Warning this is very long sorry.
lately i have been trying to do AC exp and well I get removed from some groups because i’m not lv 80, even though i do mention that my charterer is an alt meaning i have a lv 80 and that i’m experienced
now i know that the easy solution would be for me to just sit on my lv 80 and wait till i get accepted and tell them i wanna do the dungeon with my non-80 and hopefully they will be okay with it. but why should i have to tell them and work hard to make them believe i’m experienced do i have to go on a mini interview all the time i wanna join a group for a low lv dungeon like ac exp?
now here is what i think would help why not make a personal ranking lv for everyone, one that is constantly scaling based on actions done during combat like umm apm actions per min.
it will be effected by many factors like how well you use your main weapon skills/2nd weapon skills, how often you dodge a attack, how often you help others get back up and being a supportive member of the group, if you use boons or skills that remove group conditions or apply conditions and how often you make combos with fields placed by allies and viseversa even perhaps how often you come to the defense of an group member, you know more synergy
like lets say it goes from rank 1 to rank 5 and only way to make your rank go up is by being an active member of the group while in combat and it will scale down if you arn’t being so active or just compelty inactive also perhaps allow it to be disabled when the person says he is going afk and by typing in /afk so his rank won’t be hurt cuz people can’t or dont’ wanna wait for him.
(or if you don’t wanna name them ranks name them bronze,silver,gold,crystal,diamond or w/e something gw2ish)
the idea behind is that it scales based on that players actions more of a personal thing i’m sure some people might like the idea of having a good rank cuz it makes them look good and feel good for being a good player for groups and for newbies that are getting in to a dungon they wont’ have to feel bad for not knowing the fights cuz people around them would already know that they are inexperienced/newb and hopefully those people will be kind enough to them to help them out and guide them on the right path
rankings can go something like this
-Rank 0 Newbie/rookie *the ranking can’t revert back to 0 after you reached rank 1 simply cause you aren’t that newb anymore
-Rank 1 mild activity/mostly idol/chatting to much not enough pew pew
-Rank 2 mild supportive skills/some creative or proper use of weapon
-Rank 3 good use of weapons/ good use of secondary skills/ supportive/ attentive to environmental factors/ mild damage output
-Rank 4 excellent use of weapons/ excellent use of secondary skills/quick response to aiding group/short chat entries while in combat/good damage output
-Rank 5 Seasoned Player/ Highly supportive of group/ good leading/ impeccable timing/ Always active/ excellent damage output
perhaps this could also be used in wvw but i dunno i like to believe that’s why the rank commander is there for
basically this whole personal ranking for groups is so people can stop judging you for your current lv and the reason why i think it should scale is to show the present moment of your skills/knowledge of the dungeon
what is the point of being lv cap at 80 when you are still inexperienced or they are i’ve been in serveral lv 80 groups that just utterly fail at ac exp and i been in a few full lv 35 groups where we are done with the dungeon in about 30 mins i’m not saying all lv 80s suck and that they are just newbs with high lvs and extoics but least with some sort of ranking people will step up their game and everyone can be more organized in joining the group that is right for them
perhaps this personal ranking can also scale up while out in the open to help but i would rather it be for dungons only
Thank you for your time for reading this =)
~sincerely a passionate gamer that just wants to play the freaking game! and do dungeons =)
PS: sorry for my bad English and grammar.