the purpose. You can easily dodge the shaman, those elementals and thier random immobilize are quite questionable.
There are MANY things I enjoy about fractals, and also many things I do not agree with. But I am 1 player, who spent $60 + X amount on gems. The only option I’m left with is to get over it… very unfortunate.
break. I feel like they should be back by now..”