On the Topic of Weapons

On the Topic of Weapons

in Suggestions

Posted by: Einlanzer.1627

Einlanzer.1627

I think everyone knows that adding usable weapon types to the existing professions is a great way to reduce potential staleness in combat and add build diversity. While I’m not going to take the time to detail out what niche everything could fill, there are certainly both some existing weapon types which would fit new professions appropriately as well as many new weapon types that could be introduced to add a lot more variety. Without further ado, here goes:

Warrior – Greataxe*, Polearm*, OH Whip
Guardian – Longbow, Tome*, Quarterstaff*
Ranger – Greataxe*, Polearm*, MH/OH Boomerang*, MH/OH Whip*
Thief – MH Axe, MH/OH Boomerang, MH/OH Whip, Quarterstaff*
Engi – MH Mace, Hammer, Quarterstaff*
Ele – MH Sword, Tome*, MH Whip*
Necro – Scythe*, Tome*, MH Whip*, Greataxe*
Mesmer – Tome*, Polearm, Quarterstaff*

In addition to the above, there would be a new “Glove” type weapon usable by all classes in the OH, and possibly by Warriors and/or Thieves in the Main hand. This would facilitate true, viable single-wielding.

Thoughts? Other suggestions?

On the Topic of Weapons

in Suggestions

Posted by: ExTribble.7108

ExTribble.7108

I’d be against the boomerang and whip. They seem be a bit clumsy to use in lots of combat situations imo. Then again, it’s a fantasy game so it’s not insanely far-fetched. Glove idea seems a bit awkward too; maybe a hide offhand option when out of combat would suffice?

I’m in full support of the rest (polearm, greataxe, etc.). More variety in weapon/skill choices is nice.

“Any lump can hack bad guys to death, but it takes skill
and style to turn them into craters and dust.” -Tonn
Number-crunching for ecto salvages – periodically updated

On the Topic of Weapons

in Suggestions

Posted by: Mike.1643

Mike.1643

I really like the ideas
For people who don’t believe a whip is a viable weapon, it was developed in India. Known as the “Urumi”, it was a series of long thin metal blades that attached at the handle.

The only thing that I don’t agree with is the scythe, unless it can be used by more classes.

It seems like the scythe can only be used by the Necromancer, the way you have it.

Tactical Engagement – [TE] – Anvil Rock

On the Topic of Weapons

in Suggestions

Posted by: Einlanzer.1627

Einlanzer.1627

I really like the ideas
For people who don’t believe a whip is a viable weapon, it was developed in India. Known as the “Urumi”, it was a series of long thin metal blades that attached at the handle.

The only thing that I don’t agree with is the scythe, unless it can be used by more classes.

It seems like the scythe can only be used by the Necromancer, the way you have it.

Yeah, that’s true, Ranger and Warrior would probably be good candidates for it also. On the other hand, they could just be some skins for greataxes.

On the Topic of Weapons

in Suggestions

Posted by: Einlanzer.1627

Einlanzer.1627

I’d be against the boomerang and whip. They seem be a bit clumsy to use in lots of combat situations imo. Then again, it’s a fantasy game so it’s not insanely far-fetched. Glove idea seems a bit awkward too; maybe a hide offhand option when out of combat would suffice?

I’m in full support of the rest (polearm, greataxe, etc.). More variety in weapon/skill choices is nice.

While the idea of actually using a boomerang to fight with is rather silly, it’s something that’s commonplace in RPGs, and I think it’s a really good fit for a non-firearm single hand ranged weapon. Whip is fairly appropriate IMO.

The idea behind the glove is that your’e essentially empty handed, which means you can have skills appropriate to that concept.

On the Topic of Weapons

in Suggestions

Posted by: Aveneo.2068

Aveneo.2068

Mesmer – MH Pistol

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